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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * Copyright (C) 2006 Apple Computer, Inc. | 3 * Copyright (C) 2006 Apple Computer, Inc. |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 * Library General Public License for more details. | 13 * Library General Public License for more details. |
14 * | 14 * |
15 * You should have received a copy of the GNU Library General Public License | 15 * You should have received a copy of the GNU Library General Public License |
16 * along with this library; see the file COPYING.LIB. If not, write to | 16 * along with this library; see the file COPYING.LIB. If not, write to |
17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
18 * Boston, MA 02110-1301, USA. | 18 * Boston, MA 02110-1301, USA. |
19 * | 19 * |
20 */ | 20 */ |
21 | 21 |
22 #ifndef RenderView_h | 22 #ifndef RenderView_h |
23 #define RenderView_h | 23 #define RenderView_h |
24 | 24 |
25 #include "core/frame/FrameView.h" | 25 #include "core/frame/FrameView.h" |
26 #include "core/rendering/LayoutState.h" | 26 #include "core/rendering/LayoutState.h" |
| 27 #include "core/rendering/PaintInvalidationState.h" |
27 #include "core/rendering/RenderBlockFlow.h" | 28 #include "core/rendering/RenderBlockFlow.h" |
28 #include "platform/PODFreeListArena.h" | 29 #include "platform/PODFreeListArena.h" |
29 #include "platform/scroll/ScrollableArea.h" | 30 #include "platform/scroll/ScrollableArea.h" |
30 #include "wtf/OwnPtr.h" | 31 #include "wtf/OwnPtr.h" |
31 | 32 |
32 namespace WebCore { | 33 namespace WebCore { |
33 | 34 |
34 class FlowThreadController; | 35 class FlowThreadController; |
35 class RenderLayerCompositor; | 36 class RenderLayerCompositor; |
36 class RenderQuote; | 37 class RenderQuote; |
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71 { | 72 { |
72 return style()->isHorizontalWritingMode() ? viewWidth(ExcludeScrollbars)
: viewHeight(ExcludeScrollbars); | 73 return style()->isHorizontalWritingMode() ? viewWidth(ExcludeScrollbars)
: viewHeight(ExcludeScrollbars); |
73 } | 74 } |
74 int viewLogicalHeight() const; | 75 int viewLogicalHeight() const; |
75 LayoutUnit viewLogicalHeightForPercentages() const; | 76 LayoutUnit viewLogicalHeightForPercentages() const; |
76 | 77 |
77 float zoomFactor() const; | 78 float zoomFactor() const; |
78 | 79 |
79 FrameView* frameView() const { return m_frameView; } | 80 FrameView* frameView() const { return m_frameView; } |
80 | 81 |
81 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
paintInvalidationContainer, LayoutRect&, bool fixed = false) const OVERRIDE; | 82 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
paintInvalidationContainer, LayoutRect&, bool fixed = false, const PaintInvalid
ationState* = 0) const OVERRIDE; |
82 void repaintViewRectangle(const LayoutRect&) const; | 83 void repaintViewRectangle(const LayoutRect&) const; |
83 | 84 |
84 void repaintViewAndCompositedLayers(); | 85 void repaintViewAndCompositedLayers(); |
85 | 86 |
86 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE; | 87 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE; |
87 virtual void paintBoxDecorationBackground(PaintInfo&, const LayoutPoint&) OV
ERRIDE; | 88 virtual void paintBoxDecorationBackground(PaintInfo&, const LayoutPoint&) OV
ERRIDE; |
88 | 89 |
89 enum SelectionRepaintMode { RepaintNewXOROld, RepaintNewMinusOld, RepaintNot
hing }; | 90 enum SelectionRepaintMode { RepaintNewXOROld, RepaintNewMinusOld, RepaintNot
hing }; |
90 void setSelection(RenderObject* start, int startPos, RenderObject* end, int
endPos, SelectionRepaintMode = RepaintNewXOROld); | 91 void setSelection(RenderObject* start, int startPos, RenderObject* end, int
endPos, SelectionRepaintMode = RepaintNewXOROld); |
91 void getSelection(RenderObject*& startRenderer, int& startOffset, RenderObje
ct*& endRenderer, int& endOffset) const; | 92 void getSelection(RenderObject*& startRenderer, int& startOffset, RenderObje
ct*& endRenderer, int& endOffset) const; |
92 void clearSelection(); | 93 void clearSelection(); |
93 RenderObject* selectionStart() const { return m_selectionStart; } | 94 RenderObject* selectionStart() const { return m_selectionStart; } |
94 RenderObject* selectionEnd() const { return m_selectionEnd; } | 95 RenderObject* selectionEnd() const { return m_selectionEnd; } |
95 IntRect selectionBounds(bool clipToVisibleContent = true) const; | 96 IntRect selectionBounds(bool clipToVisibleContent = true) const; |
96 void selectionStartEnd(int& startPos, int& endPos) const; | 97 void selectionStartEnd(int& startPos, int& endPos) const; |
97 void repaintSelection() const; | 98 void repaintSelection() const; |
98 | 99 |
99 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO
ffset) const OVERRIDE; | 100 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO
ffset) const OVERRIDE; |
100 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRID
E; | 101 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRID
E; |
101 | 102 |
102 virtual LayoutRect viewRect() const OVERRIDE; | 103 virtual LayoutRect viewRect() const OVERRIDE; |
103 | 104 |
104 bool shouldDoFullRepaintForNextLayout() const; | 105 bool shouldDoFullRepaintForNextLayout() const; |
105 bool doingFullRepaint() const { return m_frameView->needsFullPaintInvalidati
on(); } | 106 bool doingFullRepaint() const { return m_frameView->needsFullPaintInvalidati
on(); } |
106 | 107 |
107 // Returns true if layoutState should be used for its cached offset and clip
. | |
108 bool layoutStateCachedOffsetsEnabled() const { return m_layoutState && m_lay
outState->cachedOffsetsEnabled(); } | |
109 LayoutState* layoutState() const { return m_layoutState; } | 108 LayoutState* layoutState() const { return m_layoutState; } |
110 | 109 |
111 bool canMapUsingLayoutStateForContainer(const RenderObject* repaintContainer
) const | |
112 { | |
113 // FIXME: LayoutState should be enabled for other repaint containers tha
n the RenderView. crbug.com/363834 | |
114 return layoutStateCachedOffsetsEnabled() && (repaintContainer == this); | |
115 } | |
116 | |
117 virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&) OVERRID
E; | 110 virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&) OVERRID
E; |
118 | 111 |
119 LayoutUnit pageLogicalHeight() const { return m_pageLogicalHeight; } | 112 LayoutUnit pageLogicalHeight() const { return m_pageLogicalHeight; } |
120 void setPageLogicalHeight(LayoutUnit height) | 113 void setPageLogicalHeight(LayoutUnit height) |
121 { | 114 { |
122 if (m_pageLogicalHeight != height) { | 115 if (m_pageLogicalHeight != height) { |
123 m_pageLogicalHeight = height; | 116 m_pageLogicalHeight = height; |
124 m_pageLogicalHeightChanged = true; | 117 m_pageLogicalHeightChanged = true; |
125 } | 118 } |
126 } | 119 } |
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157 | 150 |
158 virtual bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect)
const OVERRIDE; | 151 virtual bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect)
const OVERRIDE; |
159 | 152 |
160 double layoutViewportWidth() const; | 153 double layoutViewportWidth() const; |
161 double layoutViewportHeight() const; | 154 double layoutViewportHeight() const; |
162 | 155 |
163 void pushLayoutState(LayoutState&); | 156 void pushLayoutState(LayoutState&); |
164 void popLayoutState(); | 157 void popLayoutState(); |
165 | 158 |
166 private: | 159 private: |
167 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai
ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed =
0) const OVERRIDE; | 160 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai
ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed =
0, const PaintInvalidationState* = 0) const OVERRIDE; |
168 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj
ect* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE; | 161 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj
ect* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE; |
169 virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) c
onst OVERRIDE; | 162 virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) c
onst OVERRIDE; |
170 virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint&
layerOffset) const OVERRIDE; | 163 virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint&
layerOffset) const OVERRIDE; |
171 | 164 |
172 virtual void invalidateTreeAfterLayout(const RenderLayerModelObject& paintIn
validationContainer) OVERRIDE FINAL; | 165 virtual void invalidateTreeAfterLayout(const PaintInvalidationState&) OVERRI
DE FINAL; |
173 | 166 |
174 bool shouldRepaint(const LayoutRect&) const; | 167 bool shouldRepaint(const LayoutRect&) const; |
175 | 168 |
176 bool rootFillsViewportBackground(RenderBox* rootBox) const; | 169 bool rootFillsViewportBackground(RenderBox* rootBox) const; |
177 | 170 |
178 void layoutContent(); | 171 void layoutContent(); |
179 #ifndef NDEBUG | 172 #ifndef NDEBUG |
180 void checkLayoutState(); | 173 void checkLayoutState(); |
181 #endif | 174 #endif |
182 | 175 |
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213 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderView, isRenderView()); | 206 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderView, isRenderView()); |
214 | 207 |
215 // Suspends the LayoutState cached offset and clipRect optimization. Used under
transforms | 208 // Suspends the LayoutState cached offset and clipRect optimization. Used under
transforms |
216 // that cannot be represented by LayoutState (common in SVG) and when manipulati
ng the render | 209 // that cannot be represented by LayoutState (common in SVG) and when manipulati
ng the render |
217 // tree during layout in ways that can trigger repaint of a non-child (e.g. when
a list item | 210 // tree during layout in ways that can trigger repaint of a non-child (e.g. when
a list item |
218 // moves its list marker around). Note that even when disabled, LayoutState is s
till used to | 211 // moves its list marker around). Note that even when disabled, LayoutState is s
till used to |
219 // store layoutDelta. | 212 // store layoutDelta. |
220 class ForceHorriblySlowRectMapping { | 213 class ForceHorriblySlowRectMapping { |
221 WTF_MAKE_NONCOPYABLE(ForceHorriblySlowRectMapping); | 214 WTF_MAKE_NONCOPYABLE(ForceHorriblySlowRectMapping); |
222 public: | 215 public: |
223 ForceHorriblySlowRectMapping(const RenderObject& root) | 216 ForceHorriblySlowRectMapping(const PaintInvalidationState* paintInvalidation
State) |
224 : m_view(*root.view()) | 217 : m_paintInvalidationState(paintInvalidationState) |
225 , m_didDisable(m_view.layoutState() && m_view.layoutState()->cachedOffse
tsEnabled()) | 218 , m_didDisable(m_paintInvalidationState && m_paintInvalidationState->cac
hedOffsetsEnabled()) |
226 { | 219 { |
227 if (m_view.layoutState()) | 220 if (m_paintInvalidationState) |
228 m_view.layoutState()->m_cachedOffsetsEnabled = false; | 221 m_paintInvalidationState->m_cachedOffsetsEnabled = false; |
229 #if ASSERT_ENABLED | |
230 m_layoutState = m_view.layoutState(); | |
231 #endif | |
232 } | 222 } |
233 | 223 |
234 ~ForceHorriblySlowRectMapping() | 224 ~ForceHorriblySlowRectMapping() |
235 { | 225 { |
236 ASSERT(m_view.layoutState() == m_layoutState); | |
237 if (m_didDisable) | 226 if (m_didDisable) |
238 m_view.layoutState()->m_cachedOffsetsEnabled = true; | 227 m_paintInvalidationState->m_cachedOffsetsEnabled = true; |
239 } | 228 } |
240 private: | 229 private: |
241 RenderView& m_view; | 230 const PaintInvalidationState* m_paintInvalidationState; |
242 bool m_didDisable; | 231 bool m_didDisable; |
243 #if ASSERT_ENABLED | |
244 LayoutState* m_layoutState; | |
245 #endif | |
246 }; | 232 }; |
247 | 233 |
248 } // namespace WebCore | 234 } // namespace WebCore |
249 | 235 |
250 #endif // RenderView_h | 236 #endif // RenderView_h |
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