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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 #ifndef ANGLEInstancedArrays_h | 30 #ifndef ANGLEInstancedArrays_h |
31 #define ANGLEInstancedArrays_h | 31 #define ANGLEInstancedArrays_h |
32 | 32 |
33 #include "bindings/v8/ScriptWrappable.h" | 33 #include "bindings/v8/ScriptWrappable.h" |
34 #include "core/html/canvas/WebGLExtension.h" | 34 #include "core/html/canvas/WebGLExtension.h" |
35 #include "core/platform/graphics/GraphicsTypes3D.h" | 35 #include "platform/graphics/GraphicsTypes3D.h" |
36 #include "wtf/PassRefPtr.h" | 36 #include "wtf/PassRefPtr.h" |
37 | 37 |
38 namespace WebCore { | 38 namespace WebCore { |
39 | 39 |
40 class WebGLRenderingContext; | 40 class WebGLRenderingContext; |
41 | 41 |
42 class ANGLEInstancedArrays : public WebGLExtension, public ScriptWrappable { | 42 class ANGLEInstancedArrays : public WebGLExtension, public ScriptWrappable { |
43 public: | 43 public: |
44 static PassRefPtr<ANGLEInstancedArrays> create(WebGLRenderingContext*); | 44 static PassRefPtr<ANGLEInstancedArrays> create(WebGLRenderingContext*); |
45 static bool supported(WebGLRenderingContext*); | 45 static bool supported(WebGLRenderingContext*); |
46 static const char* extensionName(); | 46 static const char* extensionName(); |
47 | 47 |
48 virtual ~ANGLEInstancedArrays(); | 48 virtual ~ANGLEInstancedArrays(); |
49 virtual ExtensionName name() const; | 49 virtual ExtensionName name() const; |
50 | 50 |
51 void drawArraysInstancedANGLE(GC3Denum mode, GC3Dint first, GC3Dsizei count,
GC3Dsizei primcount); | 51 void drawArraysInstancedANGLE(GC3Denum mode, GC3Dint first, GC3Dsizei count,
GC3Dsizei primcount); |
52 void drawElementsInstancedANGLE(GC3Denum mode, GC3Dsizei count, GC3Denum typ
e, GC3Dintptr offset, GC3Dsizei primcount); | 52 void drawElementsInstancedANGLE(GC3Denum mode, GC3Dsizei count, GC3Denum typ
e, GC3Dintptr offset, GC3Dsizei primcount); |
53 void vertexAttribDivisorANGLE(GC3Duint index, GC3Duint divisor); | 53 void vertexAttribDivisorANGLE(GC3Duint index, GC3Duint divisor); |
54 | 54 |
55 private: | 55 private: |
56 ANGLEInstancedArrays(WebGLRenderingContext*); | 56 ANGLEInstancedArrays(WebGLRenderingContext*); |
57 }; | 57 }; |
58 | 58 |
59 } // namespace WebCore | 59 } // namespace WebCore |
60 | 60 |
61 #endif // ANGLEInstancedArrays_h | 61 #endif // ANGLEInstancedArrays_h |
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