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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/workspace/phantom_window_controller.h" | 5 #include "ash/wm/workspace/phantom_window_controller.h" |
6 | 6 |
7 #include "ash/shell.h" | 7 #include "ash/shell.h" |
8 #include "ash/shell_window_ids.h" | 8 #include "ash/shell_window_ids.h" |
9 #include "ash/wm/coordinate_conversion.h" | 9 #include "ash/wm/coordinate_conversion.h" |
10 #include "third_party/skia/include/core/SkCanvas.h" | 10 #include "third_party/skia/include/core/SkCanvas.h" |
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97 } | 97 } |
98 | 98 |
99 PhantomWindowController::~PhantomWindowController() { | 99 PhantomWindowController::~PhantomWindowController() { |
100 Hide(); | 100 Hide(); |
101 } | 101 } |
102 | 102 |
103 void PhantomWindowController::Show(const gfx::Rect& bounds_in_screen) { | 103 void PhantomWindowController::Show(const gfx::Rect& bounds_in_screen) { |
104 if (bounds_in_screen == bounds_in_screen_) | 104 if (bounds_in_screen == bounds_in_screen_) |
105 return; | 105 return; |
106 bounds_in_screen_ = bounds_in_screen; | 106 bounds_in_screen_ = bounds_in_screen; |
107 aura::RootWindow* target_root = wm::GetRootWindowMatching(bounds_in_screen); | 107 aura::Window* target_root = wm::GetRootWindowMatching(bounds_in_screen); |
108 // Show the phantom at the current bounds of the window. We'll animate to the | 108 // Show the phantom at the current bounds of the window. We'll animate to the |
109 // target bounds. If phantom exists, update the start bounds. | 109 // target bounds. If phantom exists, update the start bounds. |
110 if (!phantom_widget_) | 110 if (!phantom_widget_) |
111 start_bounds_ = window_->GetBoundsInScreen(); | 111 start_bounds_ = window_->GetBoundsInScreen(); |
112 else | 112 else |
113 start_bounds_ = phantom_widget_->GetWindowBoundsInScreen(); | 113 start_bounds_ = phantom_widget_->GetWindowBoundsInScreen(); |
114 if (phantom_widget_ && | 114 if (phantom_widget_ && |
115 phantom_widget_->GetNativeWindow()->GetRootWindow() != target_root) { | 115 phantom_widget_->GetNativeWindow()->GetRootWindow() != target_root) { |
116 phantom_widget_->Close(); | 116 phantom_widget_->Close(); |
117 phantom_widget_ = NULL; | 117 phantom_widget_ = NULL; |
118 } | 118 } |
119 if (!phantom_widget_) | 119 if (!phantom_widget_) |
120 phantom_widget_ = CreatePhantomWidget(target_root, start_bounds_); | 120 phantom_widget_ = CreatePhantomWidget(target_root, start_bounds_); |
121 | 121 |
122 // Create a secondary widget in a second screen if start_bounds_ lie at least | 122 // Create a secondary widget in a second screen if start_bounds_ lie at least |
123 // partially in that other screen. This allows animations to start or restart | 123 // partially in that other screen. This allows animations to start or restart |
124 // in one root window and progress into another root. | 124 // in one root window and progress into another root. |
125 aura::RootWindow* start_root = wm::GetRootWindowMatching(start_bounds_); | 125 aura::Window* start_root = wm::GetRootWindowMatching(start_bounds_); |
126 if (start_root == target_root) { | 126 if (start_root == target_root) { |
127 Shell::RootWindowList root_windows = Shell::GetAllRootWindows(); | 127 Shell::RootWindowList root_windows = Shell::GetAllRootWindows(); |
128 for (size_t i = 0; i < root_windows.size(); ++i) { | 128 for (size_t i = 0; i < root_windows.size(); ++i) { |
129 if (root_windows[i] != target_root && | 129 if (root_windows[i] != target_root && |
130 root_windows[i]->GetBoundsInScreen().Intersects(start_bounds_)) { | 130 root_windows[i]->GetBoundsInScreen().Intersects(start_bounds_)) { |
131 start_root = root_windows[i]; | 131 start_root = root_windows[i]; |
132 break; | 132 break; |
133 } | 133 } |
134 } | 134 } |
135 } | 135 } |
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165 void PhantomWindowController::AnimationProgressed( | 165 void PhantomWindowController::AnimationProgressed( |
166 const gfx::Animation* animation) { | 166 const gfx::Animation* animation) { |
167 const gfx::Rect current_bounds = | 167 const gfx::Rect current_bounds = |
168 animation->CurrentValueBetween(start_bounds_, bounds_in_screen_); | 168 animation->CurrentValueBetween(start_bounds_, bounds_in_screen_); |
169 if (phantom_widget_start_) | 169 if (phantom_widget_start_) |
170 phantom_widget_start_->SetBounds(current_bounds); | 170 phantom_widget_start_->SetBounds(current_bounds); |
171 phantom_widget_->SetBounds(current_bounds); | 171 phantom_widget_->SetBounds(current_bounds); |
172 } | 172 } |
173 | 173 |
174 views::Widget* PhantomWindowController::CreatePhantomWidget( | 174 views::Widget* PhantomWindowController::CreatePhantomWidget( |
175 aura::RootWindow* root_window, | 175 aura::Window* root_window, |
176 const gfx::Rect& bounds_in_screen) { | 176 const gfx::Rect& bounds_in_screen) { |
177 views::Widget* phantom_widget = new views::Widget; | 177 views::Widget* phantom_widget = new views::Widget; |
178 views::Widget::InitParams params(views::Widget::InitParams::TYPE_POPUP); | 178 views::Widget::InitParams params(views::Widget::InitParams::TYPE_POPUP); |
179 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; | 179 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; |
180 // PhantomWindowController is used by FrameMaximizeButton to highlight the | 180 // PhantomWindowController is used by FrameMaximizeButton to highlight the |
181 // launcher button. Put the phantom in the same window as the launcher so that | 181 // launcher button. Put the phantom in the same window as the launcher so that |
182 // the phantom is visible. | 182 // the phantom is visible. |
183 params.parent = Shell::GetContainer(root_window, | 183 params.parent = Shell::GetContainer(root_window, |
184 kShellWindowId_ShelfContainer); | 184 kShellWindowId_ShelfContainer); |
185 params.can_activate = false; | 185 params.can_activate = false; |
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205 // Fade the window in. | 205 // Fade the window in. |
206 ui::Layer* widget_layer = phantom_widget->GetNativeWindow()->layer(); | 206 ui::Layer* widget_layer = phantom_widget->GetNativeWindow()->layer(); |
207 widget_layer->SetOpacity(0); | 207 widget_layer->SetOpacity(0); |
208 ui::ScopedLayerAnimationSettings scoped_setter(widget_layer->GetAnimator()); | 208 ui::ScopedLayerAnimationSettings scoped_setter(widget_layer->GetAnimator()); |
209 widget_layer->SetOpacity(1); | 209 widget_layer->SetOpacity(1); |
210 return phantom_widget; | 210 return phantom_widget; |
211 } | 211 } |
212 | 212 |
213 } // namespace internal | 213 } // namespace internal |
214 } // namespace ash | 214 } // namespace ash |
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