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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGradientShaderPriv.h" | 8 #include "SkGradientShaderPriv.h" |
9 #include "SkLinearGradient.h" | 9 #include "SkLinearGradient.h" |
10 #include "SkRadialGradient.h" | 10 #include "SkRadialGradient.h" |
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152 fCache32 = NULL; | 152 fCache32 = NULL; |
153 fCache32PixelRef = NULL; | 153 fCache32PixelRef = NULL; |
154 | 154 |
155 int colorCount = fColorCount = buffer.getArrayCount(); | 155 int colorCount = fColorCount = buffer.getArrayCount(); |
156 if (colorCount > kColorStorageCount) { | 156 if (colorCount > kColorStorageCount) { |
157 size_t size = sizeof(SkColor) + sizeof(SkPMColor) + sizeof(Rec); | 157 size_t size = sizeof(SkColor) + sizeof(SkPMColor) + sizeof(Rec); |
158 fOrigColors = (SkColor*)sk_malloc_throw(size * colorCount); | 158 fOrigColors = (SkColor*)sk_malloc_throw(size * colorCount); |
159 } else { | 159 } else { |
160 fOrigColors = fStorage; | 160 fOrigColors = fStorage; |
161 } | 161 } |
162 buffer.readColorArray(fOrigColors); | 162 buffer.readColorArray(fOrigColors, colorCount); |
163 | 163 |
164 { | 164 { |
165 uint32_t packed = buffer.readUInt(); | 165 uint32_t packed = buffer.readUInt(); |
166 fGradFlags = SkToU8(unpack_flags(packed)); | 166 fGradFlags = SkToU8(unpack_flags(packed)); |
167 fTileMode = unpack_mode(packed); | 167 fTileMode = unpack_mode(packed); |
168 } | 168 } |
169 fTileProc = gTileProcs[fTileMode]; | 169 fTileProc = gTileProcs[fTileMode]; |
170 fRecs = (Rec*)(fOrigColors + colorCount); | 170 fRecs = (Rec*)(fOrigColors + colorCount); |
171 if (colorCount > 2) { | 171 if (colorCount > 2) { |
172 Rec* recs = fRecs; | 172 Rec* recs = fRecs; |
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1133 (*stops)[i] = stop; | 1133 (*stops)[i] = stop; |
1134 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; | 1134 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; |
1135 } | 1135 } |
1136 } | 1136 } |
1137 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); | 1137 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); |
1138 | 1138 |
1139 return outColors; | 1139 return outColors; |
1140 } | 1140 } |
1141 | 1141 |
1142 #endif | 1142 #endif |
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