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Unified Diff: cc/resources/tile_manager.cc

Issue 377793003: Consider occluded tiles during eviction with occluded as Tile property. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Address feedback Created 6 years, 5 months ago
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« cc/layers/picture_layer_impl_unittest.cc ('K') | « cc/resources/tile.h ('k') | no next file » | no next file with comments »
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Index: cc/resources/tile_manager.cc
diff --git a/cc/resources/tile_manager.cc b/cc/resources/tile_manager.cc
index d508f6a0a17a5639290949fb9cf083eb4ffb6e10..3d03f5e927a158424b9a908845978ffcd7d27d5d 100644
--- a/cc/resources/tile_manager.cc
+++ b/cc/resources/tile_manager.cc
@@ -1533,12 +1533,16 @@ bool TileManager::EvictionTileIterator::EvictionOrderComparator::operator()(
// Now we have to return true iff b is lower priority than a.
- // If the bin is the same but the resolution is not, then the order will be
- // determined by whether we prioritize low res or not.
+ // If the priority bin differs, b is lower priority if it has the higher
+ // priority bin.
+ if (a_priority.priority_bin != b_priority.priority_bin)
+ return b_priority.priority_bin > a_priority.priority_bin;
+
+ // Otherwise if the resolution differs, then the order will be determined by
+ // whether we prioritize low res or not.
// TODO(vmpstr): Remove this when TilePriority is no longer a member of Tile
// class but instead produced by the iterators.
- if (b_priority.priority_bin == a_priority.priority_bin &&
- b_priority.resolution != a_priority.resolution) {
+ if (b_priority.resolution != a_priority.resolution) {
// Non ideal resolution should be sorted higher than other resolutions.
if (a_priority.resolution == NON_IDEAL_RESOLUTION)
return false;
@@ -1551,7 +1555,17 @@ bool TileManager::EvictionTileIterator::EvictionOrderComparator::operator()(
return a_priority.resolution == HIGH_RESOLUTION;
}
- return a_priority.IsHigherPriorityThan(b_priority);
+
+ // Otherwise if the occlusion differs, b is lower priority if it is occluded.
+ bool a_is_occluded = a_tile->is_occluded_for_tree_priority(tree_priority_);
+ bool b_is_occluded = b_tile->is_occluded_for_tree_priority(tree_priority_);
+
+ if (a_is_occluded != b_is_occluded)
+ return b_is_occluded;
+
+ // Otherwise if the distance to visible differs, b is lower priorty if it is
vmpstr 2014/07/11 00:44:32 nit: you don't need the "if the distance to visibl
jbedley 2014/07/11 18:00:30 Done.
+ // farther from visible.
+ return b_priority.distance_to_visible > a_priority.distance_to_visible;
}
void TileManager::SetRasterizerForTesting(Rasterizer* rasterizer) {
« cc/layers/picture_layer_impl_unittest.cc ('K') | « cc/resources/tile.h ('k') | no next file » | no next file with comments »

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