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| 1 /* |
| 2 * Copyright 2014 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 #include "GrMatrixConvolutionEffect.h" |
| 8 #include "gl/GrGLShaderBuilder.h" |
| 9 #include "gl/GrGLEffect.h" |
| 10 #include "gl/GrGLSL.h" |
| 11 #include "gl/GrGLTexture.h" |
| 12 #include "GrTBackendEffectFactory.h" |
| 13 |
| 14 class GrGLMatrixConvolutionEffect : public GrGLEffect { |
| 15 public: |
| 16 GrGLMatrixConvolutionEffect(const GrBackendEffectFactory& factory, |
| 17 const GrDrawEffect& effect); |
| 18 virtual void emitCode(GrGLShaderBuilder*, |
| 19 const GrDrawEffect&, |
| 20 const GrEffectKey&, |
| 21 const char* outputColor, |
| 22 const char* inputColor, |
| 23 const TransformedCoordsArray&, |
| 24 const TextureSamplerArray&) SK_OVERRIDE; |
| 25 |
| 26 static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyB
uilder*); |
| 27 |
| 28 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER
RIDE; |
| 29 |
| 30 private: |
| 31 typedef GrGLUniformManager::UniformHandle UniformHandle; |
| 32 typedef GrMatrixConvolutionEffect::TileMode TileMode; |
| 33 SkISize fKernelSize; |
| 34 TileMode fTileMode; |
| 35 bool fConvolveAlpha; |
| 36 |
| 37 UniformHandle fBoundsUni; |
| 38 UniformHandle fKernelUni; |
| 39 UniformHandle fImageIncrementUni; |
| 40 UniformHandle fKernelOffsetUni; |
| 41 UniformHandle fGainUni; |
| 42 UniformHandle fBiasUni; |
| 43 |
| 44 typedef GrGLEffect INHERITED; |
| 45 }; |
| 46 |
| 47 GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrBackendEffectFa
ctory& factory, |
| 48 const GrDrawEffect& dra
wEffect) |
| 49 : INHERITED(factory) { |
| 50 const GrMatrixConvolutionEffect& m = drawEffect.castEffect<GrMatrixConvoluti
onEffect>(); |
| 51 fKernelSize = m.kernelSize(); |
| 52 fTileMode = m.tileMode(); |
| 53 fConvolveAlpha = m.convolveAlpha(); |
| 54 } |
| 55 |
| 56 static void appendTextureLookup(GrGLShaderBuilder* builder, |
| 57 const GrGLShaderBuilder::TextureSampler& sampler
, |
| 58 const char* coord, |
| 59 const char* bounds, |
| 60 GrMatrixConvolutionEffect::TileMode tileMode) { |
| 61 SkString clampedCoord; |
| 62 switch (tileMode) { |
| 63 case GrMatrixConvolutionEffect::kClamp_TileMode: |
| 64 clampedCoord.printf("clamp(%s, %s.xy, %s.zw)", coord, bounds, bounds
); |
| 65 coord = clampedCoord.c_str(); |
| 66 break; |
| 67 case GrMatrixConvolutionEffect::kRepeat_TileMode: |
| 68 clampedCoord.printf("mod(%s - %s.xy, %s.zw - %s.xy) + %s.xy", coord,
bounds, bounds, bounds, bounds); |
| 69 coord = clampedCoord.c_str(); |
| 70 break; |
| 71 case GrMatrixConvolutionEffect::kClampToBlack_TileMode: |
| 72 builder->fsCodeAppendf("clamp(%s, %s.xy, %s.zw) != %s ? vec4(0, 0, 0
, 0) : ", coord, bounds, bounds, coord); |
| 73 break; |
| 74 } |
| 75 builder->fsAppendTextureLookup(sampler, coord); |
| 76 } |
| 77 |
| 78 void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder, |
| 79 const GrDrawEffect&, |
| 80 const GrEffectKey& key, |
| 81 const char* outputColor, |
| 82 const char* inputColor, |
| 83 const TransformedCoordsArray& coords, |
| 84 const TextureSamplerArray& samplers)
{ |
| 85 sk_ignore_unused_variable(inputColor); |
| 86 SkString coords2D = builder->ensureFSCoords2D(coords, 0); |
| 87 fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
| 88 kVec4f_GrSLType, "Bounds"); |
| 89 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibi
lity, |
| 90 kVec2f_GrSLType, "ImageIncrement"); |
| 91 fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibilit
y, |
| 92 kFloat_GrSLType, |
| 93 "Kernel", |
| 94 fKernelSize.width() * fKernelSize.h
eight()); |
| 95 fKernelOffsetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibili
ty, |
| 96 kVec2f_GrSLType, "KernelOffset"); |
| 97 fGainUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
| 98 kFloat_GrSLType, "Gain"); |
| 99 fBiasUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
| 100 kFloat_GrSLType, "Bias"); |
| 101 |
| 102 const char* bounds = builder->getUniformCStr(fBoundsUni); |
| 103 const char* kernelOffset = builder->getUniformCStr(fKernelOffsetUni); |
| 104 const char* imgInc = builder->getUniformCStr(fImageIncrementUni); |
| 105 const char* kernel = builder->getUniformCStr(fKernelUni); |
| 106 const char* gain = builder->getUniformCStr(fGainUni); |
| 107 const char* bias = builder->getUniformCStr(fBiasUni); |
| 108 int kWidth = fKernelSize.width(); |
| 109 int kHeight = fKernelSize.height(); |
| 110 |
| 111 builder->fsCodeAppend("\t\tvec4 sum = vec4(0, 0, 0, 0);\n"); |
| 112 builder->fsCodeAppendf("\t\tvec2 coord = %s - %s * %s;\n", coords2D.c_str(),
kernelOffset, imgInc); |
| 113 builder->fsCodeAppendf("\t\tfor (int y = 0; y < %d; y++) {\n", kHeight); |
| 114 builder->fsCodeAppendf("\t\t\tfor (int x = 0; x < %d; x++) {\n", kWidth); |
| 115 builder->fsCodeAppendf("\t\t\t\tfloat k = %s[y * %d + x];\n", kernel, kWidth
); |
| 116 builder->fsCodeAppendf("\t\t\t\tvec2 coord2 = coord + vec2(x, y) * %s;\n", i
mgInc); |
| 117 builder->fsCodeAppend("\t\t\t\tvec4 c = "); |
| 118 appendTextureLookup(builder, samplers[0], "coord2", bounds, fTileMode); |
| 119 builder->fsCodeAppend(";\n"); |
| 120 if (!fConvolveAlpha) { |
| 121 builder->fsCodeAppend("\t\t\t\tc.rgb /= c.a;\n"); |
| 122 } |
| 123 builder->fsCodeAppend("\t\t\t\tsum += c * k;\n"); |
| 124 builder->fsCodeAppend("\t\t\t}\n"); |
| 125 builder->fsCodeAppend("\t\t}\n"); |
| 126 if (fConvolveAlpha) { |
| 127 builder->fsCodeAppendf("\t\t%s = sum * %s + %s;\n", outputColor, gain, b
ias); |
| 128 builder->fsCodeAppendf("\t\t%s.rgb = clamp(%s.rgb, 0.0, %s.a);\n", |
| 129 outputColor, outputColor, outputColor); |
| 130 } else { |
| 131 builder->fsCodeAppend("\t\tvec4 c = "); |
| 132 appendTextureLookup(builder, samplers[0], coords2D.c_str(), bounds, fTil
eMode); |
| 133 builder->fsCodeAppend(";\n"); |
| 134 builder->fsCodeAppendf("\t\t%s.a = c.a;\n", outputColor); |
| 135 builder->fsCodeAppendf("\t\t%s.rgb = sum.rgb * %s + %s;\n", outputColor,
gain, bias); |
| 136 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor
); |
| 137 } |
| 138 } |
| 139 |
| 140 namespace { |
| 141 |
| 142 int encodeXY(int x, int y) { |
| 143 SkASSERT(x >= 1 && y >= 1 && x * y <= 32); |
| 144 if (y < x) |
| 145 return 0x40 | encodeXY(y, x); |
| 146 else |
| 147 return (0x40 >> x) | (y - x); |
| 148 } |
| 149 |
| 150 }; |
| 151 |
| 152 void GrGLMatrixConvolutionEffect::GenKey(const GrDrawEffect& drawEffect, |
| 153 const GrGLCaps&, GrEffectKeyBuilder* b)
{ |
| 154 const GrMatrixConvolutionEffect& m = drawEffect.castEffect<GrMatrixConvoluti
onEffect>(); |
| 155 uint32_t key = encodeXY(m.kernelSize().width(), m.kernelSize().height()); |
| 156 key |= m.tileMode() << 7; |
| 157 key |= m.convolveAlpha() ? 1 << 9 : 0; |
| 158 b->add32(key); |
| 159 } |
| 160 |
| 161 void GrGLMatrixConvolutionEffect::setData(const GrGLUniformManager& uman, |
| 162 const GrDrawEffect& drawEffect) { |
| 163 const GrMatrixConvolutionEffect& conv = drawEffect.castEffect<GrMatrixConvol
utionEffect>(); |
| 164 GrTexture& texture = *conv.texture(0); |
| 165 // the code we generated was for a specific kernel size |
| 166 SkASSERT(conv.kernelSize() == fKernelSize); |
| 167 SkASSERT(conv.tileMode() == fTileMode); |
| 168 float imageIncrement[2]; |
| 169 float ySign = texture.origin() == kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f; |
| 170 imageIncrement[0] = 1.0f / texture.width(); |
| 171 imageIncrement[1] = ySign / texture.height(); |
| 172 uman.set2fv(fImageIncrementUni, 1, imageIncrement); |
| 173 uman.set2fv(fKernelOffsetUni, 1, conv.kernelOffset()); |
| 174 uman.set1fv(fKernelUni, fKernelSize.width() * fKernelSize.height(), conv.ker
nel()); |
| 175 uman.set1f(fGainUni, conv.gain()); |
| 176 uman.set1f(fBiasUni, conv.bias()); |
| 177 const SkIRect& bounds = conv.bounds(); |
| 178 float left = (float) bounds.left() / texture.width(); |
| 179 float top = (float) bounds.top() / texture.height(); |
| 180 float right = (float) bounds.right() / texture.width(); |
| 181 float bottom = (float) bounds.bottom() / texture.height(); |
| 182 if (texture.origin() == kBottomLeft_GrSurfaceOrigin) { |
| 183 uman.set4f(fBoundsUni, left, 1.0f - bottom, right, 1.0f - top); |
| 184 } else { |
| 185 uman.set4f(fBoundsUni, left, top, right, bottom); |
| 186 } |
| 187 } |
| 188 |
| 189 GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture, |
| 190 const SkIRect& bounds, |
| 191 const SkISize& kernelSize, |
| 192 const SkScalar* kernel, |
| 193 SkScalar gain, |
| 194 SkScalar bias, |
| 195 const SkIPoint& kernelOffse
t, |
| 196 TileMode tileMode, |
| 197 bool convolveAlpha) |
| 198 : INHERITED(texture, MakeDivByTextureWHMatrix(texture)), |
| 199 fBounds(bounds), |
| 200 fKernelSize(kernelSize), |
| 201 fGain(SkScalarToFloat(gain)), |
| 202 fBias(SkScalarToFloat(bias) / 255.0f), |
| 203 fTileMode(tileMode), |
| 204 fConvolveAlpha(convolveAlpha) { |
| 205 fKernel = new float[kernelSize.width() * kernelSize.height()]; |
| 206 for (int i = 0; i < kernelSize.width() * kernelSize.height(); i++) { |
| 207 fKernel[i] = SkScalarToFloat(kernel[i]); |
| 208 } |
| 209 fKernelOffset[0] = static_cast<float>(kernelOffset.x()); |
| 210 fKernelOffset[1] = static_cast<float>(kernelOffset.y()); |
| 211 this->setWillNotUseInputColor(); |
| 212 } |
| 213 |
| 214 GrMatrixConvolutionEffect::~GrMatrixConvolutionEffect() { |
| 215 delete[] fKernel; |
| 216 } |
| 217 |
| 218 const GrBackendEffectFactory& GrMatrixConvolutionEffect::getFactory() const { |
| 219 return GrTBackendEffectFactory<GrMatrixConvolutionEffect>::getInstance(); |
| 220 } |
| 221 |
| 222 bool GrMatrixConvolutionEffect::onIsEqual(const GrEffect& sBase) const { |
| 223 const GrMatrixConvolutionEffect& s = CastEffect<GrMatrixConvolutionEffect>(s
Base); |
| 224 return this->texture(0) == s.texture(0) && |
| 225 fKernelSize == s.kernelSize() && |
| 226 !memcmp(fKernel, s.kernel(), |
| 227 fKernelSize.width() * fKernelSize.height() * sizeof(float)) &
& |
| 228 fGain == s.gain() && |
| 229 fBias == s.bias() && |
| 230 fKernelOffset == s.kernelOffset() && |
| 231 fTileMode == s.tileMode() && |
| 232 fConvolveAlpha == s.convolveAlpha(); |
| 233 } |
| 234 |
| 235 GR_DEFINE_EFFECT_TEST(GrMatrixConvolutionEffect); |
| 236 |
| 237 GrEffect* GrMatrixConvolutionEffect::TestCreate(SkRandom* random, |
| 238 GrContext* context, |
| 239 const GrDrawTargetCaps&, |
| 240 GrTexture* textures[]) { |
| 241 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : |
| 242 GrEffectUnitTest::kAlphaTextureIdx; |
| 243 int width = random->nextRangeU(1, MAX_KERNEL_SIZE); |
| 244 int height = random->nextRangeU(1, MAX_KERNEL_SIZE / width); |
| 245 SkISize kernelSize = SkISize::Make(width, height); |
| 246 SkAutoTDeleteArray<SkScalar> kernel(new SkScalar[width * height]); |
| 247 for (int i = 0; i < width * height; i++) { |
| 248 kernel.get()[i] = random->nextSScalar1(); |
| 249 } |
| 250 SkScalar gain = random->nextSScalar1(); |
| 251 SkScalar bias = random->nextSScalar1(); |
| 252 SkIPoint kernelOffset = SkIPoint::Make(random->nextRangeU(0, kernelSize.widt
h()), |
| 253 random->nextRangeU(0, kernelSize.heig
ht())); |
| 254 SkIRect bounds = SkIRect::MakeXYWH(random->nextRangeU(0, textures[texIdx]->w
idth()), |
| 255 random->nextRangeU(0, textures[texIdx]->h
eight()), |
| 256 random->nextRangeU(0, textures[texIdx]->w
idth()), |
| 257 random->nextRangeU(0, textures[texIdx]->h
eight())); |
| 258 TileMode tileMode = static_cast<TileMode>(random->nextRangeU(0, 2)); |
| 259 bool convolveAlpha = random->nextBool(); |
| 260 return GrMatrixConvolutionEffect::Create(textures[texIdx], |
| 261 bounds, |
| 262 kernelSize, |
| 263 kernel.get(), |
| 264 gain, |
| 265 bias, |
| 266 kernelOffset, |
| 267 tileMode, |
| 268 convolveAlpha); |
| 269 } |
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