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Side by Side Diff: include/gpu/GrEffectStage.h

Issue 377503004: Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. (Closed) Base URL: https://skia.googlesource.com/skia.git@no_ref
Patch Set: Update YUV effect to reflect these changes. Created 6 years, 5 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 10
11 #ifndef GrEffectStage_DEFINED 11 #ifndef GrEffectStage_DEFINED
12 #define GrEffectStage_DEFINED 12 #define GrEffectStage_DEFINED
13 13
14 #include "GrBackendEffectFactory.h" 14 #include "GrBackendEffectFactory.h"
15 #include "GrEffect.h" 15 #include "GrEffect.h"
16 #include "SkMatrix.h" 16 #include "SkMatrix.h"
17 #include "GrTypes.h" 17 #include "GrTypes.h"
18 18
19 #include "SkShader.h" 19 #include "SkShader.h"
20 20
21 class GrEffectStage { 21 class GrEffectStage {
22 public: 22 public:
23 explicit GrEffectStage(const GrEffectRef* effectRef, int attrIndex0 = -1, in t attrIndex1 = -1) 23 explicit GrEffectStage(const GrEffect* effect, int attrIndex0 = -1, int attr Index1 = -1)
24 : fEffectRef(SkRef(effectRef)) { 24 : fEffect(SkRef(effect)) {
25 fCoordChangeMatrixSet = false; 25 fCoordChangeMatrixSet = false;
26 fVertexAttribIndices[0] = attrIndex0; 26 fVertexAttribIndices[0] = attrIndex0;
27 fVertexAttribIndices[1] = attrIndex1; 27 fVertexAttribIndices[1] = attrIndex1;
28 } 28 }
29 29
30 GrEffectStage(const GrEffectStage& other) { 30 GrEffectStage(const GrEffectStage& other) {
31 *this = other; 31 *this = other;
32 } 32 }
33 33
34 GrEffectStage& operator= (const GrEffectStage& other) { 34 GrEffectStage& operator= (const GrEffectStage& other) {
35 fCoordChangeMatrixSet = other.fCoordChangeMatrixSet; 35 fCoordChangeMatrixSet = other.fCoordChangeMatrixSet;
36 if (other.fCoordChangeMatrixSet) { 36 if (other.fCoordChangeMatrixSet) {
37 fCoordChangeMatrix = other.fCoordChangeMatrix; 37 fCoordChangeMatrix = other.fCoordChangeMatrix;
38 } 38 }
39 fEffectRef.reset(SkRef(other.fEffectRef.get())); 39 fEffect.reset(SkRef(other.fEffect.get()));
40 memcpy(fVertexAttribIndices, other.fVertexAttribIndices, sizeof(fVertexA ttribIndices)); 40 memcpy(fVertexAttribIndices, other.fVertexAttribIndices, sizeof(fVertexA ttribIndices));
41 return *this; 41 return *this;
42 } 42 }
43 43
44 bool operator== (const GrEffectStage& other) const { 44 bool operator== (const GrEffectStage& other) const {
45 SkASSERT(NULL != fEffectRef.get()); 45 SkASSERT(NULL != fEffect.get());
46 SkASSERT(NULL != other.fEffectRef.get()); 46 SkASSERT(NULL != other.fEffect.get());
47 47
48 if (!this->getEffect()->isEqual(*other.getEffect())) { 48 if (!this->getEffect()->isEqual(*other.getEffect())) {
49 return false; 49 return false;
50 } 50 }
51 51
52 if (fCoordChangeMatrixSet != other.fCoordChangeMatrixSet) { 52 if (fCoordChangeMatrixSet != other.fCoordChangeMatrixSet) {
53 return false; 53 return false;
54 } 54 }
55 55
56 if (!fCoordChangeMatrixSet) { 56 if (!fCoordChangeMatrixSet) {
(...skipping 17 matching lines...) Expand all
74 } else { 74 } else {
75 fCoordChangeMatrixSet = true; 75 fCoordChangeMatrixSet = true;
76 fCoordChangeMatrix = matrix; 76 fCoordChangeMatrix = matrix;
77 } 77 }
78 } 78 }
79 79
80 class SavedCoordChange { 80 class SavedCoordChange {
81 private: 81 private:
82 bool fCoordChangeMatrixSet; 82 bool fCoordChangeMatrixSet;
83 SkMatrix fCoordChangeMatrix; 83 SkMatrix fCoordChangeMatrix;
84 SkDEBUGCODE(mutable SkAutoTUnref<const GrEffectRef> fEffectRef;) 84 SkDEBUGCODE(mutable SkAutoTUnref<const GrEffect> fEffect;)
85 85
86 friend class GrEffectStage; 86 friend class GrEffectStage;
87 }; 87 };
88 88
89 /** 89 /**
90 * This gets the current coordinate system change. It is the accumulation of 90 * This gets the current coordinate system change. It is the accumulation of
91 * localCoordChange calls since the effect was installed. It is used when th en caller 91 * localCoordChange calls since the effect was installed. It is used when th en caller
92 * wants to temporarily change the source geometry coord system, draw someth ing, and then 92 * wants to temporarily change the source geometry coord system, draw someth ing, and then
93 * restore the previous coord system (e.g. temporarily draw in device coords ). 93 * restore the previous coord system (e.g. temporarily draw in device coords ).
94 */ 94 */
95 void saveCoordChange(SavedCoordChange* savedCoordChange) const { 95 void saveCoordChange(SavedCoordChange* savedCoordChange) const {
96 savedCoordChange->fCoordChangeMatrixSet = fCoordChangeMatrixSet; 96 savedCoordChange->fCoordChangeMatrixSet = fCoordChangeMatrixSet;
97 if (fCoordChangeMatrixSet) { 97 if (fCoordChangeMatrixSet) {
98 savedCoordChange->fCoordChangeMatrix = fCoordChangeMatrix; 98 savedCoordChange->fCoordChangeMatrix = fCoordChangeMatrix;
99 } 99 }
100 SkASSERT(NULL == savedCoordChange->fEffectRef.get()); 100 SkASSERT(NULL == savedCoordChange->fEffect.get());
101 SkDEBUGCODE(SkRef(fEffectRef.get());) 101 SkDEBUGCODE(SkRef(fEffect.get());)
102 SkDEBUGCODE(savedCoordChange->fEffectRef.reset(fEffectRef.get());) 102 SkDEBUGCODE(savedCoordChange->fEffect.reset(fEffect.get());)
103 } 103 }
104 104
105 /** 105 /**
106 * This balances the saveCoordChange call. 106 * This balances the saveCoordChange call.
107 */ 107 */
108 void restoreCoordChange(const SavedCoordChange& savedCoordChange) { 108 void restoreCoordChange(const SavedCoordChange& savedCoordChange) {
109 fCoordChangeMatrixSet = savedCoordChange.fCoordChangeMatrixSet; 109 fCoordChangeMatrixSet = savedCoordChange.fCoordChangeMatrixSet;
110 if (fCoordChangeMatrixSet) { 110 if (fCoordChangeMatrixSet) {
111 fCoordChangeMatrix = savedCoordChange.fCoordChangeMatrix; 111 fCoordChangeMatrix = savedCoordChange.fCoordChangeMatrix;
112 } 112 }
113 SkASSERT(savedCoordChange.fEffectRef.get() == fEffectRef); 113 SkASSERT(savedCoordChange.fEffect.get() == fEffect);
114 SkDEBUGCODE(savedCoordChange.fEffectRef.reset(NULL);) 114 SkDEBUGCODE(savedCoordChange.fEffect.reset(NULL);)
115 } 115 }
116 116
117 /** 117 /**
118 * Gets the matrix representing all changes of coordinate system since the G rEffect was 118 * Gets the matrix representing all changes of coordinate system since the G rEffect was
119 * installed in the stage. 119 * installed in the stage.
120 */ 120 */
121 const SkMatrix& getCoordChangeMatrix() const { 121 const SkMatrix& getCoordChangeMatrix() const {
122 if (fCoordChangeMatrixSet) { 122 if (fCoordChangeMatrixSet) {
123 return fCoordChangeMatrix; 123 return fCoordChangeMatrix;
124 } else { 124 } else {
125 return SkMatrix::I(); 125 return SkMatrix::I();
126 } 126 }
127 } 127 }
128 128
129 const GrEffect* getEffect() const { return fEffectRef.get()->get(); } 129 const GrEffect* getEffect() const { return fEffect.get(); }
130 130
131 const int* getVertexAttribIndices() const { return fVertexAttribIndices; } 131 const int* getVertexAttribIndices() const { return fVertexAttribIndices; }
132 int getVertexAttribIndexCount() const { return fEffectRef->get()->numVertexA ttribs(); } 132 int getVertexAttribIndexCount() const { return fEffect->numVertexAttribs(); }
133 133
134 private: 134 private:
135 bool fCoordChangeMatrixSet; 135 bool fCoordChangeMatrixSet;
136 SkMatrix fCoordChangeMatrix; 136 SkMatrix fCoordChangeMatrix;
137 SkAutoTUnref<const GrEffectRef> fEffectRef; 137 SkAutoTUnref<const GrEffect> fEffect;
138 int fVertexAttribIndices[2]; 138 int fVertexAttribIndices[2];
139 }; 139 };
140 140
141 #endif 141 #endif
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