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Side by Side Diff: tools/CopyTilesRenderer.h

Issue 377623002: Split SkPicturePlayback out of SkPictureData (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Add virtual dtor for SkPicturePlayback Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef CopyTilesRenderer_DEFINED 8 #ifndef CopyTilesRenderer_DEFINED
9 #define CopyTilesRenderer_DEFINED 9 #define CopyTilesRenderer_DEFINED
10 10
11 #include "PictureRenderer.h" 11 #include "PictureRenderer.h"
12 #include "SkTypes.h" 12 #include "SkTypes.h"
13 13
14 class SkPicture; 14 class SkPicture;
15 class SkString; 15 class SkString;
16 16
17 namespace sk_tools { 17 namespace sk_tools {
18 /** 18 /**
19 * PictureRenderer that draws the picture and then extracts it into tiles. For large pictures, 19 * PictureRenderer that draws the picture and then extracts it into tiles. For large pictures,
20 * it will divide the picture into large tiles and draw the picture once fo r each large tile. 20 * it will divide the picture into large tiles and draw the picture once fo r each large tile.
21 */ 21 */
22 class CopyTilesRenderer : public TiledPictureRenderer { 22 class CopyTilesRenderer : public TiledPictureRenderer {
23 23
24 public: 24 public:
25 CopyTilesRenderer(int x, int y); 25 CopyTilesRenderer(int x, int y);
26 virtual void init(SkPicture* pict, const SkString* writePath, const SkSt ring* mismatchPath, 26 virtual void init(const SkPicture* pict,
27 const SkString* writePath,
28 const SkString* mismatchPath,
27 const SkString* inputFilename, 29 const SkString* inputFilename,
28 bool useChecksumBasedFilenames) SK_OVERRIDE; 30 bool useChecksumBasedFilenames) SK_OVERRIDE;
29 31
30 /** 32 /**
31 * Similar to TiledPictureRenderer, this will draw a PNG for each tile. However, the 33 * Similar to TiledPictureRenderer, this will draw a PNG for each tile. However, the
32 * numbering (and actual tiles) will be different. 34 * numbering (and actual tiles) will be different.
33 */ 35 */
34 virtual bool render(SkBitmap** out) SK_OVERRIDE; 36 virtual bool render(SkBitmap** out) SK_OVERRIDE;
35 37
36 virtual bool supportsTimingIndividualTiles() SK_OVERRIDE { return false; } 38 virtual bool supportsTimingIndividualTiles() SK_OVERRIDE { return false; }
37 39
38 private: 40 private:
39 int fXTilesPerLargeTile; 41 int fXTilesPerLargeTile;
40 int fYTilesPerLargeTile; 42 int fYTilesPerLargeTile;
41 43
42 int fLargeTileWidth; 44 int fLargeTileWidth;
43 int fLargeTileHeight; 45 int fLargeTileHeight;
44 46
45 virtual SkString getConfigNameInternal() SK_OVERRIDE; 47 virtual SkString getConfigNameInternal() SK_OVERRIDE;
46 48
47 typedef TiledPictureRenderer INHERITED; 49 typedef TiledPictureRenderer INHERITED;
48 }; 50 };
49 } // sk_tools 51 } // sk_tools
50 #endif // CopyTilesRenderer_DEFINED 52 #endif // CopyTilesRenderer_DEFINED
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