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Side by Side Diff: dm/DMReplayTask.h

Issue 377373003: Merge Replay and Quilt tasks, adding in all BBH implementations. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 5 months ago
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1 #ifndef DMReplayTask_DEFINED
2 #define DMReplayTask_DEFINED
3
4 #include "DMTask.h"
5 #include "SkBitmap.h"
6 #include "SkString.h"
7 #include "SkTemplates.h"
8 #include "gm.h"
9
10 // Records a GM through an SkPicture, draws it, and compares against the referen ce bitmap.
11
12 namespace DM {
13
14 class ReplayTask : public CpuTask {
15
16 public:
17 enum Mode {
18 kNormal_Mode,
19 kRTree_Mode,
20 kSkRecord_Mode,
21 };
22 ReplayTask(const Task& parent, // ReplayTask must be a child task. Pass it s parent here.
23 skiagm::GM*, // GM to run through a picture. Takes owner ship.
24 SkBitmap reference, // Bitmap to compare picture replay results to.
25 Mode);
26
27 virtual void draw() SK_OVERRIDE;
28 virtual bool shouldSkip() const SK_OVERRIDE;
29 virtual SkString name() const SK_OVERRIDE { return fName; }
30
31 private:
32 const Mode fMode;
33 const SkString fName;
34 SkAutoTDelete<skiagm::GM> fGM;
35 const SkBitmap fReference;
36 };
37
38 } // namespace DM
39
40 #endif // DMReplayTask_DEFINED
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