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| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #ifndef SkShader_DEFINED | 9 #ifndef SkShader_DEFINED |
| 10 #define SkShader_DEFINED | 10 #define SkShader_DEFINED |
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| 48 const SkMatrix& getLocalMatrix() const { return fLocalMatrix; } | 48 const SkMatrix& getLocalMatrix() const { return fLocalMatrix; } |
| 49 | 49 |
| 50 /** | 50 /** |
| 51 * Returns true if the local matrix is not an identity matrix. | 51 * Returns true if the local matrix is not an identity matrix. |
| 52 * | 52 * |
| 53 * FIXME: This can be incorrect for a Shader with its own local matrix | 53 * FIXME: This can be incorrect for a Shader with its own local matrix |
| 54 * that is also wrapped via CreateLocalMatrixShader. | 54 * that is also wrapped via CreateLocalMatrixShader. |
| 55 */ | 55 */ |
| 56 bool hasLocalMatrix() const { return !fLocalMatrix.isIdentity(); } | 56 bool hasLocalMatrix() const { return !fLocalMatrix.isIdentity(); } |
| 57 | 57 |
| 58 #ifdef SK_SUPPORT_LEGACY_SHADER_LOCALMATRIX | |
| 59 /** | |
| 60 * Set the shader's local matrix. | |
| 61 * @param localM The shader's new local matrix. | |
| 62 */ | |
| 63 void setLocalMatrix(const SkMatrix& localM) { fLocalMatrix = localM; } | |
| 64 | |
| 65 /** | |
| 66 * Reset the shader's local matrix to identity. | |
| 67 */ | |
| 68 void resetLocalMatrix() { fLocalMatrix.reset(); } | |
| 69 #endif | |
| 70 | |
| 71 enum TileMode { | 58 enum TileMode { |
| 72 /** replicate the edge color if the shader draws outside of its | 59 /** replicate the edge color if the shader draws outside of its |
| 73 * original bounds | 60 * original bounds |
| 74 */ | 61 */ |
| 75 kClamp_TileMode, | 62 kClamp_TileMode, |
| 76 | 63 |
| 77 /** repeat the shader's image horizontally and vertically */ | 64 /** repeat the shader's image horizontally and vertically */ |
| 78 kRepeat_TileMode, | 65 kRepeat_TileMode, |
| 79 | 66 |
| 80 /** repeat the shader's image horizontally and vertically, alternating | 67 /** repeat the shader's image horizontally and vertically, alternating |
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| 472 | 459 |
| 473 bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const; | 460 bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const; |
| 474 | 461 |
| 475 /** | 462 /** |
| 476 * Your subclass must also override contextSize() if it overrides onCreateC
ontext(). | 463 * Your subclass must also override contextSize() if it overrides onCreateC
ontext(). |
| 477 * Base class impl returns NULL. | 464 * Base class impl returns NULL. |
| 478 */ | 465 */ |
| 479 virtual Context* onCreateContext(const ContextRec&, void* storage) const; | 466 virtual Context* onCreateContext(const ContextRec&, void* storage) const; |
| 480 | 467 |
| 481 private: | 468 private: |
| 469 // This is essentially const, but not officially so it can be modified in |
| 470 // constructors. |
| 482 SkMatrix fLocalMatrix; | 471 SkMatrix fLocalMatrix; |
| 483 | 472 |
| 484 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer con
structor. | 473 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer con
structor. |
| 485 friend class SkLocalMatrixShader; | 474 friend class SkLocalMatrixShader; |
| 486 | 475 |
| 487 typedef SkFlattenable INHERITED; | 476 typedef SkFlattenable INHERITED; |
| 488 }; | 477 }; |
| 489 | 478 |
| 490 #endif | 479 #endif |
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