Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(461)

Side by Side Diff: Source/core/rendering/RenderInline.h

Issue 380583003: Revert of Revert of Divorce PaintInvalidationState from LayoutState (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 5 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « Source/core/rendering/RenderFlowThread.cpp ('k') | Source/core/rendering/RenderInline.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. 4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
(...skipping 101 matching lines...) Expand 10 before | Expand all | Expand 10 after
112 RenderObjectChildList* children() { return &m_children; } 112 RenderObjectChildList* children() { return &m_children; }
113 113
114 virtual const char* renderName() const OVERRIDE; 114 virtual const char* renderName() const OVERRIDE;
115 115
116 virtual bool isRenderInline() const OVERRIDE FINAL { return true; } 116 virtual bool isRenderInline() const OVERRIDE FINAL { return true; }
117 117
118 LayoutRect culledInlineVisualOverflowBoundingBox() const; 118 LayoutRect culledInlineVisualOverflowBoundingBox() const;
119 InlineBox* culledInlineFirstLineBox() const; 119 InlineBox* culledInlineFirstLineBox() const;
120 InlineBox* culledInlineLastLineBox() const; 120 InlineBox* culledInlineLastLineBox() const;
121 121
122 virtual void invalidateTreeAfterLayout(const RenderLayerModelObject&) OVERRI DE FINAL; 122 virtual void invalidateTreeAfterLayout(const PaintInvalidationState&) OVERRI DE FINAL;
123 123
124 template<typename GeneratorContext> 124 template<typename GeneratorContext>
125 void generateLineBoxRects(GeneratorContext& yield) const; 125 void generateLineBoxRects(GeneratorContext& yield) const;
126 template<typename GeneratorContext> 126 template<typename GeneratorContext>
127 void generateCulledLineBoxRects(GeneratorContext& yield, const RenderInline* container) const; 127 void generateCulledLineBoxRects(GeneratorContext& yield, const RenderInline* container) const;
128 128
129 void addChildToContinuation(RenderObject* newChild, RenderObject* beforeChil d); 129 void addChildToContinuation(RenderObject* newChild, RenderObject* beforeChil d);
130 virtual void addChildIgnoringContinuation(RenderObject* newChild, RenderObje ct* beforeChild = 0) OVERRIDE FINAL; 130 virtual void addChildIgnoringContinuation(RenderObject* newChild, RenderObje ct* beforeChild = 0) OVERRIDE FINAL;
131 131
132 void splitInlines(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock* middleBlock, 132 void splitInlines(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock* middleBlock,
133 RenderObject* beforeChild, RenderBoxModelObject* oldCont); 133 RenderObject* beforeChild, RenderBoxModelObject* oldCont);
134 void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox, 134 void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox,
135 RenderObject* newChild, RenderBoxModelObject* oldCont); 135 RenderObject* newChild, RenderBoxModelObject* oldCont);
136 136
137 virtual void layout() OVERRIDE FINAL { ASSERT_NOT_REACHED(); } // Do nothing for layout() 137 virtual void layout() OVERRIDE FINAL { ASSERT_NOT_REACHED(); } // Do nothing for layout()
138 138
139 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE FINAL; 139 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE FINAL;
140 140
141 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) OVERRIDE FINAL; 141 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) OVERRIDE FINAL;
142 142
143 virtual LayerType layerTypeRequired() const OVERRIDE { return isRelPositione d() || createsGroup() || hasClipPath() || style()->shouldCompositeForCurrentAnim ations() ? NormalLayer : NoLayer; } 143 virtual LayerType layerTypeRequired() const OVERRIDE { return isRelPositione d() || createsGroup() || hasClipPath() || style()->shouldCompositeForCurrentAnim ations() ? NormalLayer : NoLayer; }
144 144
145 virtual LayoutUnit offsetLeft() const OVERRIDE FINAL; 145 virtual LayoutUnit offsetLeft() const OVERRIDE FINAL;
146 virtual LayoutUnit offsetTop() const OVERRIDE FINAL; 146 virtual LayoutUnit offsetTop() const OVERRIDE FINAL;
147 virtual LayoutUnit offsetWidth() const OVERRIDE FINAL { return linesBounding Box().width(); } 147 virtual LayoutUnit offsetWidth() const OVERRIDE FINAL { return linesBounding Box().width(); }
148 virtual LayoutUnit offsetHeight() const OVERRIDE FINAL { return linesBoundin gBox().height(); } 148 virtual LayoutUnit offsetHeight() const OVERRIDE FINAL { return linesBoundin gBox().height(); }
149 149
150 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayer ModelObject* paintInvalidationContainer) const OVERRIDE; 150 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayer ModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) cons t OVERRIDE;
151 virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerMode lObject* paintInvalidationContainer, LayoutUnit outlineWidth) const OVERRIDE FIN AL; 151 virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerMode lObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvalid ationState* = 0) const OVERRIDE FINAL;
152 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, bool fixed) const OVERRIDE FINAL; 152 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, bool fixed, const PaintInvalidationSta te* = 0) const OVERRIDE FINAL;
153 153
154 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE; 154 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE;
155 155
156 virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE F INAL; 156 virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE F INAL;
157 157
158 virtual IntRect borderBoundingBox() const OVERRIDE FINAL 158 virtual IntRect borderBoundingBox() const OVERRIDE FINAL
159 { 159 {
160 IntRect boundingBox = linesBoundingBox(); 160 IntRect boundingBox = linesBoundingBox();
161 return IntRect(0, 0, boundingBox.width(), boundingBox.height()); 161 return IntRect(0, 0, boundingBox.width(), boundingBox.height());
162 } 162 }
163 163
164 virtual InlineFlowBox* createInlineFlowBox(); // Subclassed by SVG and Ruby 164 virtual InlineFlowBox* createInlineFlowBox(); // Subclassed by SVG and Ruby
(...skipping 23 matching lines...) Expand all
188 RenderLineBoxList m_lineBoxes; // All of the line boxes created for this i nline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes. 188 RenderLineBoxList m_lineBoxes; // All of the line boxes created for this i nline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes.
189 189
190 bool m_alwaysCreateLineBoxes : 1; 190 bool m_alwaysCreateLineBoxes : 1;
191 }; 191 };
192 192
193 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderInline, isRenderInline()); 193 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderInline, isRenderInline());
194 194
195 } // namespace WebCore 195 } // namespace WebCore
196 196
197 #endif // RenderInline_h 197 #endif // RenderInline_h
OLDNEW
« no previous file with comments | « Source/core/rendering/RenderFlowThread.cpp ('k') | Source/core/rendering/RenderInline.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698