Index: ui/ozone/ozone_platform.h |
diff --git a/ui/ozone/ozone_platform.h b/ui/ozone/ozone_platform.h |
deleted file mode 100644 |
index 710eb9daf49385ebae61feb0677c9d2073b1c9ac..0000000000000000000000000000000000000000 |
--- a/ui/ozone/ozone_platform.h |
+++ /dev/null |
@@ -1,77 +0,0 @@ |
-// Copyright 2013 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_OZONE_OZONE_PLATFORM_H_ |
-#define UI_OZONE_OZONE_PLATFORM_H_ |
- |
-#include "base/memory/scoped_ptr.h" |
-#include "ui/ozone/ozone_export.h" |
- |
-namespace ui { |
- |
-class CursorFactoryOzone; |
-class EventFactoryOzone; |
-class NativeDisplayDelegate; |
-class SurfaceFactoryOzone; |
-class TouchscreenDeviceManager; |
-class GpuPlatformSupport; |
-class GpuPlatformSupportHost; |
- |
-// Base class for Ozone platform implementations. |
-// |
-// Ozone platforms must override this class and implement the virtual |
-// GetFooFactoryOzone() methods to provide implementations of the |
-// various ozone interfaces. |
-// |
-// The OzonePlatform subclass can own any state needed by the |
-// implementation that is shared between the various ozone interfaces, |
-// such as a connection to the windowing system. |
-// |
-// A platform is free to use different implementations of each |
-// interface depending on the context. You can, for example, create |
-// different objects depending on the underlying hardware, command |
-// line flags, or whatever is appropriate for the platform. |
-class OZONE_EXPORT OzonePlatform { |
- public: |
- OzonePlatform(); |
- virtual ~OzonePlatform(); |
- |
- // Initializes the subsystems/resources necessary for the UI process (e.g. |
- // events, surface, etc.) |
- static void InitializeForUI(); |
- |
- // Initializes the subsystems/resources necessary for the GPU process. |
- static void InitializeForGPU(); |
- |
- static OzonePlatform* GetInstance(); |
- |
- // Factory getters to override in subclasses. The returned objects will be |
- // injected into the appropriate layer at startup. Subclasses should not |
- // inject these objects themselves. Ownership is retained by OzonePlatform. |
- virtual ui::SurfaceFactoryOzone* GetSurfaceFactoryOzone() = 0; |
- virtual ui::EventFactoryOzone* GetEventFactoryOzone() = 0; |
- virtual ui::CursorFactoryOzone* GetCursorFactoryOzone() = 0; |
- virtual ui::GpuPlatformSupport* GetGpuPlatformSupport() = 0; |
- virtual ui::GpuPlatformSupportHost* GetGpuPlatformSupportHost() = 0; |
-#if defined(OS_CHROMEOS) |
- virtual scoped_ptr<ui::NativeDisplayDelegate> |
- CreateNativeDisplayDelegate() = 0; |
- virtual scoped_ptr<ui::TouchscreenDeviceManager> |
- CreateTouchscreenDeviceManager() = 0; |
-#endif |
- |
- private: |
- virtual void InitializeUI() = 0; |
- virtual void InitializeGPU() = 0; |
- |
- static void CreateInstance(); |
- |
- static OzonePlatform* instance_; |
- |
- DISALLOW_COPY_AND_ASSIGN(OzonePlatform); |
-}; |
- |
-} // namespace ui |
- |
-#endif // UI_OZONE_OZONE_PLATFORM_H_ |