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1 /* | 1 /* |
2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkMatrixConvolutionImageFilter.h" | 8 #include "SkMatrixConvolutionImageFilter.h" |
9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
11 #include "SkReadBuffer.h" | 11 #include "SkReadBuffer.h" |
12 #include "SkWriteBuffer.h" | 12 #include "SkWriteBuffer.h" |
13 #include "SkRect.h" | 13 #include "SkRect.h" |
14 #include "SkUnPreMultiply.h" | 14 #include "SkUnPreMultiply.h" |
15 | 15 |
16 #if SK_SUPPORT_GPU | 16 #if SK_SUPPORT_GPU |
17 #include "gl/GrGLEffect.h" | 17 #include "gl/GrGLEffect.h" |
18 #include "effects/GrSingleTextureEffect.h" | 18 #include "effects/GrMatrixConvolutionEffect.h" |
19 #include "GrTBackendEffectFactory.h" | 19 #include "GrTBackendEffectFactory.h" |
20 #include "GrTexture.h" | 20 #include "GrTexture.h" |
21 #include "SkMatrix.h" | 21 #include "SkMatrix.h" |
22 #endif | 22 #endif |
23 | 23 |
24 static bool tile_mode_is_valid(SkMatrixConvolutionImageFilter::TileMode tileMode
) { | 24 static bool tile_mode_is_valid(SkMatrixConvolutionImageFilter::TileMode tileMode
) { |
25 switch (tileMode) { | 25 switch (tileMode) { |
26 case SkMatrixConvolutionImageFilter::kClamp_TileMode: | 26 case SkMatrixConvolutionImageFilter::kClamp_TileMode: |
27 case SkMatrixConvolutionImageFilter::kRepeat_TileMode: | 27 case SkMatrixConvolutionImageFilter::kRepeat_TileMode: |
28 case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode: | 28 case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode: |
(...skipping 286 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
315 bounds.fBottom += fKernelSize.height() - 1; | 315 bounds.fBottom += fKernelSize.height() - 1; |
316 bounds.offset(-fKernelOffset); | 316 bounds.offset(-fKernelOffset); |
317 if (getInput(0) && !getInput(0)->filterBounds(bounds, ctm, &bounds)) { | 317 if (getInput(0) && !getInput(0)->filterBounds(bounds, ctm, &bounds)) { |
318 return false; | 318 return false; |
319 } | 319 } |
320 *dst = bounds; | 320 *dst = bounds; |
321 return true; | 321 return true; |
322 } | 322 } |
323 | 323 |
324 #if SK_SUPPORT_GPU | 324 #if SK_SUPPORT_GPU |
325 | |
326 /////////////////////////////////////////////////////////////////////////////// | |
327 | |
328 class GrGLMatrixConvolutionEffect; | |
329 | |
330 class GrMatrixConvolutionEffect : public GrSingleTextureEffect { | |
331 public: | |
332 typedef SkMatrixConvolutionImageFilter::TileMode TileMode; | |
333 static GrEffect* Create(GrTexture* texture, | |
334 const SkIRect& bounds, | |
335 const SkISize& kernelSize, | |
336 const SkScalar* kernel, | |
337 SkScalar gain, | |
338 SkScalar bias, | |
339 const SkIPoint& kernelOffset, | |
340 TileMode tileMode, | |
341 bool convolveAlpha) { | |
342 return SkNEW_ARGS(GrMatrixConvolutionEffect, (texture, | |
343 bounds, | |
344 kernelSize, | |
345 kernel, | |
346 gain, | |
347 bias, | |
348 kernelOffset, | |
349 tileMode, | |
350 convolveAlpha)); | |
351 } | |
352 virtual ~GrMatrixConvolutionEffect(); | |
353 | |
354 virtual void getConstantColorComponents(GrColor* color, | |
355 uint32_t* validFlags) const SK_OVERR
IDE { | |
356 // TODO: Try to do better? | |
357 *validFlags = 0; | |
358 } | |
359 | |
360 static const char* Name() { return "MatrixConvolution"; } | |
361 const SkIRect& bounds() const { return fBounds; } | |
362 const SkISize& kernelSize() const { return fKernelSize; } | |
363 const float* kernelOffset() const { return fKernelOffset; } | |
364 const float* kernel() const { return fKernel; } | |
365 float gain() const { return fGain; } | |
366 float bias() const { return fBias; } | |
367 TileMode tileMode() const { return fTileMode; } | |
368 bool convolveAlpha() const { return fConvolveAlpha; } | |
369 | |
370 typedef GrGLMatrixConvolutionEffect GLEffect; | |
371 | |
372 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | |
373 | |
374 private: | |
375 GrMatrixConvolutionEffect(GrTexture*, | |
376 const SkIRect& bounds, | |
377 const SkISize& kernelSize, | |
378 const SkScalar* kernel, | |
379 SkScalar gain, | |
380 SkScalar bias, | |
381 const SkIPoint& kernelOffset, | |
382 TileMode tileMode, | |
383 bool convolveAlpha); | |
384 | |
385 virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE; | |
386 | |
387 SkIRect fBounds; | |
388 SkISize fKernelSize; | |
389 float *fKernel; | |
390 float fGain; | |
391 float fBias; | |
392 float fKernelOffset[2]; | |
393 TileMode fTileMode; | |
394 bool fConvolveAlpha; | |
395 | |
396 GR_DECLARE_EFFECT_TEST; | |
397 | |
398 typedef GrSingleTextureEffect INHERITED; | |
399 }; | |
400 | |
401 class GrGLMatrixConvolutionEffect : public GrGLEffect { | |
402 public: | |
403 GrGLMatrixConvolutionEffect(const GrBackendEffectFactory& factory, | |
404 const GrDrawEffect& effect); | |
405 virtual void emitCode(GrGLShaderBuilder*, | |
406 const GrDrawEffect&, | |
407 EffectKey, | |
408 const char* outputColor, | |
409 const char* inputColor, | |
410 const TransformedCoordsArray&, | |
411 const TextureSamplerArray&) SK_OVERRIDE; | |
412 | |
413 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); | |
414 | |
415 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER
RIDE; | |
416 | |
417 private: | |
418 typedef GrGLUniformManager::UniformHandle UniformHandle; | |
419 typedef SkMatrixConvolutionImageFilter::TileMode TileMode; | |
420 SkISize fKernelSize; | |
421 TileMode fTileMode; | |
422 bool fConvolveAlpha; | |
423 | |
424 UniformHandle fBoundsUni; | |
425 UniformHandle fKernelUni; | |
426 UniformHandle fImageIncrementUni; | |
427 UniformHandle fKernelOffsetUni; | |
428 UniformHandle fGainUni; | |
429 UniformHandle fBiasUni; | |
430 | |
431 typedef GrGLEffect INHERITED; | |
432 }; | |
433 | |
434 GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrBackendEffectFa
ctory& factory, | |
435 const GrDrawEffect& dra
wEffect) | |
436 : INHERITED(factory) { | |
437 const GrMatrixConvolutionEffect& m = drawEffect.castEffect<GrMatrixConvoluti
onEffect>(); | |
438 fKernelSize = m.kernelSize(); | |
439 fTileMode = m.tileMode(); | |
440 fConvolveAlpha = m.convolveAlpha(); | |
441 } | |
442 | |
443 static void appendTextureLookup(GrGLShaderBuilder* builder, | |
444 const GrGLShaderBuilder::TextureSampler& sampler
, | |
445 const char* coord, | |
446 const char* bounds, | |
447 SkMatrixConvolutionImageFilter::TileMode tileMod
e) { | |
448 SkString clampedCoord; | |
449 switch (tileMode) { | |
450 case SkMatrixConvolutionImageFilter::kClamp_TileMode: | |
451 clampedCoord.printf("clamp(%s, %s.xy, %s.zw)", coord, bounds, bounds
); | |
452 coord = clampedCoord.c_str(); | |
453 break; | |
454 case SkMatrixConvolutionImageFilter::kRepeat_TileMode: | |
455 clampedCoord.printf("mod(%s - %s.xy, %s.zw - %s.xy) + %s.xy", coord,
bounds, bounds, bounds, bounds); | |
456 coord = clampedCoord.c_str(); | |
457 break; | |
458 case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode: | |
459 builder->fsCodeAppendf("clamp(%s, %s.xy, %s.zw) != %s ? vec4(0, 0, 0
, 0) : ", coord, bounds, bounds, coord); | |
460 break; | |
461 } | |
462 builder->fsAppendTextureLookup(sampler, coord); | |
463 } | |
464 | |
465 void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder, | |
466 const GrDrawEffect&, | |
467 EffectKey key, | |
468 const char* outputColor, | |
469 const char* inputColor, | |
470 const TransformedCoordsArray& coords, | |
471 const TextureSamplerArray& samplers)
{ | |
472 sk_ignore_unused_variable(inputColor); | |
473 SkString coords2D = builder->ensureFSCoords2D(coords, 0); | |
474 fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | |
475 kVec4f_GrSLType, "Bounds"); | |
476 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibi
lity, | |
477 kVec2f_GrSLType, "ImageIncrement"); | |
478 fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibilit
y, | |
479 kFloat_GrSLType, | |
480 "Kernel", | |
481 fKernelSize.width() * fKernelSize.h
eight()); | |
482 fKernelOffsetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibili
ty, | |
483 kVec2f_GrSLType, "KernelOffset"); | |
484 fGainUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | |
485 kFloat_GrSLType, "Gain"); | |
486 fBiasUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | |
487 kFloat_GrSLType, "Bias"); | |
488 | |
489 const char* bounds = builder->getUniformCStr(fBoundsUni); | |
490 const char* kernelOffset = builder->getUniformCStr(fKernelOffsetUni); | |
491 const char* imgInc = builder->getUniformCStr(fImageIncrementUni); | |
492 const char* kernel = builder->getUniformCStr(fKernelUni); | |
493 const char* gain = builder->getUniformCStr(fGainUni); | |
494 const char* bias = builder->getUniformCStr(fBiasUni); | |
495 int kWidth = fKernelSize.width(); | |
496 int kHeight = fKernelSize.height(); | |
497 | |
498 builder->fsCodeAppend("\t\tvec4 sum = vec4(0, 0, 0, 0);\n"); | |
499 builder->fsCodeAppendf("\t\tvec2 coord = %s - %s * %s;\n", coords2D.c_str(),
kernelOffset, imgInc); | |
500 builder->fsCodeAppendf("\t\tfor (int y = 0; y < %d; y++) {\n", kHeight); | |
501 builder->fsCodeAppendf("\t\t\tfor (int x = 0; x < %d; x++) {\n", kWidth); | |
502 builder->fsCodeAppendf("\t\t\t\tfloat k = %s[y * %d + x];\n", kernel, kWidth
); | |
503 builder->fsCodeAppendf("\t\t\t\tvec2 coord2 = coord + vec2(x, y) * %s;\n", i
mgInc); | |
504 builder->fsCodeAppend("\t\t\t\tvec4 c = "); | |
505 appendTextureLookup(builder, samplers[0], "coord2", bounds, fTileMode); | |
506 builder->fsCodeAppend(";\n"); | |
507 if (!fConvolveAlpha) { | |
508 builder->fsCodeAppend("\t\t\t\tc.rgb /= c.a;\n"); | |
509 } | |
510 builder->fsCodeAppend("\t\t\t\tsum += c * k;\n"); | |
511 builder->fsCodeAppend("\t\t\t}\n"); | |
512 builder->fsCodeAppend("\t\t}\n"); | |
513 if (fConvolveAlpha) { | |
514 builder->fsCodeAppendf("\t\t%s = sum * %s + %s;\n", outputColor, gain, b
ias); | |
515 builder->fsCodeAppendf("\t\t%s.rgb = clamp(%s.rgb, 0.0, %s.a);\n", | |
516 outputColor, outputColor, outputColor); | |
517 } else { | |
518 builder->fsCodeAppend("\t\tvec4 c = "); | |
519 appendTextureLookup(builder, samplers[0], coords2D.c_str(), bounds, fTil
eMode); | |
520 builder->fsCodeAppend(";\n"); | |
521 builder->fsCodeAppendf("\t\t%s.a = c.a;\n", outputColor); | |
522 builder->fsCodeAppendf("\t\t%s.rgb = sum.rgb * %s + %s;\n", outputColor,
gain, bias); | |
523 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor
); | |
524 } | |
525 } | |
526 | |
527 namespace { | |
528 | |
529 int encodeXY(int x, int y) { | |
530 SkASSERT(x >= 1 && y >= 1 && x * y <= 32); | |
531 if (y < x) | |
532 return 0x40 | encodeXY(y, x); | |
533 else | |
534 return (0x40 >> x) | (y - x); | |
535 } | |
536 | |
537 }; | |
538 | |
539 GrGLEffect::EffectKey GrGLMatrixConvolutionEffect::GenKey(const GrDrawEffect& dr
awEffect, | |
540 const GrGLCaps&) { | |
541 const GrMatrixConvolutionEffect& m = drawEffect.castEffect<GrMatrixConvoluti
onEffect>(); | |
542 EffectKey key = encodeXY(m.kernelSize().width(), m.kernelSize().height()); | |
543 key |= m.tileMode() << 7; | |
544 key |= m.convolveAlpha() ? 1 << 9 : 0; | |
545 return key; | |
546 } | |
547 | |
548 void GrGLMatrixConvolutionEffect::setData(const GrGLUniformManager& uman, | |
549 const GrDrawEffect& drawEffect) { | |
550 const GrMatrixConvolutionEffect& conv = drawEffect.castEffect<GrMatrixConvol
utionEffect>(); | |
551 GrTexture& texture = *conv.texture(0); | |
552 // the code we generated was for a specific kernel size | |
553 SkASSERT(conv.kernelSize() == fKernelSize); | |
554 SkASSERT(conv.tileMode() == fTileMode); | |
555 float imageIncrement[2]; | |
556 float ySign = texture.origin() == kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f; | |
557 imageIncrement[0] = 1.0f / texture.width(); | |
558 imageIncrement[1] = ySign / texture.height(); | |
559 uman.set2fv(fImageIncrementUni, 1, imageIncrement); | |
560 uman.set2fv(fKernelOffsetUni, 1, conv.kernelOffset()); | |
561 uman.set1fv(fKernelUni, fKernelSize.width() * fKernelSize.height(), conv.ker
nel()); | |
562 uman.set1f(fGainUni, conv.gain()); | |
563 uman.set1f(fBiasUni, conv.bias()); | |
564 const SkIRect& bounds = conv.bounds(); | |
565 float left = (float) bounds.left() / texture.width(); | |
566 float top = (float) bounds.top() / texture.height(); | |
567 float right = (float) bounds.right() / texture.width(); | |
568 float bottom = (float) bounds.bottom() / texture.height(); | |
569 if (texture.origin() == kBottomLeft_GrSurfaceOrigin) { | |
570 uman.set4f(fBoundsUni, left, 1.0f - bottom, right, 1.0f - top); | |
571 } else { | |
572 uman.set4f(fBoundsUni, left, top, right, bottom); | |
573 } | |
574 } | |
575 | |
576 GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture, | |
577 const SkIRect& bounds, | |
578 const SkISize& kernelSize, | |
579 const SkScalar* kernel, | |
580 SkScalar gain, | |
581 SkScalar bias, | |
582 const SkIPoint& kernelOffse
t, | |
583 TileMode tileMode, | |
584 bool convolveAlpha) | |
585 : INHERITED(texture, MakeDivByTextureWHMatrix(texture)), | |
586 fBounds(bounds), | |
587 fKernelSize(kernelSize), | |
588 fGain(SkScalarToFloat(gain)), | |
589 fBias(SkScalarToFloat(bias) / 255.0f), | |
590 fTileMode(tileMode), | |
591 fConvolveAlpha(convolveAlpha) { | |
592 fKernel = new float[kernelSize.width() * kernelSize.height()]; | |
593 for (int i = 0; i < kernelSize.width() * kernelSize.height(); i++) { | |
594 fKernel[i] = SkScalarToFloat(kernel[i]); | |
595 } | |
596 fKernelOffset[0] = static_cast<float>(kernelOffset.x()); | |
597 fKernelOffset[1] = static_cast<float>(kernelOffset.y()); | |
598 this->setWillNotUseInputColor(); | |
599 } | |
600 | |
601 GrMatrixConvolutionEffect::~GrMatrixConvolutionEffect() { | |
602 delete[] fKernel; | |
603 } | |
604 | |
605 const GrBackendEffectFactory& GrMatrixConvolutionEffect::getFactory() const { | |
606 return GrTBackendEffectFactory<GrMatrixConvolutionEffect>::getInstance(); | |
607 } | |
608 | |
609 bool GrMatrixConvolutionEffect::onIsEqual(const GrEffect& sBase) const { | |
610 const GrMatrixConvolutionEffect& s = CastEffect<GrMatrixConvolutionEffect>(s
Base); | |
611 return this->texture(0) == s.texture(0) && | |
612 fKernelSize == s.kernelSize() && | |
613 !memcmp(fKernel, s.kernel(), | |
614 fKernelSize.width() * fKernelSize.height() * sizeof(float)) &
& | |
615 fGain == s.gain() && | |
616 fBias == s.bias() && | |
617 fKernelOffset == s.kernelOffset() && | |
618 fTileMode == s.tileMode() && | |
619 fConvolveAlpha == s.convolveAlpha(); | |
620 } | |
621 | |
622 GR_DEFINE_EFFECT_TEST(GrMatrixConvolutionEffect); | |
623 | |
624 // A little bit less than the minimum # uniforms required by DX9SM2 (32). | |
625 // Allows for a 5x5 kernel (or 25x1, for that matter). | |
626 #define MAX_KERNEL_SIZE 25 | |
627 | |
628 GrEffect* GrMatrixConvolutionEffect::TestCreate(SkRandom* random, | |
629 GrContext* context, | |
630 const GrDrawTargetCaps&, | |
631 GrTexture* textures[]) { | |
632 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : | |
633 GrEffectUnitTest::kAlphaTextureIdx; | |
634 int width = random->nextRangeU(1, MAX_KERNEL_SIZE); | |
635 int height = random->nextRangeU(1, MAX_KERNEL_SIZE / width); | |
636 SkISize kernelSize = SkISize::Make(width, height); | |
637 SkAutoTDeleteArray<SkScalar> kernel(new SkScalar[width * height]); | |
638 for (int i = 0; i < width * height; i++) { | |
639 kernel.get()[i] = random->nextSScalar1(); | |
640 } | |
641 SkScalar gain = random->nextSScalar1(); | |
642 SkScalar bias = random->nextSScalar1(); | |
643 SkIPoint kernelOffset = SkIPoint::Make(random->nextRangeU(0, kernelSize.widt
h()), | |
644 random->nextRangeU(0, kernelSize.heig
ht())); | |
645 SkIRect bounds = SkIRect::MakeXYWH(random->nextRangeU(0, textures[texIdx]->w
idth()), | |
646 random->nextRangeU(0, textures[texIdx]->h
eight()), | |
647 random->nextRangeU(0, textures[texIdx]->w
idth()), | |
648 random->nextRangeU(0, textures[texIdx]->h
eight())); | |
649 TileMode tileMode = static_cast<TileMode>(random->nextRangeU(0, 2)); | |
650 bool convolveAlpha = random->nextBool(); | |
651 return GrMatrixConvolutionEffect::Create(textures[texIdx], | |
652 bounds, | |
653 kernelSize, | |
654 kernel.get(), | |
655 gain, | |
656 bias, | |
657 kernelOffset, | |
658 tileMode, | |
659 convolveAlpha); | |
660 } | |
661 | |
662 bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffect** effect, | 325 bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffect** effect, |
663 GrTexture* texture, | 326 GrTexture* texture, |
664 const SkMatrix&, | 327 const SkMatrix&, |
665 const SkIRect& bounds | 328 const SkIRect& bounds |
666 ) const { | 329 ) const { |
667 if (!effect) { | 330 if (!effect) { |
668 return fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE; | 331 return fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE; |
669 } | 332 } |
670 SkASSERT(fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE); | 333 SkASSERT(fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE); |
671 *effect = GrMatrixConvolutionEffect::Create(texture, | 334 *effect = GrMatrixConvolutionEffect::Create(texture, |
672 bounds, | 335 bounds, |
673 fKernelSize, | 336 fKernelSize, |
674 fKernel, | 337 fKernel, |
675 fGain, | 338 fGain, |
676 fBias, | 339 fBias, |
677 fKernelOffset, | 340 fKernelOffset, |
678 fTileMode, | 341 fTileMode, |
679 fConvolveAlpha); | 342 fConvolveAlpha); |
680 return true; | 343 return true; |
681 } | 344 } |
682 | |
683 /////////////////////////////////////////////////////////////////////////////// | |
684 | |
685 #endif | 345 #endif |
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