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1 /* | 1 /* |
2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. |
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
4 * | 4 * |
5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. | 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
6 * | 6 * |
7 * Other contributors: | 7 * Other contributors: |
8 * Robert O'Callahan <roc+@cs.cmu.edu> | 8 * Robert O'Callahan <roc+@cs.cmu.edu> |
9 * David Baron <dbaron@fas.harvard.edu> | 9 * David Baron <dbaron@fas.harvard.edu> |
10 * Christian Biesinger <cbiesinger@web.de> | 10 * Christian Biesinger <cbiesinger@web.de> |
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337 bool clipsCompositingDescendantsWithBorderRadius() const; | 337 bool clipsCompositingDescendantsWithBorderRadius() const; |
338 | 338 |
339 RenderLayer* scrollParent() const | 339 RenderLayer* scrollParent() const |
340 { | 340 { |
341 return const_cast<RenderLayer*>(compositingInputs().scrollParent); | 341 return const_cast<RenderLayer*>(compositingInputs().scrollParent); |
342 } | 342 } |
343 | 343 |
344 // Computes the position of the given render object in the space of |paintIn
validationContainer|. | 344 // Computes the position of the given render object in the space of |paintIn
validationContainer|. |
345 // FIXME: invert the logic to have paint invalidation containers take care o
f painting objects into them, rather than the reverse. | 345 // FIXME: invert the logic to have paint invalidation containers take care o
f painting objects into them, rather than the reverse. |
346 // This will allow us to clean up this static method messiness. | 346 // This will allow us to clean up this static method messiness. |
347 static LayoutPoint positionFromPaintInvalidationContainer(const RenderObject
*, const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalida
tionState* = 0); | 347 static LayoutPoint positionFromPaintInvalidationContainer(const RenderObject
*, const RenderLayerModelObject* paintInvalidationContainer); |
348 | 348 |
349 static void mapRectToPaintBackingCoordinates(const RenderLayerModelObject* p
aintInvalidationContainer, LayoutRect&); | 349 static void mapRectToPaintBackingCoordinates(const RenderLayerModelObject* p
aintInvalidationContainer, LayoutRect&); |
350 | 350 |
351 // Adjusts the given rect (in the coordinate space of the RenderObject) to t
he coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing. | 351 // Adjusts the given rect (in the coordinate space of the RenderObject) to t
he coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing. |
352 static void mapRectToPaintInvalidationBacking(const RenderObject*, const Ren
derLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalid
ationState* = 0); | 352 static void mapRectToPaintInvalidationBacking(const RenderObject*, const Ren
derLayerModelObject* paintInvalidationContainer, LayoutRect&); |
353 | 353 |
354 // Computes the bounding paint invalidation rect for |renderObject|, in the
coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing. | 354 // Computes the bounding paint invalidation rect for |renderObject|, in the
coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing. |
355 static LayoutRect computePaintInvalidationRect(const RenderObject*, const Re
nderLayer* paintInvalidationContainer, const PaintInvalidationState* = 0); | 355 static LayoutRect computePaintInvalidationRect(const RenderObject*, const Re
nderLayer* paintInvalidationContainer); |
356 | 356 |
357 bool paintsWithTransparency(PaintBehavior paintBehavior) const | 357 bool paintsWithTransparency(PaintBehavior paintBehavior) const |
358 { | 358 { |
359 return isTransparent() && ((paintBehavior & PaintBehaviorFlattenComposit
ingLayers) || compositingState() != PaintsIntoOwnBacking); | 359 return isTransparent() && ((paintBehavior & PaintBehaviorFlattenComposit
ingLayers) || compositingState() != PaintsIntoOwnBacking); |
360 } | 360 } |
361 | 361 |
362 bool paintsWithTransform(PaintBehavior) const; | 362 bool paintsWithTransform(PaintBehavior) const; |
363 | 363 |
364 // Returns true if background phase is painted opaque in the given rect. | 364 // Returns true if background phase is painted opaque in the given rect. |
365 // The query rect is given in local coordinates. | 365 // The query rect is given in local coordinates. |
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720 | 720 |
721 } // namespace WebCore | 721 } // namespace WebCore |
722 | 722 |
723 #ifndef NDEBUG | 723 #ifndef NDEBUG |
724 // Outside the WebCore namespace for ease of invocation from gdb. | 724 // Outside the WebCore namespace for ease of invocation from gdb. |
725 void showLayerTree(const WebCore::RenderLayer*); | 725 void showLayerTree(const WebCore::RenderLayer*); |
726 void showLayerTree(const WebCore::RenderObject*); | 726 void showLayerTree(const WebCore::RenderObject*); |
727 #endif | 727 #endif |
728 | 728 |
729 #endif // RenderLayer_h | 729 #endif // RenderLayer_h |
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