Index: ash/shelf/shelf_layout_manager_unittest.cc |
diff --git a/ash/shelf/shelf_layout_manager_unittest.cc b/ash/shelf/shelf_layout_manager_unittest.cc |
index 9795e0e525259bd6b3d5debec0047e3f2ea76cdd..ed9bb347725918326d1d3a7f1b2e8069dd5b6b8a 100644 |
--- a/ash/shelf/shelf_layout_manager_unittest.cc |
+++ b/ash/shelf/shelf_layout_manager_unittest.cc |
@@ -797,7 +797,7 @@ TEST_F(ShelfLayoutManagerTest, LauncherUpdatedWhenStatusAreaChangesSize) { |
// Various assertions around auto-hide. |
TEST_F(ShelfLayoutManagerTest, MAYBE_AutoHide) { |
- aura::RootWindow* root = Shell::GetPrimaryRootWindow(); |
+ aura::Window* root = Shell::GetPrimaryRootWindow(); |
aura::test::EventGenerator generator(root, root); |
generator.MoveMouseTo(0, 0); |
@@ -974,7 +974,7 @@ TEST_F(ShelfLayoutManagerTest, VisibleWhenLockScreenShowing) { |
EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
- aura::RootWindow* root = Shell::GetPrimaryRootWindow(); |
+ aura::Window* root = Shell::GetPrimaryRootWindow(); |
// LayoutShelf() forces the animation to completion, at which point the |
// launcher should go off the screen. |
shelf->LayoutShelf(); |