| Index: Source/core/rendering/RenderFlowThread.cpp
|
| diff --git a/Source/core/rendering/RenderFlowThread.cpp b/Source/core/rendering/RenderFlowThread.cpp
|
| index 92717b93ee4d25e89559a8fa65d9a050d4eb70eb..8de875030b0e156da4bb7e7b2e0c3d0a7244712c 100644
|
| --- a/Source/core/rendering/RenderFlowThread.cpp
|
| +++ b/Source/core/rendering/RenderFlowThread.cpp
|
| @@ -165,6 +165,8 @@ void RenderFlowThread::repaintRectangleInRegions(const LayoutRect& repaintRect)
|
| if (!shouldRepaint(repaintRect) || !hasValidRegionInfo())
|
| return;
|
|
|
| + ForceHorriblySlowRectMapping slowRectMapping(*this); // We can't use layout state to repaint, since the regions are somewhere else.
|
| +
|
| // We can't use currentFlowThread as it is possible to have interleaved flow threads and the wrong one could be used.
|
| // Let each columnSet figure out the proper enclosing flow thread.
|
| CurrentRenderFlowThreadDisabler disabler(view());
|
|
|