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1 /* | 1 /* |
2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights
reserved. | 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights
reserved. |
3 * | 3 * |
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. | 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
5 * | 5 * |
6 * Other contributors: | 6 * Other contributors: |
7 * Robert O'Callahan <roc+@cs.cmu.edu> | 7 * Robert O'Callahan <roc+@cs.cmu.edu> |
8 * David Baron <dbaron@fas.harvard.edu> | 8 * David Baron <dbaron@fas.harvard.edu> |
9 * Christian Biesinger <cbiesinger@web.de> | 9 * Christian Biesinger <cbiesinger@web.de> |
10 * Randall Jesup <rjesup@wgate.com> | 10 * Randall Jesup <rjesup@wgate.com> |
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545 for (RenderLayer* curr = parent(); curr; curr = curr->parent()) { | 545 for (RenderLayer* curr = parent(); curr; curr = curr->parent()) { |
546 if (curr->renderer()->hasColumns()) { | 546 if (curr->renderer()->hasColumns()) { |
547 m_isPaginated = checkContainingBlockChainForPagination(renderer(), c
urr->renderBox()); | 547 m_isPaginated = checkContainingBlockChainForPagination(renderer(), c
urr->renderBox()); |
548 return; | 548 return; |
549 } | 549 } |
550 if (curr->stackingNode() == ancestorStackingContextNode) | 550 if (curr->stackingNode() == ancestorStackingContextNode) |
551 return; | 551 return; |
552 } | 552 } |
553 } | 553 } |
554 | 554 |
555 LayoutPoint RenderLayer::positionFromPaintInvalidationContainer(const RenderObje
ct* renderObject, const RenderLayerModelObject* paintInvalidationContainer, cons
t PaintInvalidationState* paintInvalidationState) | 555 LayoutPoint RenderLayer::positionFromPaintInvalidationContainer(const RenderObje
ct* renderObject, const RenderLayerModelObject* paintInvalidationContainer) |
556 { | 556 { |
557 if (!paintInvalidationContainer || !paintInvalidationContainer->layer()->gro
upedMapping()) | 557 if (!paintInvalidationContainer || !paintInvalidationContainer->layer()->gro
upedMapping()) |
558 return renderObject->positionFromPaintInvalidationContainer(paintInvalid
ationContainer, paintInvalidationState); | 558 return renderObject->positionFromPaintInvalidationContainer(paintInvalid
ationContainer); |
559 | 559 |
560 RenderLayerModelObject* transformedAncestor = paintInvalidationContainer->la
yer()->enclosingTransformedAncestor()->renderer(); | 560 RenderLayerModelObject* transformedAncestor = paintInvalidationContainer->la
yer()->enclosingTransformedAncestor()->renderer(); |
561 if (!transformedAncestor) | 561 if (!transformedAncestor) |
562 return renderObject->positionFromPaintInvalidationContainer(paintInvalid
ationContainer, paintInvalidationState); | 562 return renderObject->positionFromPaintInvalidationContainer(paintInvalid
ationContainer); |
563 | 563 |
564 LayoutPoint point = renderObject->positionFromPaintInvalidationContainer(tra
nsformedAncestor, paintInvalidationState); | 564 // If the transformedAncestor is actually the RenderView, we might get |
| 565 // confused and think that we can use LayoutState. Ideally, we'd made |
| 566 // LayoutState work for all composited layers as well, but until then |
| 567 // we need to disable LayoutState for squashed layers. |
| 568 ForceHorriblySlowRectMapping slowRectMapping(*transformedAncestor); |
| 569 |
| 570 LayoutPoint point = renderObject->positionFromPaintInvalidationContainer(tra
nsformedAncestor); |
565 point.moveBy(-paintInvalidationContainer->layer()->groupedMapping()->squashi
ngOffsetFromTransformedAncestor()); | 571 point.moveBy(-paintInvalidationContainer->layer()->groupedMapping()->squashi
ngOffsetFromTransformedAncestor()); |
566 return point; | 572 return point; |
567 } | 573 } |
568 | 574 |
569 void RenderLayer::mapRectToPaintBackingCoordinates(const RenderLayerModelObject*
paintInvalidationContainer, LayoutRect& rect) | 575 void RenderLayer::mapRectToPaintBackingCoordinates(const RenderLayerModelObject*
paintInvalidationContainer, LayoutRect& rect) |
570 { | 576 { |
| 577 |
571 RenderLayer* paintInvalidationLayer = paintInvalidationContainer->layer(); | 578 RenderLayer* paintInvalidationLayer = paintInvalidationContainer->layer(); |
572 if (!paintInvalidationLayer->groupedMapping()) { | 579 if (!paintInvalidationLayer->groupedMapping()) { |
573 rect.move(paintInvalidationLayer->compositedLayerMapping()->contentOffse
tInCompositingLayer()); | 580 rect.move(paintInvalidationLayer->compositedLayerMapping()->contentOffse
tInCompositingLayer()); |
574 return; | 581 return; |
575 } | 582 } |
576 | 583 |
577 RenderLayerModelObject* transformedAncestor = paintInvalidationLayer->enclos
ingTransformedAncestor()->renderer(); | 584 RenderLayerModelObject* transformedAncestor = paintInvalidationLayer->enclos
ingTransformedAncestor()->renderer(); |
578 if (!transformedAncestor) | 585 if (!transformedAncestor) |
579 return; | 586 return; |
580 | 587 |
| 588 // If the transformedAncestor is actually the RenderView, we might get |
| 589 // confused and think that we can use LayoutState. Ideally, we'd made |
| 590 // LayoutState work for all composited layers as well, but until then |
| 591 // we need to disable LayoutState for squashed layers. |
| 592 ForceHorriblySlowRectMapping slowRectMapping(*transformedAncestor); |
| 593 |
581 // |repaintContainer| may have a local 2D transform on it, so take that into
account when mapping into the space of the | 594 // |repaintContainer| may have a local 2D transform on it, so take that into
account when mapping into the space of the |
582 // transformed ancestor. | 595 // transformed ancestor. |
583 rect = LayoutRect(paintInvalidationContainer->localToContainerQuad(FloatRect
(rect), transformedAncestor).boundingBox()); | 596 rect = LayoutRect(paintInvalidationContainer->localToContainerQuad(FloatRect
(rect), transformedAncestor).boundingBox()); |
584 | 597 |
585 rect.moveBy(-paintInvalidationLayer->groupedMapping()->squashingOffsetFromTr
ansformedAncestor()); | 598 rect.moveBy(-paintInvalidationLayer->groupedMapping()->squashingOffsetFromTr
ansformedAncestor()); |
586 } | 599 } |
587 | 600 |
588 void RenderLayer::mapRectToPaintInvalidationBacking(const RenderObject* renderOb
ject, const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect
, const PaintInvalidationState* paintInvalidationState) | 601 void RenderLayer::mapRectToPaintInvalidationBacking(const RenderObject* renderOb
ject, const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect
) |
589 { | 602 { |
590 if (!paintInvalidationContainer->layer()->groupedMapping()) { | 603 if (!paintInvalidationContainer->layer()->groupedMapping()) { |
591 renderObject->mapRectToPaintInvalidationBacking(paintInvalidationContain
er, rect, paintInvalidationState); | 604 renderObject->mapRectToPaintInvalidationBacking(paintInvalidationContain
er, rect); |
592 return; | 605 return; |
593 } | 606 } |
594 | 607 |
595 // This code adjusts the repaint rectangle to be in the space of the transfo
rmed ancestor of the grouped (i.e. squashed) | 608 // This code adjusts the repaint rectangle to be in the space of the transfo
rmed ancestor of the grouped (i.e. squashed) |
596 // layer. This is because all layers that squash together need to repaint w.
r.t. a single container that is | 609 // layer. This is because all layers that squash together need to repaint w.
r.t. a single container that is |
597 // an ancestor of all of them, in order to properly take into account any lo
cal transforms etc. | 610 // an ancestor of all of them, in order to properly take into account any lo
cal transforms etc. |
598 // FIXME: remove this special-case code that works around the repainting cod
e structure. | 611 // FIXME: remove this special-case code that works around the repainting cod
e structure. |
599 renderObject->mapRectToPaintInvalidationBacking(paintInvalidationContainer,
rect, paintInvalidationState); | 612 renderObject->mapRectToPaintInvalidationBacking(paintInvalidationContainer,
rect); |
600 | 613 |
601 RenderLayer::mapRectToPaintBackingCoordinates(paintInvalidationContainer, re
ct); | 614 RenderLayer::mapRectToPaintBackingCoordinates(paintInvalidationContainer, re
ct); |
602 } | 615 } |
603 | 616 |
604 LayoutRect RenderLayer::computePaintInvalidationRect(const RenderObject* renderO
bject, const RenderLayer* paintInvalidationContainer, const PaintInvalidationSta
te* paintInvalidationState) | 617 LayoutRect RenderLayer::computePaintInvalidationRect(const RenderObject* renderO
bject, const RenderLayer* paintInvalidationContainer) |
605 { | 618 { |
606 if (!paintInvalidationContainer->groupedMapping()) | 619 if (!paintInvalidationContainer->groupedMapping()) |
607 return renderObject->computePaintInvalidationRect(paintInvalidationConta
iner->renderer()); | 620 return renderObject->computePaintInvalidationRect(paintInvalidationConta
iner->renderer()); |
608 LayoutRect rect = renderObject->clippedOverflowRectForPaintInvalidation(pain
tInvalidationContainer->renderer()); | 621 LayoutRect rect = renderObject->clippedOverflowRectForPaintInvalidation(pain
tInvalidationContainer->renderer()); |
609 mapRectToPaintInvalidationBacking(paintInvalidationContainer->renderer(), pa
intInvalidationContainer->renderer(), rect, paintInvalidationState); | 622 mapRectToPaintInvalidationBacking(paintInvalidationContainer->renderer(), pa
intInvalidationContainer->renderer(), rect); |
610 return rect; | 623 return rect; |
611 } | 624 } |
612 | 625 |
613 void RenderLayer::setHasVisibleContent() | 626 void RenderLayer::setHasVisibleContent() |
614 { | 627 { |
615 if (m_hasVisibleContent && !m_visibleContentStatusDirty) { | 628 if (m_hasVisibleContent && !m_visibleContentStatusDirty) { |
616 ASSERT(!parent() || parent()->hasVisibleDescendant()); | 629 ASSERT(!parent() || parent()->hasVisibleDescendant()); |
617 return; | 630 return; |
618 } | 631 } |
619 | 632 |
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3776 } | 3789 } |
3777 } | 3790 } |
3778 | 3791 |
3779 void showLayerTree(const WebCore::RenderObject* renderer) | 3792 void showLayerTree(const WebCore::RenderObject* renderer) |
3780 { | 3793 { |
3781 if (!renderer) | 3794 if (!renderer) |
3782 return; | 3795 return; |
3783 showLayerTree(renderer->enclosingLayer()); | 3796 showLayerTree(renderer->enclosingLayer()); |
3784 } | 3797 } |
3785 #endif | 3798 #endif |
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