Index: Source/platform/graphics/GraphicsContext.cpp |
diff --git a/Source/platform/graphics/GraphicsContext.cpp b/Source/platform/graphics/GraphicsContext.cpp |
index d9e0b831e230952e687e3fb150246833f868a342..e548c3294482fba486f77d95d65b081b18ad38ca 100644 |
--- a/Source/platform/graphics/GraphicsContext.cpp |
+++ b/Source/platform/graphics/GraphicsContext.cpp |
@@ -155,6 +155,13 @@ GraphicsContext::~GraphicsContext() |
#endif |
} |
+void GraphicsContext::resetCanvas(SkCanvas* canvas) |
+{ |
+ ASSERT(canvas); |
+ m_canvas = canvas; |
+ m_opaqueRegion.reset(); |
dshwang
2014/07/14 11:45:40
Don't we need to reset m_paintState, m_paintStateI
Justin Novosad
2014/07/17 18:34:14
To be spec compliant, we have to retain the state.
|
+} |
+ |
void GraphicsContext::save() |
{ |
if (contextDisabled()) |
@@ -1044,6 +1051,22 @@ void GraphicsContext::drawImageBuffer(ImageBuffer* image, const FloatRect& dest, |
image->draw(this, dest, src, op); |
} |
+void GraphicsContext::drawPicture(PassRefPtr<SkPicture> picture, const FloatRect& dest, const FloatRect& src, CompositeOperator op, WebBlendMode blendMode) |
+{ |
+ if (contextDisabled() || !picture) |
+ return; |
+ |
+ SkPaint picturePaint; |
+ picturePaint.setXfermode(WebCoreCompositeToSkiaComposite(op, blendMode).get()); |
+ SkRect skBounds = WebCoreFloatRectToSKRect(dest); |
+ saveLayer(&skBounds, &picturePaint); |
+ SkMatrix pictureTransform; |
+ pictureTransform.setRectToRect(WebCoreFloatRectToSKRect(src), skBounds, SkMatrix::kFill_ScaleToFit); |
+ m_canvas->concat(pictureTransform); |
+ picture->draw(m_canvas); |
+ restoreLayer(); |
+} |
+ |
void GraphicsContext::writePixels(const SkImageInfo& info, const void* pixels, size_t rowBytes, int x, int y) |
{ |
if (contextDisabled()) |