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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef CopyTilesRenderer_DEFINED | 8 #ifndef CopyTilesRenderer_DEFINED |
9 #define CopyTilesRenderer_DEFINED | 9 #define CopyTilesRenderer_DEFINED |
10 | 10 |
11 #include "PictureRenderer.h" | 11 #include "PictureRenderer.h" |
12 #include "SkTypes.h" | 12 #include "SkTypes.h" |
13 | 13 |
14 class SkPicture; | 14 class SkPicture; |
15 class SkString; | 15 class SkString; |
16 | 16 |
17 namespace sk_tools { | 17 namespace sk_tools { |
18 /** | 18 /** |
19 * PictureRenderer that draws the picture and then extracts it into tiles.
For large pictures, | 19 * PictureRenderer that draws the picture and then extracts it into tiles.
For large pictures, |
20 * it will divide the picture into large tiles and draw the picture once fo
r each large tile. | 20 * it will divide the picture into large tiles and draw the picture once fo
r each large tile. |
21 */ | 21 */ |
22 class CopyTilesRenderer : public TiledPictureRenderer { | 22 class CopyTilesRenderer : public TiledPictureRenderer { |
23 | 23 |
24 public: | 24 public: |
25 CopyTilesRenderer(int x, int y); | 25 CopyTilesRenderer(int x, int y); |
26 virtual void init(SkPicture* pict, const SkString* writePath, const SkSt
ring* mismatchPath, | 26 virtual void init(const SkPicture* pict, |
| 27 const SkString* writePath, |
| 28 const SkString* mismatchPath, |
27 const SkString* inputFilename, | 29 const SkString* inputFilename, |
28 bool useChecksumBasedFilenames) SK_OVERRIDE; | 30 bool useChecksumBasedFilenames) SK_OVERRIDE; |
29 | 31 |
30 /** | 32 /** |
31 * Similar to TiledPictureRenderer, this will draw a PNG for each tile.
However, the | 33 * Similar to TiledPictureRenderer, this will draw a PNG for each tile.
However, the |
32 * numbering (and actual tiles) will be different. | 34 * numbering (and actual tiles) will be different. |
33 */ | 35 */ |
34 virtual bool render(SkBitmap** out) SK_OVERRIDE; | 36 virtual bool render(SkBitmap** out) SK_OVERRIDE; |
35 | 37 |
36 virtual bool supportsTimingIndividualTiles() SK_OVERRIDE { return false;
} | 38 virtual bool supportsTimingIndividualTiles() SK_OVERRIDE { return false;
} |
37 | 39 |
38 private: | 40 private: |
39 int fXTilesPerLargeTile; | 41 int fXTilesPerLargeTile; |
40 int fYTilesPerLargeTile; | 42 int fYTilesPerLargeTile; |
41 | 43 |
42 int fLargeTileWidth; | 44 int fLargeTileWidth; |
43 int fLargeTileHeight; | 45 int fLargeTileHeight; |
44 | 46 |
45 virtual SkString getConfigNameInternal() SK_OVERRIDE; | 47 virtual SkString getConfigNameInternal() SK_OVERRIDE; |
46 | 48 |
47 typedef TiledPictureRenderer INHERITED; | 49 typedef TiledPictureRenderer INHERITED; |
48 }; | 50 }; |
49 } // sk_tools | 51 } // sk_tools |
50 #endif // CopyTilesRenderer_DEFINED | 52 #endif // CopyTilesRenderer_DEFINED |
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