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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights
reserved. | 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights
reserved. |
| 3 * | 3 * |
| 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. | 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
| 5 * | 5 * |
| 6 * Other contributors: | 6 * Other contributors: |
| 7 * Robert O'Callahan <roc+@cs.cmu.edu> | 7 * Robert O'Callahan <roc+@cs.cmu.edu> |
| 8 * David Baron <dbaron@fas.harvard.edu> | 8 * David Baron <dbaron@fas.harvard.edu> |
| 9 * Christian Biesinger <cbiesinger@web.de> | 9 * Christian Biesinger <cbiesinger@web.de> |
| 10 * Randall Jesup <rjesup@wgate.com> | 10 * Randall Jesup <rjesup@wgate.com> |
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| 545 for (RenderLayer* curr = parent(); curr; curr = curr->parent()) { | 545 for (RenderLayer* curr = parent(); curr; curr = curr->parent()) { |
| 546 if (curr->renderer()->hasColumns()) { | 546 if (curr->renderer()->hasColumns()) { |
| 547 m_isPaginated = checkContainingBlockChainForPagination(renderer(), c
urr->renderBox()); | 547 m_isPaginated = checkContainingBlockChainForPagination(renderer(), c
urr->renderBox()); |
| 548 return; | 548 return; |
| 549 } | 549 } |
| 550 if (curr->stackingNode() == ancestorStackingContextNode) | 550 if (curr->stackingNode() == ancestorStackingContextNode) |
| 551 return; | 551 return; |
| 552 } | 552 } |
| 553 } | 553 } |
| 554 | 554 |
| 555 LayoutPoint RenderLayer::positionFromPaintInvalidationContainer(const RenderObje
ct* renderObject, const RenderLayerModelObject* paintInvalidationContainer) | 555 LayoutPoint RenderLayer::positionFromPaintInvalidationContainer(const RenderObje
ct* renderObject, const RenderLayerModelObject* paintInvalidationContainer, cons
t PaintInvalidationState* paintInvalidationState) |
| 556 { | 556 { |
| 557 if (!paintInvalidationContainer || !paintInvalidationContainer->layer()->gro
upedMapping()) | 557 if (!paintInvalidationContainer || !paintInvalidationContainer->layer()->gro
upedMapping()) |
| 558 return renderObject->positionFromPaintInvalidationContainer(paintInvalid
ationContainer); | 558 return renderObject->positionFromPaintInvalidationContainer(paintInvalid
ationContainer, paintInvalidationState); |
| 559 | 559 |
| 560 RenderLayerModelObject* transformedAncestor = paintInvalidationContainer->la
yer()->enclosingTransformedAncestor()->renderer(); | 560 RenderLayerModelObject* transformedAncestor = paintInvalidationContainer->la
yer()->enclosingTransformedAncestor()->renderer(); |
| 561 if (!transformedAncestor) | 561 if (!transformedAncestor) |
| 562 return renderObject->positionFromPaintInvalidationContainer(paintInvalid
ationContainer); | 562 return renderObject->positionFromPaintInvalidationContainer(paintInvalid
ationContainer, paintInvalidationState); |
| 563 | 563 |
| 564 // If the transformedAncestor is actually the RenderView, we might get | 564 LayoutPoint point = renderObject->positionFromPaintInvalidationContainer(tra
nsformedAncestor, paintInvalidationState); |
| 565 // confused and think that we can use LayoutState. Ideally, we'd made | |
| 566 // LayoutState work for all composited layers as well, but until then | |
| 567 // we need to disable LayoutState for squashed layers. | |
| 568 ForceHorriblySlowRectMapping slowRectMapping(*transformedAncestor); | |
| 569 | |
| 570 LayoutPoint point = renderObject->positionFromPaintInvalidationContainer(tra
nsformedAncestor); | |
| 571 point.moveBy(-paintInvalidationContainer->layer()->groupedMapping()->squashi
ngOffsetFromTransformedAncestor()); | 565 point.moveBy(-paintInvalidationContainer->layer()->groupedMapping()->squashi
ngOffsetFromTransformedAncestor()); |
| 572 return point; | 566 return point; |
| 573 } | 567 } |
| 574 | 568 |
| 575 void RenderLayer::mapRectToPaintBackingCoordinates(const RenderLayerModelObject*
paintInvalidationContainer, LayoutRect& rect) | 569 void RenderLayer::mapRectToPaintBackingCoordinates(const RenderLayerModelObject*
paintInvalidationContainer, LayoutRect& rect) |
| 576 { | 570 { |
| 577 | |
| 578 RenderLayer* paintInvalidationLayer = paintInvalidationContainer->layer(); | 571 RenderLayer* paintInvalidationLayer = paintInvalidationContainer->layer(); |
| 579 if (!paintInvalidationLayer->groupedMapping()) { | 572 if (!paintInvalidationLayer->groupedMapping()) { |
| 580 rect.move(paintInvalidationLayer->compositedLayerMapping()->contentOffse
tInCompositingLayer()); | 573 rect.move(paintInvalidationLayer->compositedLayerMapping()->contentOffse
tInCompositingLayer()); |
| 581 return; | 574 return; |
| 582 } | 575 } |
| 583 | 576 |
| 584 RenderLayerModelObject* transformedAncestor = paintInvalidationLayer->enclos
ingTransformedAncestor()->renderer(); | 577 RenderLayerModelObject* transformedAncestor = paintInvalidationLayer->enclos
ingTransformedAncestor()->renderer(); |
| 585 if (!transformedAncestor) | 578 if (!transformedAncestor) |
| 586 return; | 579 return; |
| 587 | 580 |
| 588 // If the transformedAncestor is actually the RenderView, we might get | |
| 589 // confused and think that we can use LayoutState. Ideally, we'd made | |
| 590 // LayoutState work for all composited layers as well, but until then | |
| 591 // we need to disable LayoutState for squashed layers. | |
| 592 ForceHorriblySlowRectMapping slowRectMapping(*transformedAncestor); | |
| 593 | |
| 594 // |repaintContainer| may have a local 2D transform on it, so take that into
account when mapping into the space of the | 581 // |repaintContainer| may have a local 2D transform on it, so take that into
account when mapping into the space of the |
| 595 // transformed ancestor. | 582 // transformed ancestor. |
| 596 rect = LayoutRect(paintInvalidationContainer->localToContainerQuad(FloatRect
(rect), transformedAncestor).boundingBox()); | 583 rect = LayoutRect(paintInvalidationContainer->localToContainerQuad(FloatRect
(rect), transformedAncestor).boundingBox()); |
| 597 | 584 |
| 598 rect.moveBy(-paintInvalidationLayer->groupedMapping()->squashingOffsetFromTr
ansformedAncestor()); | 585 rect.moveBy(-paintInvalidationLayer->groupedMapping()->squashingOffsetFromTr
ansformedAncestor()); |
| 599 } | 586 } |
| 600 | 587 |
| 601 void RenderLayer::mapRectToPaintInvalidationBacking(const RenderObject* renderOb
ject, const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect
) | 588 void RenderLayer::mapRectToPaintInvalidationBacking(const RenderObject* renderOb
ject, const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect
, const PaintInvalidationState* paintInvalidationState) |
| 602 { | 589 { |
| 603 if (!paintInvalidationContainer->layer()->groupedMapping()) { | 590 if (!paintInvalidationContainer->layer()->groupedMapping()) { |
| 604 renderObject->mapRectToPaintInvalidationBacking(paintInvalidationContain
er, rect); | 591 renderObject->mapRectToPaintInvalidationBacking(paintInvalidationContain
er, rect, paintInvalidationState); |
| 605 return; | 592 return; |
| 606 } | 593 } |
| 607 | 594 |
| 608 // This code adjusts the repaint rectangle to be in the space of the transfo
rmed ancestor of the grouped (i.e. squashed) | 595 // This code adjusts the repaint rectangle to be in the space of the transfo
rmed ancestor of the grouped (i.e. squashed) |
| 609 // layer. This is because all layers that squash together need to repaint w.
r.t. a single container that is | 596 // layer. This is because all layers that squash together need to repaint w.
r.t. a single container that is |
| 610 // an ancestor of all of them, in order to properly take into account any lo
cal transforms etc. | 597 // an ancestor of all of them, in order to properly take into account any lo
cal transforms etc. |
| 611 // FIXME: remove this special-case code that works around the repainting cod
e structure. | 598 // FIXME: remove this special-case code that works around the repainting cod
e structure. |
| 612 renderObject->mapRectToPaintInvalidationBacking(paintInvalidationContainer,
rect); | 599 renderObject->mapRectToPaintInvalidationBacking(paintInvalidationContainer,
rect, paintInvalidationState); |
| 613 | 600 |
| 614 RenderLayer::mapRectToPaintBackingCoordinates(paintInvalidationContainer, re
ct); | 601 RenderLayer::mapRectToPaintBackingCoordinates(paintInvalidationContainer, re
ct); |
| 615 } | 602 } |
| 616 | 603 |
| 617 LayoutRect RenderLayer::computePaintInvalidationRect(const RenderObject* renderO
bject, const RenderLayer* paintInvalidationContainer) | 604 LayoutRect RenderLayer::computePaintInvalidationRect(const RenderObject* renderO
bject, const RenderLayer* paintInvalidationContainer, const PaintInvalidationSta
te* paintInvalidationState) |
| 618 { | 605 { |
| 619 if (!paintInvalidationContainer->groupedMapping()) | 606 if (!paintInvalidationContainer->groupedMapping()) |
| 620 return renderObject->computePaintInvalidationRect(paintInvalidationConta
iner->renderer()); | 607 return renderObject->computePaintInvalidationRect(paintInvalidationConta
iner->renderer()); |
| 621 LayoutRect rect = renderObject->clippedOverflowRectForPaintInvalidation(pain
tInvalidationContainer->renderer()); | 608 LayoutRect rect = renderObject->clippedOverflowRectForPaintInvalidation(pain
tInvalidationContainer->renderer()); |
| 622 mapRectToPaintInvalidationBacking(paintInvalidationContainer->renderer(), pa
intInvalidationContainer->renderer(), rect); | 609 mapRectToPaintInvalidationBacking(paintInvalidationContainer->renderer(), pa
intInvalidationContainer->renderer(), rect, paintInvalidationState); |
| 623 return rect; | 610 return rect; |
| 624 } | 611 } |
| 625 | 612 |
| 626 void RenderLayer::setHasVisibleContent() | 613 void RenderLayer::setHasVisibleContent() |
| 627 { | 614 { |
| 628 if (m_hasVisibleContent && !m_visibleContentStatusDirty) { | 615 if (m_hasVisibleContent && !m_visibleContentStatusDirty) { |
| 629 ASSERT(!parent() || parent()->hasVisibleDescendant()); | 616 ASSERT(!parent() || parent()->hasVisibleDescendant()); |
| 630 return; | 617 return; |
| 631 } | 618 } |
| 632 | 619 |
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| 3789 } | 3776 } |
| 3790 } | 3777 } |
| 3791 | 3778 |
| 3792 void showLayerTree(const WebCore::RenderObject* renderer) | 3779 void showLayerTree(const WebCore::RenderObject* renderer) |
| 3793 { | 3780 { |
| 3794 if (!renderer) | 3781 if (!renderer) |
| 3795 return; | 3782 return; |
| 3796 showLayerTree(renderer->enclosingLayer()); | 3783 showLayerTree(renderer->enclosingLayer()); |
| 3797 } | 3784 } |
| 3798 #endif | 3785 #endif |
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