| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkMatrixConvolutionImageFilter.h" | 8 #include "SkMatrixConvolutionImageFilter.h" |
| 9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
| 10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
| 11 #include "SkReadBuffer.h" | 11 #include "SkReadBuffer.h" |
| 12 #include "SkWriteBuffer.h" | 12 #include "SkWriteBuffer.h" |
| 13 #include "SkRect.h" | 13 #include "SkRect.h" |
| 14 #include "SkUnPreMultiply.h" | 14 #include "SkUnPreMultiply.h" |
| 15 | 15 |
| 16 #if SK_SUPPORT_GPU | 16 #if SK_SUPPORT_GPU |
| 17 #include "gl/GrGLEffect.h" | 17 #include "gl/GrGLEffect.h" |
| 18 #include "effects/GrSingleTextureEffect.h" | 18 #include "effects/GrMatrixConvolutionEffect.h" |
| 19 #include "GrTBackendEffectFactory.h" | 19 #include "GrTBackendEffectFactory.h" |
| 20 #include "GrTexture.h" | 20 #include "GrTexture.h" |
| 21 #include "SkMatrix.h" | 21 #include "SkMatrix.h" |
| 22 #endif | 22 #endif |
| 23 | 23 |
| 24 static bool tile_mode_is_valid(SkMatrixConvolutionImageFilter::TileMode tileMode
) { | 24 static bool tile_mode_is_valid(SkMatrixConvolutionImageFilter::TileMode tileMode
) { |
| 25 switch (tileMode) { | 25 switch (tileMode) { |
| 26 case SkMatrixConvolutionImageFilter::kClamp_TileMode: | 26 case SkMatrixConvolutionImageFilter::kClamp_TileMode: |
| 27 case SkMatrixConvolutionImageFilter::kRepeat_TileMode: | 27 case SkMatrixConvolutionImageFilter::kRepeat_TileMode: |
| 28 case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode: | 28 case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode: |
| (...skipping 286 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 315 bounds.fBottom += fKernelSize.height() - 1; | 315 bounds.fBottom += fKernelSize.height() - 1; |
| 316 bounds.offset(-fKernelOffset); | 316 bounds.offset(-fKernelOffset); |
| 317 if (getInput(0) && !getInput(0)->filterBounds(bounds, ctm, &bounds)) { | 317 if (getInput(0) && !getInput(0)->filterBounds(bounds, ctm, &bounds)) { |
| 318 return false; | 318 return false; |
| 319 } | 319 } |
| 320 *dst = bounds; | 320 *dst = bounds; |
| 321 return true; | 321 return true; |
| 322 } | 322 } |
| 323 | 323 |
| 324 #if SK_SUPPORT_GPU | 324 #if SK_SUPPORT_GPU |
| 325 | |
| 326 /////////////////////////////////////////////////////////////////////////////// | |
| 327 | |
| 328 class GrGLMatrixConvolutionEffect; | |
| 329 | |
| 330 class GrMatrixConvolutionEffect : public GrSingleTextureEffect { | |
| 331 public: | |
| 332 typedef SkMatrixConvolutionImageFilter::TileMode TileMode; | |
| 333 static GrEffect* Create(GrTexture* texture, | |
| 334 const SkIRect& bounds, | |
| 335 const SkISize& kernelSize, | |
| 336 const SkScalar* kernel, | |
| 337 SkScalar gain, | |
| 338 SkScalar bias, | |
| 339 const SkIPoint& kernelOffset, | |
| 340 TileMode tileMode, | |
| 341 bool convolveAlpha) { | |
| 342 return SkNEW_ARGS(GrMatrixConvolutionEffect, (texture, | |
| 343 bounds, | |
| 344 kernelSize, | |
| 345 kernel, | |
| 346 gain, | |
| 347 bias, | |
| 348 kernelOffset, | |
| 349 tileMode, | |
| 350 convolveAlpha)); | |
| 351 } | |
| 352 virtual ~GrMatrixConvolutionEffect(); | |
| 353 | |
| 354 virtual void getConstantColorComponents(GrColor* color, | |
| 355 uint32_t* validFlags) const SK_OVERR
IDE { | |
| 356 // TODO: Try to do better? | |
| 357 *validFlags = 0; | |
| 358 } | |
| 359 | |
| 360 static const char* Name() { return "MatrixConvolution"; } | |
| 361 const SkIRect& bounds() const { return fBounds; } | |
| 362 const SkISize& kernelSize() const { return fKernelSize; } | |
| 363 const float* kernelOffset() const { return fKernelOffset; } | |
| 364 const float* kernel() const { return fKernel; } | |
| 365 float gain() const { return fGain; } | |
| 366 float bias() const { return fBias; } | |
| 367 TileMode tileMode() const { return fTileMode; } | |
| 368 bool convolveAlpha() const { return fConvolveAlpha; } | |
| 369 | |
| 370 typedef GrGLMatrixConvolutionEffect GLEffect; | |
| 371 | |
| 372 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | |
| 373 | |
| 374 private: | |
| 375 GrMatrixConvolutionEffect(GrTexture*, | |
| 376 const SkIRect& bounds, | |
| 377 const SkISize& kernelSize, | |
| 378 const SkScalar* kernel, | |
| 379 SkScalar gain, | |
| 380 SkScalar bias, | |
| 381 const SkIPoint& kernelOffset, | |
| 382 TileMode tileMode, | |
| 383 bool convolveAlpha); | |
| 384 | |
| 385 virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE; | |
| 386 | |
| 387 SkIRect fBounds; | |
| 388 SkISize fKernelSize; | |
| 389 float *fKernel; | |
| 390 float fGain; | |
| 391 float fBias; | |
| 392 float fKernelOffset[2]; | |
| 393 TileMode fTileMode; | |
| 394 bool fConvolveAlpha; | |
| 395 | |
| 396 GR_DECLARE_EFFECT_TEST; | |
| 397 | |
| 398 typedef GrSingleTextureEffect INHERITED; | |
| 399 }; | |
| 400 | |
| 401 class GrGLMatrixConvolutionEffect : public GrGLEffect { | |
| 402 public: | |
| 403 GrGLMatrixConvolutionEffect(const GrBackendEffectFactory& factory, | |
| 404 const GrDrawEffect& effect); | |
| 405 virtual void emitCode(GrGLShaderBuilder*, | |
| 406 const GrDrawEffect&, | |
| 407 EffectKey, | |
| 408 const char* outputColor, | |
| 409 const char* inputColor, | |
| 410 const TransformedCoordsArray&, | |
| 411 const TextureSamplerArray&) SK_OVERRIDE; | |
| 412 | |
| 413 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); | |
| 414 | |
| 415 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER
RIDE; | |
| 416 | |
| 417 private: | |
| 418 typedef GrGLUniformManager::UniformHandle UniformHandle; | |
| 419 typedef SkMatrixConvolutionImageFilter::TileMode TileMode; | |
| 420 SkISize fKernelSize; | |
| 421 TileMode fTileMode; | |
| 422 bool fConvolveAlpha; | |
| 423 | |
| 424 UniformHandle fBoundsUni; | |
| 425 UniformHandle fKernelUni; | |
| 426 UniformHandle fImageIncrementUni; | |
| 427 UniformHandle fKernelOffsetUni; | |
| 428 UniformHandle fGainUni; | |
| 429 UniformHandle fBiasUni; | |
| 430 | |
| 431 typedef GrGLEffect INHERITED; | |
| 432 }; | |
| 433 | |
| 434 GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrBackendEffectFa
ctory& factory, | |
| 435 const GrDrawEffect& dra
wEffect) | |
| 436 : INHERITED(factory) { | |
| 437 const GrMatrixConvolutionEffect& m = drawEffect.castEffect<GrMatrixConvoluti
onEffect>(); | |
| 438 fKernelSize = m.kernelSize(); | |
| 439 fTileMode = m.tileMode(); | |
| 440 fConvolveAlpha = m.convolveAlpha(); | |
| 441 } | |
| 442 | |
| 443 static void appendTextureLookup(GrGLShaderBuilder* builder, | |
| 444 const GrGLShaderBuilder::TextureSampler& sampler
, | |
| 445 const char* coord, | |
| 446 const char* bounds, | |
| 447 SkMatrixConvolutionImageFilter::TileMode tileMod
e) { | |
| 448 SkString clampedCoord; | |
| 449 switch (tileMode) { | |
| 450 case SkMatrixConvolutionImageFilter::kClamp_TileMode: | |
| 451 clampedCoord.printf("clamp(%s, %s.xy, %s.zw)", coord, bounds, bounds
); | |
| 452 coord = clampedCoord.c_str(); | |
| 453 break; | |
| 454 case SkMatrixConvolutionImageFilter::kRepeat_TileMode: | |
| 455 clampedCoord.printf("mod(%s - %s.xy, %s.zw - %s.xy) + %s.xy", coord,
bounds, bounds, bounds, bounds); | |
| 456 coord = clampedCoord.c_str(); | |
| 457 break; | |
| 458 case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode: | |
| 459 builder->fsCodeAppendf("clamp(%s, %s.xy, %s.zw) != %s ? vec4(0, 0, 0
, 0) : ", coord, bounds, bounds, coord); | |
| 460 break; | |
| 461 } | |
| 462 builder->fsAppendTextureLookup(sampler, coord); | |
| 463 } | |
| 464 | |
| 465 void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder, | |
| 466 const GrDrawEffect&, | |
| 467 EffectKey key, | |
| 468 const char* outputColor, | |
| 469 const char* inputColor, | |
| 470 const TransformedCoordsArray& coords, | |
| 471 const TextureSamplerArray& samplers)
{ | |
| 472 sk_ignore_unused_variable(inputColor); | |
| 473 SkString coords2D = builder->ensureFSCoords2D(coords, 0); | |
| 474 fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | |
| 475 kVec4f_GrSLType, "Bounds"); | |
| 476 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibi
lity, | |
| 477 kVec2f_GrSLType, "ImageIncrement"); | |
| 478 fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibilit
y, | |
| 479 kFloat_GrSLType, | |
| 480 "Kernel", | |
| 481 fKernelSize.width() * fKernelSize.h
eight()); | |
| 482 fKernelOffsetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibili
ty, | |
| 483 kVec2f_GrSLType, "KernelOffset"); | |
| 484 fGainUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | |
| 485 kFloat_GrSLType, "Gain"); | |
| 486 fBiasUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | |
| 487 kFloat_GrSLType, "Bias"); | |
| 488 | |
| 489 const char* bounds = builder->getUniformCStr(fBoundsUni); | |
| 490 const char* kernelOffset = builder->getUniformCStr(fKernelOffsetUni); | |
| 491 const char* imgInc = builder->getUniformCStr(fImageIncrementUni); | |
| 492 const char* kernel = builder->getUniformCStr(fKernelUni); | |
| 493 const char* gain = builder->getUniformCStr(fGainUni); | |
| 494 const char* bias = builder->getUniformCStr(fBiasUni); | |
| 495 int kWidth = fKernelSize.width(); | |
| 496 int kHeight = fKernelSize.height(); | |
| 497 | |
| 498 builder->fsCodeAppend("\t\tvec4 sum = vec4(0, 0, 0, 0);\n"); | |
| 499 builder->fsCodeAppendf("\t\tvec2 coord = %s - %s * %s;\n", coords2D.c_str(),
kernelOffset, imgInc); | |
| 500 builder->fsCodeAppendf("\t\tfor (int y = 0; y < %d; y++) {\n", kHeight); | |
| 501 builder->fsCodeAppendf("\t\t\tfor (int x = 0; x < %d; x++) {\n", kWidth); | |
| 502 builder->fsCodeAppendf("\t\t\t\tfloat k = %s[y * %d + x];\n", kernel, kWidth
); | |
| 503 builder->fsCodeAppendf("\t\t\t\tvec2 coord2 = coord + vec2(x, y) * %s;\n", i
mgInc); | |
| 504 builder->fsCodeAppend("\t\t\t\tvec4 c = "); | |
| 505 appendTextureLookup(builder, samplers[0], "coord2", bounds, fTileMode); | |
| 506 builder->fsCodeAppend(";\n"); | |
| 507 if (!fConvolveAlpha) { | |
| 508 builder->fsCodeAppend("\t\t\t\tc.rgb /= c.a;\n"); | |
| 509 } | |
| 510 builder->fsCodeAppend("\t\t\t\tsum += c * k;\n"); | |
| 511 builder->fsCodeAppend("\t\t\t}\n"); | |
| 512 builder->fsCodeAppend("\t\t}\n"); | |
| 513 if (fConvolveAlpha) { | |
| 514 builder->fsCodeAppendf("\t\t%s = sum * %s + %s;\n", outputColor, gain, b
ias); | |
| 515 builder->fsCodeAppendf("\t\t%s.rgb = clamp(%s.rgb, 0.0, %s.a);\n", | |
| 516 outputColor, outputColor, outputColor); | |
| 517 } else { | |
| 518 builder->fsCodeAppend("\t\tvec4 c = "); | |
| 519 appendTextureLookup(builder, samplers[0], coords2D.c_str(), bounds, fTil
eMode); | |
| 520 builder->fsCodeAppend(";\n"); | |
| 521 builder->fsCodeAppendf("\t\t%s.a = c.a;\n", outputColor); | |
| 522 builder->fsCodeAppendf("\t\t%s.rgb = sum.rgb * %s + %s;\n", outputColor,
gain, bias); | |
| 523 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor
); | |
| 524 } | |
| 525 } | |
| 526 | |
| 527 namespace { | |
| 528 | |
| 529 int encodeXY(int x, int y) { | |
| 530 SkASSERT(x >= 1 && y >= 1 && x * y <= 32); | |
| 531 if (y < x) | |
| 532 return 0x40 | encodeXY(y, x); | |
| 533 else | |
| 534 return (0x40 >> x) | (y - x); | |
| 535 } | |
| 536 | |
| 537 }; | |
| 538 | |
| 539 GrGLEffect::EffectKey GrGLMatrixConvolutionEffect::GenKey(const GrDrawEffect& dr
awEffect, | |
| 540 const GrGLCaps&) { | |
| 541 const GrMatrixConvolutionEffect& m = drawEffect.castEffect<GrMatrixConvoluti
onEffect>(); | |
| 542 EffectKey key = encodeXY(m.kernelSize().width(), m.kernelSize().height()); | |
| 543 key |= m.tileMode() << 7; | |
| 544 key |= m.convolveAlpha() ? 1 << 9 : 0; | |
| 545 return key; | |
| 546 } | |
| 547 | |
| 548 void GrGLMatrixConvolutionEffect::setData(const GrGLUniformManager& uman, | |
| 549 const GrDrawEffect& drawEffect) { | |
| 550 const GrMatrixConvolutionEffect& conv = drawEffect.castEffect<GrMatrixConvol
utionEffect>(); | |
| 551 GrTexture& texture = *conv.texture(0); | |
| 552 // the code we generated was for a specific kernel size | |
| 553 SkASSERT(conv.kernelSize() == fKernelSize); | |
| 554 SkASSERT(conv.tileMode() == fTileMode); | |
| 555 float imageIncrement[2]; | |
| 556 float ySign = texture.origin() == kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f; | |
| 557 imageIncrement[0] = 1.0f / texture.width(); | |
| 558 imageIncrement[1] = ySign / texture.height(); | |
| 559 uman.set2fv(fImageIncrementUni, 1, imageIncrement); | |
| 560 uman.set2fv(fKernelOffsetUni, 1, conv.kernelOffset()); | |
| 561 uman.set1fv(fKernelUni, fKernelSize.width() * fKernelSize.height(), conv.ker
nel()); | |
| 562 uman.set1f(fGainUni, conv.gain()); | |
| 563 uman.set1f(fBiasUni, conv.bias()); | |
| 564 const SkIRect& bounds = conv.bounds(); | |
| 565 float left = (float) bounds.left() / texture.width(); | |
| 566 float top = (float) bounds.top() / texture.height(); | |
| 567 float right = (float) bounds.right() / texture.width(); | |
| 568 float bottom = (float) bounds.bottom() / texture.height(); | |
| 569 if (texture.origin() == kBottomLeft_GrSurfaceOrigin) { | |
| 570 uman.set4f(fBoundsUni, left, 1.0f - bottom, right, 1.0f - top); | |
| 571 } else { | |
| 572 uman.set4f(fBoundsUni, left, top, right, bottom); | |
| 573 } | |
| 574 } | |
| 575 | |
| 576 GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture, | |
| 577 const SkIRect& bounds, | |
| 578 const SkISize& kernelSize, | |
| 579 const SkScalar* kernel, | |
| 580 SkScalar gain, | |
| 581 SkScalar bias, | |
| 582 const SkIPoint& kernelOffse
t, | |
| 583 TileMode tileMode, | |
| 584 bool convolveAlpha) | |
| 585 : INHERITED(texture, MakeDivByTextureWHMatrix(texture)), | |
| 586 fBounds(bounds), | |
| 587 fKernelSize(kernelSize), | |
| 588 fGain(SkScalarToFloat(gain)), | |
| 589 fBias(SkScalarToFloat(bias) / 255.0f), | |
| 590 fTileMode(tileMode), | |
| 591 fConvolveAlpha(convolveAlpha) { | |
| 592 fKernel = new float[kernelSize.width() * kernelSize.height()]; | |
| 593 for (int i = 0; i < kernelSize.width() * kernelSize.height(); i++) { | |
| 594 fKernel[i] = SkScalarToFloat(kernel[i]); | |
| 595 } | |
| 596 fKernelOffset[0] = static_cast<float>(kernelOffset.x()); | |
| 597 fKernelOffset[1] = static_cast<float>(kernelOffset.y()); | |
| 598 this->setWillNotUseInputColor(); | |
| 599 } | |
| 600 | |
| 601 GrMatrixConvolutionEffect::~GrMatrixConvolutionEffect() { | |
| 602 delete[] fKernel; | |
| 603 } | |
| 604 | |
| 605 const GrBackendEffectFactory& GrMatrixConvolutionEffect::getFactory() const { | |
| 606 return GrTBackendEffectFactory<GrMatrixConvolutionEffect>::getInstance(); | |
| 607 } | |
| 608 | |
| 609 bool GrMatrixConvolutionEffect::onIsEqual(const GrEffect& sBase) const { | |
| 610 const GrMatrixConvolutionEffect& s = CastEffect<GrMatrixConvolutionEffect>(s
Base); | |
| 611 return this->texture(0) == s.texture(0) && | |
| 612 fKernelSize == s.kernelSize() && | |
| 613 !memcmp(fKernel, s.kernel(), | |
| 614 fKernelSize.width() * fKernelSize.height() * sizeof(float)) &
& | |
| 615 fGain == s.gain() && | |
| 616 fBias == s.bias() && | |
| 617 fKernelOffset == s.kernelOffset() && | |
| 618 fTileMode == s.tileMode() && | |
| 619 fConvolveAlpha == s.convolveAlpha(); | |
| 620 } | |
| 621 | |
| 622 GR_DEFINE_EFFECT_TEST(GrMatrixConvolutionEffect); | |
| 623 | |
| 624 // A little bit less than the minimum # uniforms required by DX9SM2 (32). | |
| 625 // Allows for a 5x5 kernel (or 25x1, for that matter). | |
| 626 #define MAX_KERNEL_SIZE 25 | |
| 627 | |
| 628 GrEffect* GrMatrixConvolutionEffect::TestCreate(SkRandom* random, | |
| 629 GrContext* context, | |
| 630 const GrDrawTargetCaps&, | |
| 631 GrTexture* textures[]) { | |
| 632 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : | |
| 633 GrEffectUnitTest::kAlphaTextureIdx; | |
| 634 int width = random->nextRangeU(1, MAX_KERNEL_SIZE); | |
| 635 int height = random->nextRangeU(1, MAX_KERNEL_SIZE / width); | |
| 636 SkISize kernelSize = SkISize::Make(width, height); | |
| 637 SkAutoTDeleteArray<SkScalar> kernel(new SkScalar[width * height]); | |
| 638 for (int i = 0; i < width * height; i++) { | |
| 639 kernel.get()[i] = random->nextSScalar1(); | |
| 640 } | |
| 641 SkScalar gain = random->nextSScalar1(); | |
| 642 SkScalar bias = random->nextSScalar1(); | |
| 643 SkIPoint kernelOffset = SkIPoint::Make(random->nextRangeU(0, kernelSize.widt
h()), | |
| 644 random->nextRangeU(0, kernelSize.heig
ht())); | |
| 645 SkIRect bounds = SkIRect::MakeXYWH(random->nextRangeU(0, textures[texIdx]->w
idth()), | |
| 646 random->nextRangeU(0, textures[texIdx]->h
eight()), | |
| 647 random->nextRangeU(0, textures[texIdx]->w
idth()), | |
| 648 random->nextRangeU(0, textures[texIdx]->h
eight())); | |
| 649 TileMode tileMode = static_cast<TileMode>(random->nextRangeU(0, 2)); | |
| 650 bool convolveAlpha = random->nextBool(); | |
| 651 return GrMatrixConvolutionEffect::Create(textures[texIdx], | |
| 652 bounds, | |
| 653 kernelSize, | |
| 654 kernel.get(), | |
| 655 gain, | |
| 656 bias, | |
| 657 kernelOffset, | |
| 658 tileMode, | |
| 659 convolveAlpha); | |
| 660 } | |
| 661 | |
| 662 bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffect** effect, | 325 bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffect** effect, |
| 663 GrTexture* texture, | 326 GrTexture* texture, |
| 664 const SkMatrix&, | 327 const SkMatrix&, |
| 665 const SkIRect& bounds | 328 const SkIRect& bounds |
| 666 ) const { | 329 ) const { |
| 667 if (!effect) { | 330 if (!effect) { |
| 668 return fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE; | 331 return fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE; |
| 669 } | 332 } |
| 670 SkASSERT(fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE); | 333 SkASSERT(fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE); |
| 671 *effect = GrMatrixConvolutionEffect::Create(texture, | 334 *effect = GrMatrixConvolutionEffect::Create(texture, |
| 672 bounds, | 335 bounds, |
| 673 fKernelSize, | 336 fKernelSize, |
| 674 fKernel, | 337 fKernel, |
| 675 fGain, | 338 fGain, |
| 676 fBias, | 339 fBias, |
| 677 fKernelOffset, | 340 fKernelOffset, |
| 678 fTileMode, | 341 fTileMode, |
| 679 fConvolveAlpha); | 342 fConvolveAlpha); |
| 680 return true; | 343 return true; |
| 681 } | 344 } |
| 682 | |
| 683 /////////////////////////////////////////////////////////////////////////////// | |
| 684 | |
| 685 #endif | 345 #endif |
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