| Index: dm/DMQuiltTask.cpp
|
| diff --git a/dm/DMQuiltTask.cpp b/dm/DMQuiltTask.cpp
|
| index b0f36c08700000579bb94c86f949160c8329b76b..04f59992fcd88de3cfd4b48ed6babb800eebb96e 100644
|
| --- a/dm/DMQuiltTask.cpp
|
| +++ b/dm/DMQuiltTask.cpp
|
| @@ -2,15 +2,15 @@
|
| #include "DMUtil.h"
|
| #include "DMWriteTask.h"
|
|
|
| +#include "SkBBHFactory.h"
|
| #include "SkCommandLineFlags.h"
|
| #include "SkPicture.h"
|
| #include "SkThreadPool.h"
|
|
|
| -DEFINE_bool(quilt, true, "If true, draw into a quilt of small tiles and compare.");
|
| +DEFINE_bool(quilt, true, "If true, draw GM via a picture into a quilt of small tiles and compare.");
|
| DEFINE_int32(quiltTile, 256, "Dimension of (square) quilt tile.");
|
| -DEFINE_bool(quiltThreaded, true, "If true, draw quilt tiles with multiple threads.");
|
|
|
| -static const char* kSuffixes[] = { "quilt", "quilt_skr" };
|
| +static const char* kSuffixes[] = { "nobbh", "rtree", "quadtree", "tilegrid", "skr" };
|
|
|
| namespace DM {
|
|
|
| @@ -53,27 +53,58 @@ private:
|
| };
|
|
|
| void QuiltTask::draw() {
|
| - SkAutoTUnref<SkPicture> recorded(
|
| - RecordPicture(fGM.get(), NULL/*bbh factory*/, kSkRecord_Mode == fMode));
|
| + SkAutoTDelete<SkBBHFactory> factory;
|
| + switch (fMode) {
|
| + case kRTree_Mode:
|
| + factory.reset(SkNEW(SkRTreeFactory));
|
| + break;
|
| + case kQuadTree_Mode:
|
| + factory.reset(SkNEW(SkQuadTreeFactory));
|
| + break;
|
| + case kTileGrid_Mode: {
|
| + const SkTileGridFactory::TileGridInfo tiles = {
|
| + { FLAGS_quiltTile, FLAGS_quiltTile },
|
| + /*overlap: */{0, 0},
|
| + /*offset: */{0, 0},
|
| + };
|
| + factory.reset(SkNEW_ARGS(SkTileGridFactory, (tiles)));
|
| + break;
|
| + }
|
|
|
| - SkBitmap full;
|
| - AllocatePixels(fReference, &full);
|
| + case kNoBBH_Mode:
|
| + case kSkRecord_Mode:
|
| + break;
|
| + }
|
|
|
| - int threads = 0;
|
| - if (kSkRecord_Mode == fMode || FLAGS_quiltThreaded) {
|
| - threads = SkThreadPool::kThreadPerCore;
|
| + // A couple GMs draw wrong when using a bounding box hierarchy.
|
| + // This almost certainly means we have a bug to fix, but for now
|
| + // just draw without a bounding box hierarchy.
|
| + if (fGM->getFlags() & skiagm::GM::kNoBBH_Flag) {
|
| + factory.reset(NULL);
|
| }
|
| - SkThreadPool pool(threads);
|
|
|
| - for (int y = 0; y < tiles_needed(full.height(), FLAGS_quiltTile); y++) {
|
| - for (int x = 0; x < tiles_needed(full.width(), FLAGS_quiltTile); x++) {
|
| - // Deletes itself when done.
|
| - pool.add(new Tile(x, y, *recorded, &full));
|
| + SkAutoTUnref<const SkPicture> recorded(
|
| + RecordPicture(fGM.get(), factory.get(), kSkRecord_Mode == fMode));
|
| +
|
| + SkBitmap full;
|
| + AllocatePixels(fReference, &full);
|
| +
|
| + if (fGM->getFlags() & skiagm::GM::kSkipTiled_Flag) {
|
| + // Some GMs don't draw exactly the same when tiled. Draw them in one go.
|
| + SkCanvas canvas(full);
|
| + recorded->draw(&canvas);
|
| + canvas.flush();
|
| + } else {
|
| + // Draw tiles in parallel into the same bitmap, simulating aggressive impl-side painting.
|
| + SkThreadPool pool(SkThreadPool::kThreadPerCore);
|
| + for (int y = 0; y < tiles_needed(full.height(), FLAGS_quiltTile); y++) {
|
| + for (int x = 0; x < tiles_needed(full.width(), FLAGS_quiltTile); x++) {
|
| + // Deletes itself when done.
|
| + pool.add(new Tile(x, y, *recorded, &full));
|
| + }
|
| }
|
| }
|
|
|
| - pool.wait();
|
| -
|
| if (!BitmapsEqual(full, fReference)) {
|
| this->fail();
|
| this->spawnChild(SkNEW_ARGS(WriteTask, (*this, full)));
|
| @@ -84,9 +115,6 @@ bool QuiltTask::shouldSkip() const {
|
| if (fGM->getFlags() & skiagm::GM::kSkipPicture_Flag) {
|
| return true;
|
| }
|
| - if (fGM->getFlags() & skiagm::GM::kSkipTiled_Flag) {
|
| - return true;
|
| - }
|
| return !FLAGS_quilt;
|
| }
|
|
|
|
|