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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "GrPaint.h" | 9 #include "GrPaint.h" |
10 | 10 |
11 #include "GrBlend.h" | 11 #include "GrBlend.h" |
12 #include "effects/GrSimpleTextureEffect.h" | 12 #include "effects/GrSimpleTextureEffect.h" |
13 | 13 |
14 void GrPaint::addColorTextureEffect(GrTexture* texture, const SkMatrix& matrix)
{ | 14 void GrPaint::addColorTextureEffect(GrTexture* texture, const SkMatrix& matrix)
{ |
15 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix); | 15 this->addColorEffect(GrSimpleTextureEffect::Create(texture, matrix))->unref(
); |
16 this->addColorEffect(effect)->unref(); | |
17 } | 16 } |
18 | 17 |
19 void GrPaint::addCoverageTextureEffect(GrTexture* texture, const SkMatrix& matri
x) { | 18 void GrPaint::addCoverageTextureEffect(GrTexture* texture, const SkMatrix& matri
x) { |
20 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix); | 19 this->addCoverageEffect(GrSimpleTextureEffect::Create(texture, matrix))->unr
ef(); |
21 this->addCoverageEffect(effect)->unref(); | |
22 } | 20 } |
23 | 21 |
24 void GrPaint::addColorTextureEffect(GrTexture* texture, | 22 void GrPaint::addColorTextureEffect(GrTexture* texture, |
25 const SkMatrix& matrix, | 23 const SkMatrix& matrix, |
26 const GrTextureParams& params) { | 24 const GrTextureParams& params) { |
27 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params)
; | 25 this->addColorEffect(GrSimpleTextureEffect::Create(texture, matrix, params))
->unref(); |
28 this->addColorEffect(effect)->unref(); | |
29 } | 26 } |
30 | 27 |
31 void GrPaint::addCoverageTextureEffect(GrTexture* texture, | 28 void GrPaint::addCoverageTextureEffect(GrTexture* texture, |
32 const SkMatrix& matrix, | 29 const SkMatrix& matrix, |
33 const GrTextureParams& params) { | 30 const GrTextureParams& params) { |
34 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params)
; | 31 this->addCoverageEffect(GrSimpleTextureEffect::Create(texture, matrix, param
s))->unref(); |
35 this->addCoverageEffect(effect)->unref(); | |
36 } | 32 } |
37 | 33 |
38 bool GrPaint::isOpaque() const { | 34 bool GrPaint::isOpaque() const { |
39 return this->getOpaqueAndKnownColor(NULL, NULL); | 35 return this->getOpaqueAndKnownColor(NULL, NULL); |
40 } | 36 } |
41 | 37 |
42 bool GrPaint::isOpaqueAndConstantColor(GrColor* color) const { | 38 bool GrPaint::isOpaqueAndConstantColor(GrColor* color) const { |
43 GrColor tempColor; | 39 GrColor tempColor; |
44 uint32_t colorComps; | 40 uint32_t colorComps; |
45 if (this->getOpaqueAndKnownColor(&tempColor, &colorComps)) { | 41 if (this->getOpaqueAndKnownColor(&tempColor, &colorComps)) { |
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114 case kIConstA_GrBlendCoeff: | 110 case kIConstA_GrBlendCoeff: |
115 *solidColorKnownComponents = 0; | 111 *solidColorKnownComponents = 0; |
116 break; | 112 break; |
117 } | 113 } |
118 } else { | 114 } else { |
119 solidColorKnownComponents = 0; | 115 solidColorKnownComponents = 0; |
120 } | 116 } |
121 } | 117 } |
122 return opaque; | 118 return opaque; |
123 } | 119 } |
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