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Issue 37733003: Make GetRootWindow() return a Window instead of a RootWindow. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 7 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <algorithm> 5 #include <algorithm>
6 #include <vector> 6 #include <vector>
7 7
8 #include "ash/ash_switches.h" 8 #include "ash/ash_switches.h"
9 #include "ash/display/display_manager.h" 9 #include "ash/display/display_manager.h"
10 #include "ash/launcher/launcher.h" 10 #include "ash/launcher/launcher.h"
(...skipping 17 matching lines...) Expand all
28 #include "ui/views/widget/widget.h" 28 #include "ui/views/widget/widget.h"
29 29
30 namespace ash { 30 namespace ash {
31 31
32 typedef ash::test::AshTestBase DIPTest; 32 typedef ash::test::AshTestBase DIPTest;
33 33
34 // Test if the WM sets correct work area under different density. 34 // Test if the WM sets correct work area under different density.
35 TEST_F(DIPTest, WorkArea) { 35 TEST_F(DIPTest, WorkArea) {
36 UpdateDisplay("1000x900*1.0f"); 36 UpdateDisplay("1000x900*1.0f");
37 37
38 aura::RootWindow* root = Shell::GetPrimaryRootWindow(); 38 aura::Window* root = Shell::GetPrimaryRootWindow();
39 const gfx::Display display = 39 const gfx::Display display =
40 Shell::GetScreen()->GetDisplayNearestWindow(root); 40 Shell::GetScreen()->GetDisplayNearestWindow(root);
41 41
42 EXPECT_EQ("0,0 1000x900", display.bounds().ToString()); 42 EXPECT_EQ("0,0 1000x900", display.bounds().ToString());
43 gfx::Rect work_area = display.work_area(); 43 gfx::Rect work_area = display.work_area();
44 EXPECT_EQ("0,0 1000x853", work_area.ToString()); 44 EXPECT_EQ("0,0 1000x853", work_area.ToString());
45 EXPECT_EQ("0,0,47,0", display.bounds().InsetsFrom(work_area).ToString()); 45 EXPECT_EQ("0,0,47,0", display.bounds().InsetsFrom(work_area).ToString());
46 46
47 UpdateDisplay("2000x1800*2.0f"); 47 UpdateDisplay("2000x1800*2.0f");
48 gfx::Screen* screen = Shell::GetScreen(); 48 gfx::Screen* screen = Shell::GetScreen();
(...skipping 18 matching lines...) Expand all
67 EXPECT_EQ( 67 EXPECT_EQ(
68 display_2x.bounds().InsetsFrom(work_area).height(), 68 display_2x.bounds().InsetsFrom(work_area).height(),
69 launcher->shelf_widget()->GetNativeView()->layer()->bounds().height()); 69 launcher->shelf_widget()->GetNativeView()->layer()->bounds().height());
70 } 70 }
71 71
72 TEST_F(DIPTest, WorkAreaForLegacyShelfLayout) { 72 TEST_F(DIPTest, WorkAreaForLegacyShelfLayout) {
73 CommandLine::ForCurrentProcess()->AppendSwitch( 73 CommandLine::ForCurrentProcess()->AppendSwitch(
74 ash::switches::kAshDisableAlternateShelfLayout); 74 ash::switches::kAshDisableAlternateShelfLayout);
75 UpdateDisplay("1000x900*1.0f"); 75 UpdateDisplay("1000x900*1.0f");
76 76
77 aura::RootWindow* root = Shell::GetPrimaryRootWindow(); 77 aura::Window* root = Shell::GetPrimaryRootWindow();
78 const gfx::Display display = 78 const gfx::Display display =
79 Shell::GetScreen()->GetDisplayNearestWindow(root); 79 Shell::GetScreen()->GetDisplayNearestWindow(root);
80 80
81 EXPECT_EQ("0,0 1000x900", display.bounds().ToString()); 81 EXPECT_EQ("0,0 1000x900", display.bounds().ToString());
82 gfx::Rect work_area = display.work_area(); 82 gfx::Rect work_area = display.work_area();
83 EXPECT_EQ("0,0 1000x852", work_area.ToString()); 83 EXPECT_EQ("0,0 1000x852", work_area.ToString());
84 EXPECT_EQ("0,0,48,0", display.bounds().InsetsFrom(work_area).ToString()); 84 EXPECT_EQ("0,0,48,0", display.bounds().InsetsFrom(work_area).ToString());
85 85
86 UpdateDisplay("2000x1800*2.0f"); 86 UpdateDisplay("2000x1800*2.0f");
87 gfx::Screen* screen = Shell::GetScreen(); 87 gfx::Screen* screen = Shell::GetScreen();
(...skipping 14 matching lines...) Expand all
102 102
103 // Sanity check if the workarea's inset hight is same as 103 // Sanity check if the workarea's inset hight is same as
104 // the launcher's height. 104 // the launcher's height.
105 Launcher* launcher = Launcher::ForPrimaryDisplay(); 105 Launcher* launcher = Launcher::ForPrimaryDisplay();
106 EXPECT_EQ( 106 EXPECT_EQ(
107 display_2x.bounds().InsetsFrom(work_area).height(), 107 display_2x.bounds().InsetsFrom(work_area).height(),
108 launcher->shelf_widget()->GetNativeView()->layer()->bounds().height()); 108 launcher->shelf_widget()->GetNativeView()->layer()->bounds().height());
109 } 109 }
110 110
111 } // namespace ash 111 } // namespace ash
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