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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * Copyright (C) 2006 Apple Computer, Inc. | 3 * Copyright (C) 2006 Apple Computer, Inc. |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 * Library General Public License for more details. | 13 * Library General Public License for more details. |
14 * | 14 * |
15 * You should have received a copy of the GNU Library General Public License | 15 * You should have received a copy of the GNU Library General Public License |
16 * along with this library; see the file COPYING.LIB. If not, write to | 16 * along with this library; see the file COPYING.LIB. If not, write to |
17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
18 * Boston, MA 02110-1301, USA. | 18 * Boston, MA 02110-1301, USA. |
19 * | 19 * |
20 */ | 20 */ |
21 | 21 |
22 #ifndef RenderView_h | 22 #ifndef RenderView_h |
23 #define RenderView_h | 23 #define RenderView_h |
24 | 24 |
25 #include "core/frame/FrameView.h" | 25 #include "core/frame/FrameView.h" |
26 #include "core/rendering/LayoutState.h" | 26 #include "core/rendering/LayoutState.h" |
27 #include "core/rendering/PaintInvalidationState.h" | |
28 #include "core/rendering/RenderBlockFlow.h" | 27 #include "core/rendering/RenderBlockFlow.h" |
29 #include "platform/PODFreeListArena.h" | 28 #include "platform/PODFreeListArena.h" |
30 #include "platform/scroll/ScrollableArea.h" | 29 #include "platform/scroll/ScrollableArea.h" |
31 #include "wtf/OwnPtr.h" | 30 #include "wtf/OwnPtr.h" |
32 | 31 |
33 namespace WebCore { | 32 namespace WebCore { |
34 | 33 |
35 class FlowThreadController; | 34 class FlowThreadController; |
36 class RenderLayerCompositor; | 35 class RenderLayerCompositor; |
37 class RenderQuote; | 36 class RenderQuote; |
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72 { | 71 { |
73 return style()->isHorizontalWritingMode() ? viewWidth(ExcludeScrollbars)
: viewHeight(ExcludeScrollbars); | 72 return style()->isHorizontalWritingMode() ? viewWidth(ExcludeScrollbars)
: viewHeight(ExcludeScrollbars); |
74 } | 73 } |
75 int viewLogicalHeight() const; | 74 int viewLogicalHeight() const; |
76 LayoutUnit viewLogicalHeightForPercentages() const; | 75 LayoutUnit viewLogicalHeightForPercentages() const; |
77 | 76 |
78 float zoomFactor() const; | 77 float zoomFactor() const; |
79 | 78 |
80 FrameView* frameView() const { return m_frameView; } | 79 FrameView* frameView() const { return m_frameView; } |
81 | 80 |
82 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
paintInvalidationContainer, LayoutRect&, bool fixed = false, const PaintInvalid
ationState* = 0) const OVERRIDE; | 81 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
paintInvalidationContainer, LayoutRect&, bool fixed = false) const OVERRIDE; |
83 void repaintViewRectangle(const LayoutRect&) const; | 82 void repaintViewRectangle(const LayoutRect&) const; |
84 | 83 |
85 void repaintViewAndCompositedLayers(); | 84 void repaintViewAndCompositedLayers(); |
86 | 85 |
87 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE; | 86 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE; |
88 virtual void paintBoxDecorationBackground(PaintInfo&, const LayoutPoint&) OV
ERRIDE; | 87 virtual void paintBoxDecorationBackground(PaintInfo&, const LayoutPoint&) OV
ERRIDE; |
89 | 88 |
90 enum SelectionRepaintMode { RepaintNewXOROld, RepaintNewMinusOld, RepaintNot
hing }; | 89 enum SelectionRepaintMode { RepaintNewXOROld, RepaintNewMinusOld, RepaintNot
hing }; |
91 void setSelection(RenderObject* start, int startPos, RenderObject* end, int
endPos, SelectionRepaintMode = RepaintNewXOROld); | 90 void setSelection(RenderObject* start, int startPos, RenderObject* end, int
endPos, SelectionRepaintMode = RepaintNewXOROld); |
92 void getSelection(RenderObject*& startRenderer, int& startOffset, RenderObje
ct*& endRenderer, int& endOffset) const; | 91 void getSelection(RenderObject*& startRenderer, int& startOffset, RenderObje
ct*& endRenderer, int& endOffset) const; |
93 void clearSelection(); | 92 void clearSelection(); |
94 RenderObject* selectionStart() const { return m_selectionStart; } | 93 RenderObject* selectionStart() const { return m_selectionStart; } |
95 RenderObject* selectionEnd() const { return m_selectionEnd; } | 94 RenderObject* selectionEnd() const { return m_selectionEnd; } |
96 IntRect selectionBounds(bool clipToVisibleContent = true) const; | 95 IntRect selectionBounds(bool clipToVisibleContent = true) const; |
97 void selectionStartEnd(int& startPos, int& endPos) const; | 96 void selectionStartEnd(int& startPos, int& endPos) const; |
98 void repaintSelection() const; | 97 void repaintSelection() const; |
99 | 98 |
100 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO
ffset) const OVERRIDE; | 99 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO
ffset) const OVERRIDE; |
101 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRID
E; | 100 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRID
E; |
102 | 101 |
103 virtual LayoutRect viewRect() const OVERRIDE; | 102 virtual LayoutRect viewRect() const OVERRIDE; |
104 | 103 |
105 bool shouldDoFullRepaintForNextLayout() const; | 104 bool shouldDoFullRepaintForNextLayout() const; |
106 bool doingFullRepaint() const { return m_frameView->needsFullPaintInvalidati
on(); } | 105 bool doingFullRepaint() const { return m_frameView->needsFullPaintInvalidati
on(); } |
107 | 106 |
| 107 // Returns true if layoutState should be used for its cached offset and clip
. |
| 108 bool layoutStateCachedOffsetsEnabled() const { return m_layoutState && m_lay
outState->cachedOffsetsEnabled(); } |
108 LayoutState* layoutState() const { return m_layoutState; } | 109 LayoutState* layoutState() const { return m_layoutState; } |
109 | 110 |
| 111 bool canMapUsingLayoutStateForContainer(const RenderObject* repaintContainer
) const |
| 112 { |
| 113 // FIXME: LayoutState should be enabled for other repaint containers tha
n the RenderView. crbug.com/363834 |
| 114 return layoutStateCachedOffsetsEnabled() && (repaintContainer == this); |
| 115 } |
| 116 |
110 virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&) OVERRID
E; | 117 virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&) OVERRID
E; |
111 | 118 |
112 LayoutUnit pageLogicalHeight() const { return m_pageLogicalHeight; } | 119 LayoutUnit pageLogicalHeight() const { return m_pageLogicalHeight; } |
113 void setPageLogicalHeight(LayoutUnit height) | 120 void setPageLogicalHeight(LayoutUnit height) |
114 { | 121 { |
115 if (m_pageLogicalHeight != height) { | 122 if (m_pageLogicalHeight != height) { |
116 m_pageLogicalHeight = height; | 123 m_pageLogicalHeight = height; |
117 m_pageLogicalHeightChanged = true; | 124 m_pageLogicalHeightChanged = true; |
118 } | 125 } |
119 } | 126 } |
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150 | 157 |
151 virtual bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect)
const OVERRIDE; | 158 virtual bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect)
const OVERRIDE; |
152 | 159 |
153 double layoutViewportWidth() const; | 160 double layoutViewportWidth() const; |
154 double layoutViewportHeight() const; | 161 double layoutViewportHeight() const; |
155 | 162 |
156 void pushLayoutState(LayoutState&); | 163 void pushLayoutState(LayoutState&); |
157 void popLayoutState(); | 164 void popLayoutState(); |
158 | 165 |
159 private: | 166 private: |
160 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai
ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed =
0, const PaintInvalidationState* = 0) const OVERRIDE; | 167 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai
ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed =
0) const OVERRIDE; |
161 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj
ect* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE; | 168 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj
ect* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE; |
162 virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) c
onst OVERRIDE; | 169 virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) c
onst OVERRIDE; |
163 virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint&
layerOffset) const OVERRIDE; | 170 virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint&
layerOffset) const OVERRIDE; |
164 | 171 |
165 virtual void invalidateTreeAfterLayout(const PaintInvalidationState&) OVERRI
DE FINAL; | 172 virtual void invalidateTreeAfterLayout(const RenderLayerModelObject& paintIn
validationContainer) OVERRIDE FINAL; |
166 | 173 |
167 bool shouldRepaint(const LayoutRect&) const; | 174 bool shouldRepaint(const LayoutRect&) const; |
168 | 175 |
169 bool rootFillsViewportBackground(RenderBox* rootBox) const; | 176 bool rootFillsViewportBackground(RenderBox* rootBox) const; |
170 | 177 |
171 void layoutContent(); | 178 void layoutContent(); |
172 #ifndef NDEBUG | 179 #ifndef NDEBUG |
173 void checkLayoutState(); | 180 void checkLayoutState(); |
174 #endif | 181 #endif |
175 | 182 |
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206 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderView, isRenderView()); | 213 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderView, isRenderView()); |
207 | 214 |
208 // Suspends the LayoutState cached offset and clipRect optimization. Used under
transforms | 215 // Suspends the LayoutState cached offset and clipRect optimization. Used under
transforms |
209 // that cannot be represented by LayoutState (common in SVG) and when manipulati
ng the render | 216 // that cannot be represented by LayoutState (common in SVG) and when manipulati
ng the render |
210 // tree during layout in ways that can trigger repaint of a non-child (e.g. when
a list item | 217 // tree during layout in ways that can trigger repaint of a non-child (e.g. when
a list item |
211 // moves its list marker around). Note that even when disabled, LayoutState is s
till used to | 218 // moves its list marker around). Note that even when disabled, LayoutState is s
till used to |
212 // store layoutDelta. | 219 // store layoutDelta. |
213 class ForceHorriblySlowRectMapping { | 220 class ForceHorriblySlowRectMapping { |
214 WTF_MAKE_NONCOPYABLE(ForceHorriblySlowRectMapping); | 221 WTF_MAKE_NONCOPYABLE(ForceHorriblySlowRectMapping); |
215 public: | 222 public: |
216 ForceHorriblySlowRectMapping(const PaintInvalidationState* paintInvalidation
State) | 223 ForceHorriblySlowRectMapping(const RenderObject& root) |
217 : m_paintInvalidationState(paintInvalidationState) | 224 : m_view(*root.view()) |
218 , m_didDisable(m_paintInvalidationState && m_paintInvalidationState->cac
hedOffsetsEnabled()) | 225 , m_didDisable(m_view.layoutState() && m_view.layoutState()->cachedOffse
tsEnabled()) |
219 { | 226 { |
220 if (m_paintInvalidationState) | 227 if (m_view.layoutState()) |
221 m_paintInvalidationState->m_cachedOffsetsEnabled = false; | 228 m_view.layoutState()->m_cachedOffsetsEnabled = false; |
| 229 #if ASSERT_ENABLED |
| 230 m_layoutState = m_view.layoutState(); |
| 231 #endif |
222 } | 232 } |
223 | 233 |
224 ~ForceHorriblySlowRectMapping() | 234 ~ForceHorriblySlowRectMapping() |
225 { | 235 { |
| 236 ASSERT(m_view.layoutState() == m_layoutState); |
226 if (m_didDisable) | 237 if (m_didDisable) |
227 m_paintInvalidationState->m_cachedOffsetsEnabled = true; | 238 m_view.layoutState()->m_cachedOffsetsEnabled = true; |
228 } | 239 } |
229 private: | 240 private: |
230 const PaintInvalidationState* m_paintInvalidationState; | 241 RenderView& m_view; |
231 bool m_didDisable; | 242 bool m_didDisable; |
| 243 #if ASSERT_ENABLED |
| 244 LayoutState* m_layoutState; |
| 245 #endif |
232 }; | 246 }; |
233 | 247 |
234 } // namespace WebCore | 248 } // namespace WebCore |
235 | 249 |
236 #endif // RenderView_h | 250 #endif // RenderView_h |
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