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Unified Diff: include/gpu/GrEffect.h

Issue 377503004: Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. (Closed) Base URL: https://skia.googlesource.com/skia.git@no_ref
Patch Set: Update YUV effect to reflect these changes. Created 6 years, 5 months ago
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Index: include/gpu/GrEffect.h
diff --git a/include/gpu/GrEffect.h b/include/gpu/GrEffect.h
index 5fed5329fb3ade31c6083444488d7e4ac345f5f3..978ad3a6a661a5fd41d1d463a0b372996921060c 100644
--- a/include/gpu/GrEffect.h
+++ b/include/gpu/GrEffect.h
@@ -21,66 +21,17 @@ class GrEffect;
class GrVertexEffect;
class SkString;
-/**
- * A Wrapper class for GrEffect. Its ref-count will track owners that may use effects to enqueue
- * new draw operations separately from ownership within a deferred drawing queue. When the
- * GrEffectRef ref count reaches zero the scratch GrResources owned by the effect can be recycled
- * in service of later draws. However, the deferred draw queue may still own direct references to
- * the underlying GrEffect.
- *
- * GrEffectRefs created by new are placed in a per-thread managed pool. The pool is destroyed when
- * the thread ends. Therefore, all dynamically allocated GrEffectRefs must be unreffed before thread
- * termination.
- */
-class GrEffectRef : public SkRefCnt {
-public:
- SK_DECLARE_INST_COUNT(GrEffectRef);
- virtual ~GrEffectRef();
-
- GrEffect* get() { return fEffect; }
- const GrEffect* get() const { return fEffect; }
-
- const GrEffect* operator-> () { return fEffect; }
- const GrEffect* operator-> () const { return fEffect; }
-
- void* operator new(size_t size);
- void operator delete(void* target);
-
- void* operator new(size_t size, void* placement) {
- return ::operator new(size, placement);
- }
- void operator delete(void* target, void* placement) {
- ::operator delete(target, placement);
- }
-
-private:
- friend class GrEffect; // to construct these
-
- explicit GrEffectRef(GrEffect* effect);
-
- GrEffect* fEffect;
-
- typedef SkRefCnt INHERITED;
-};
-
/** Provides custom vertex shader, fragment shader, uniform data for a particular stage of the
Ganesh shading pipeline.
Subclasses must have a function that produces a human-readable name:
static const char* Name();
GrEffect objects *must* be immutable: after being constructed, their fields may not change.
- GrEffect subclass objects should be created by factory functions that return GrEffectRef.
- There is no public way to wrap a GrEffect in a GrEffectRef. Thus, a factory should be a static
- member function of a GrEffect subclass.
-
- Because almost no code should ever handle a GrEffect directly outside of a GrEffectRef, we
- privately inherit from SkRefCnt to help prevent accidental direct ref'ing/unref'ing of effects.
-
- Dynamically allocated GrEffects and their corresponding GrEffectRefs are managed by a per-thread
- memory pool. The ref count of an effect must reach 0 before the thread terminates and the pool
- is destroyed. To create a static effect use the macro GR_CREATE_STATIC_EFFECT declared below.
+ Dynamically allocated GrEffects are managed by a per-thread memory pool. The ref count of an
+ effect must reach 0 before the thread terminates and the pool is destroyed. To create a static
+ effect use the macro GR_CREATE_STATIC_EFFECT declared below.
*/
-class GrEffect : private SkRefCnt {
+class GrEffect : public SkRefCnt {
public:
SK_DECLARE_INST_COUNT(GrEffect)
@@ -124,8 +75,17 @@ public:
computed by the GrBackendEffectFactory:
effectA.getFactory().glEffectKey(effectA) == effectB.getFactory().glEffectKey(effectB).
*/
- bool isEqual(const GrEffectRef& other) const {
- return this->isEqual(*other.get());
+ bool isEqual(const GrEffect& other) const {
+ if (&this->getFactory() != &other.getFactory()) {
+ return false;
+ }
+ bool result = this->onIsEqual(other);
+#ifdef SK_DEBUG
+ if (result) {
+ this->assertEquality(other);
+ }
+#endif
+ return result;
}
/** Human-meaningful string to identify this effect; may be embedded
@@ -185,24 +145,6 @@ public:
::operator delete(target, placement);
}
- /** These functions are used when recording effects into a deferred drawing queue. The inc call
- keeps the effect alive outside of GrEffectRef while allowing any resources owned by the
- effect to be returned to the cache for reuse. The dec call must balance the inc call. */
- void incDeferredRefCounts() const {
- this->ref();
- int count = fTextureAccesses.count();
- for (int t = 0; t < count; ++t) {
- fTextureAccesses[t]->getTexture()->incDeferredRefCount();
- }
- }
- void decDeferredRefCounts() const {
- int count = fTextureAccesses.count();
- for (int t = 0; t < count; ++t) {
- fTextureAccesses[t]->getTexture()->decDeferredRefCount();
- }
- this->unref();
- }
-
protected:
/**
* Subclasses call this from their constructor to register coordinate transformations. The
@@ -225,32 +167,18 @@ protected:
: fWillReadDstColor(false)
, fWillReadFragmentPosition(false)
, fWillUseInputColor(true)
- , fHasVertexCode(false)
- , fEffectRef(NULL) {}
+ , fHasVertexCode(false) {}
/** This should be called by GrEffect subclass factories. See the comment on AutoEffectUnref for
an example factory function. */
- static GrEffectRef* CreateEffectRef(GrEffect* effect) {
- if (NULL == effect->fEffectRef) {
- effect->fEffectRef = SkNEW_ARGS(GrEffectRef, (effect));
- } else {
- effect->fEffectRef->ref();
- }
- return effect->fEffectRef;
+ static GrEffect* CreateEffectRef(GrEffect* effect) {
+ return SkRef(effect);
}
- static const GrEffectRef* CreateEffectRef(const GrEffect* effect) {
+ static const GrEffect* CreateEffectRef(const GrEffect* effect) {
return CreateEffectRef(const_cast<GrEffect*>(effect));
}
- /** Used by GR_CREATE_STATIC_EFFECT below */
- static GrEffectRef* CreateStaticEffectRef(void* refStorage, GrEffect* effect) {
- SkASSERT(NULL == effect->fEffectRef);
- effect->fEffectRef = SkNEW_PLACEMENT_ARGS(refStorage, GrEffectRef, (effect));
- return effect->fEffectRef;
- }
-
-
/** Helper used in subclass factory functions to unref the effect after it has been wrapped in a
GrEffectRef. E.g.:
@@ -261,14 +189,7 @@ protected:
return CreateEffectRef(effect);
}
*/
- class AutoEffectUnref {
- public:
- AutoEffectUnref(GrEffect* effect) : fEffect(effect) { }
- ~AutoEffectUnref() { fEffect->unref(); }
- operator GrEffect*() { return fEffect; }
- private:
- GrEffect* fEffect;
- };
+ typedef SkAutoTUnref<GrEffect> AutoEffectUnref;
/** Helper for getting the GrEffect out of a GrEffectRef and down-casting to a GrEffect subclass
*/
@@ -299,19 +220,6 @@ protected:
void setWillNotUseInputColor() { fWillUseInputColor = false; }
private:
- bool isEqual(const GrEffect& other) const {
- if (&this->getFactory() != &other.getFactory()) {
- return false;
- }
- bool result = this->onIsEqual(other);
-#ifdef SK_DEBUG
- if (result) {
- this->assertEquality(other);
- }
-#endif
- return result;
- }
-
SkDEBUGCODE(void assertEquality(const GrEffect& other) const;)
/** Subclass implements this to support isEqual(). It will only be called if it is known that
@@ -319,12 +227,6 @@ private:
getFactory()).*/
virtual bool onIsEqual(const GrEffect& other) const = 0;
- void EffectRefDestroyed() { fEffectRef = NULL; }
-
- friend class GrEffectRef; // to call EffectRefDestroyed()
- friend class GrEffectStage; // to rewrap GrEffect in GrEffectRef when restoring an effect-stage
- // from deferred state, to call isEqual on naked GrEffects, and
- // to inc/dec deferred ref counts.
friend class GrVertexEffect; // to set fHasVertexCode and build fVertexAttribTypes.
SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms;
@@ -334,32 +236,20 @@ private:
bool fWillReadFragmentPosition;
bool fWillUseInputColor;
bool fHasVertexCode;
- GrEffectRef* fEffectRef;
typedef SkRefCnt INHERITED;
};
-inline GrEffectRef::GrEffectRef(GrEffect* effect) {
- SkASSERT(NULL != effect);
- effect->ref();
- fEffect = effect;
-}
+typedef GrEffect GrEffectRef;
/**
* This creates an effect outside of the effect memory pool. The effect's destructor will be called
- * at global destruction time. NAME will be the name of the created GrEffectRef.
+ * at global destruction time. NAME will be the name of the created GrEffect.
*/
#define GR_CREATE_STATIC_EFFECT(NAME, EFFECT_CLASS, ARGS) \
-enum { \
- k_##NAME##_EffectRefOffset = GR_CT_ALIGN_UP(sizeof(EFFECT_CLASS), 8), \
- k_##NAME##_StorageSize = k_##NAME##_EffectRefOffset + sizeof(GrEffectRef) \
-}; \
-static SkAlignedSStorage<k_##NAME##_StorageSize> g_##NAME##_Storage; \
-static void* NAME##_RefLocation = (char*)g_##NAME##_Storage.get() + k_##NAME##_EffectRefOffset; \
-static GrEffect* NAME##_Effect SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EFFECT_CLASS, ARGS);\
-static SkAutoTDestroy<GrEffect> NAME##_ad(NAME##_Effect); \
-static GrEffectRef* NAME(GrEffect::CreateStaticEffectRef(NAME##_RefLocation, NAME##_Effect)); \
-static SkAutoTDestroy<GrEffectRef> NAME##_Ref_ad(NAME)
+static SkAlignedSStorage<sizeof(EFFECT_CLASS)> g_##NAME##_Storage; \
+static GrEffect* NAME SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EFFECT_CLASS, ARGS); \
+static SkAutoTDestroy<GrEffect> NAME##_ad(NAME);
#endif
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