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1 /* | 1 /* |
2 * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. | 2 * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. |
3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> | 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> |
4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. | 4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. |
5 * | 5 * |
6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
8 * are met: | 8 * are met: |
9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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41 #include "core/html/canvas/CanvasRenderingContext2D.h" | 41 #include "core/html/canvas/CanvasRenderingContext2D.h" |
42 #include "core/html/canvas/WebGLContextAttributes.h" | 42 #include "core/html/canvas/WebGLContextAttributes.h" |
43 #include "core/html/canvas/WebGLContextEvent.h" | 43 #include "core/html/canvas/WebGLContextEvent.h" |
44 #include "core/html/canvas/WebGLRenderingContext.h" | 44 #include "core/html/canvas/WebGLRenderingContext.h" |
45 #include "core/rendering/RenderHTMLCanvas.h" | 45 #include "core/rendering/RenderHTMLCanvas.h" |
46 #include "platform/MIMETypeRegistry.h" | 46 #include "platform/MIMETypeRegistry.h" |
47 #include "platform/RuntimeEnabledFeatures.h" | 47 #include "platform/RuntimeEnabledFeatures.h" |
48 #include "platform/graphics/Canvas2DImageBufferSurface.h" | 48 #include "platform/graphics/Canvas2DImageBufferSurface.h" |
49 #include "platform/graphics/GraphicsContextStateSaver.h" | 49 #include "platform/graphics/GraphicsContextStateSaver.h" |
50 #include "platform/graphics/ImageBuffer.h" | 50 #include "platform/graphics/ImageBuffer.h" |
| 51 #include "platform/graphics/RecordingImageBufferSurface.h" |
51 #include "platform/graphics/UnacceleratedImageBufferSurface.h" | 52 #include "platform/graphics/UnacceleratedImageBufferSurface.h" |
52 #include "platform/graphics/gpu/WebGLImageBufferSurface.h" | 53 #include "platform/graphics/gpu/WebGLImageBufferSurface.h" |
53 #include "platform/transforms/AffineTransform.h" | 54 #include "platform/transforms/AffineTransform.h" |
54 #include "public/platform/Platform.h" | 55 #include "public/platform/Platform.h" |
55 #include <math.h> | 56 #include <math.h> |
56 #include <v8.h> | 57 #include <v8.h> |
57 | 58 |
58 namespace WebCore { | 59 namespace WebCore { |
59 | 60 |
60 using namespace HTMLNames; | 61 using namespace HTMLNames; |
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445 } | 446 } |
446 | 447 |
447 PassOwnPtr<ImageBufferSurface> HTMLCanvasElement::createImageBufferSurface(const
IntSize& deviceSize, int* msaaSampleCount) | 448 PassOwnPtr<ImageBufferSurface> HTMLCanvasElement::createImageBufferSurface(const
IntSize& deviceSize, int* msaaSampleCount) |
448 { | 449 { |
449 OpacityMode opacityMode = !m_context || m_context->hasAlpha() ? NonOpaque :
Opaque; | 450 OpacityMode opacityMode = !m_context || m_context->hasAlpha() ? NonOpaque :
Opaque; |
450 | 451 |
451 *msaaSampleCount = 0; | 452 *msaaSampleCount = 0; |
452 if (is3D()) | 453 if (is3D()) |
453 return adoptPtr(new WebGLImageBufferSurface(size(), opacityMode)); | 454 return adoptPtr(new WebGLImageBufferSurface(size(), opacityMode)); |
454 | 455 |
| 456 if (document().settings() && document().settings()->displayList2dCanvasEnabl
ed()) { |
| 457 OwnPtr<ImageBufferSurface> surface = adoptPtr(new RecordingImageBufferSu
rface(size(), opacityMode)); |
| 458 if (surface->isValid()) |
| 459 return surface.release(); |
| 460 } |
| 461 |
455 if (shouldAccelerate(deviceSize)) { | 462 if (shouldAccelerate(deviceSize)) { |
456 if (document().settings()) | 463 if (document().settings()) |
457 *msaaSampleCount = document().settings()->accelerated2dCanvasMSAASam
pleCount(); | 464 *msaaSampleCount = document().settings()->accelerated2dCanvasMSAASam
pleCount(); |
458 OwnPtr<ImageBufferSurface> surface = adoptPtr(new Canvas2DImageBufferSur
face(size(), opacityMode, *msaaSampleCount)); | 465 OwnPtr<ImageBufferSurface> surface = adoptPtr(new Canvas2DImageBufferSur
face(size(), opacityMode, *msaaSampleCount)); |
459 if (surface->isValid()) | 466 if (surface->isValid()) |
460 return surface.release(); | 467 return surface.release(); |
461 } | 468 } |
462 | 469 |
463 return adoptPtr(new UnacceleratedImageBufferSurface(size(), opacityMode)); | 470 return adoptPtr(new UnacceleratedImageBufferSurface(size(), opacityMode)); |
464 } | 471 } |
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700 { | 707 { |
701 return !originClean(); | 708 return !originClean(); |
702 } | 709 } |
703 | 710 |
704 FloatSize HTMLCanvasElement::sourceSize() const | 711 FloatSize HTMLCanvasElement::sourceSize() const |
705 { | 712 { |
706 return FloatSize(width(), height()); | 713 return FloatSize(width(), height()); |
707 } | 714 } |
708 | 715 |
709 } | 716 } |
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