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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_WINDOW_H_ | 5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_WINDOW_H_ |
| 6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_WINDOW_H_ | 6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_WINDOW_H_ |
| 7 | 7 |
| 8 #include "ash/wm/overview/scoped_transform_overview_window.h" | 8 #include "ash/wm/overview/scoped_transform_overview_window.h" |
| 9 #include "ash/wm/overview/window_selector_item.h" | 9 #include "ash/wm/overview/window_selector_item.h" |
| 10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
| 11 #include "ui/gfx/rect.h" | 11 #include "ui/gfx/rect.h" |
| 12 | 12 |
| 13 namespace aura { | 13 namespace aura { |
| 14 class RootWindow; | |
| 15 class Window; | 14 class Window; |
| 16 } | 15 } |
| 17 | 16 |
| 18 namespace ash { | 17 namespace ash { |
| 19 | 18 |
| 20 // This implements a window overview item with a single window which can be | 19 // This implements a window overview item with a single window which can be |
| 21 // selected. | 20 // selected. |
| 22 class WindowSelectorWindow : public WindowSelectorItem { | 21 class WindowSelectorWindow : public WindowSelectorItem { |
| 23 public: | 22 public: |
| 24 WindowSelectorWindow(aura::Window* window); | 23 WindowSelectorWindow(aura::Window* window); |
| 25 virtual ~WindowSelectorWindow(); | 24 virtual ~WindowSelectorWindow(); |
| 26 | 25 |
| 27 // WindowSelectorItem: | 26 // WindowSelectorItem: |
| 28 virtual aura::RootWindow* GetRootWindow() OVERRIDE; | 27 virtual aura::Window* GetRootWindow() OVERRIDE; |
| 29 virtual aura::Window* TargetedWindow(const aura::Window* target) OVERRIDE; | 28 virtual aura::Window* TargetedWindow(const aura::Window* target) OVERRIDE; |
| 30 virtual void RestoreWindowOnExit(aura::Window* window) OVERRIDE; | 29 virtual void RestoreWindowOnExit(aura::Window* window) OVERRIDE; |
| 31 virtual aura::Window* SelectionWindow() OVERRIDE; | 30 virtual aura::Window* SelectionWindow() OVERRIDE; |
| 32 virtual void RemoveWindow(const aura::Window* window) OVERRIDE; | 31 virtual void RemoveWindow(const aura::Window* window) OVERRIDE; |
| 33 virtual bool empty() const OVERRIDE; | 32 virtual bool empty() const OVERRIDE; |
| 34 virtual void PrepareForOverview() OVERRIDE; | 33 virtual void PrepareForOverview() OVERRIDE; |
| 35 virtual void SetItemBounds(aura::RootWindow* root_window, | 34 virtual void SetItemBounds(aura::Window* root_window, |
| 36 const gfx::Rect& target_bounds, | 35 const gfx::Rect& target_bounds, |
| 37 bool animate) OVERRIDE; | 36 bool animate) OVERRIDE; |
| 38 | 37 |
| 39 private: | 38 private: |
| 40 ScopedTransformOverviewWindow transform_window_; | 39 ScopedTransformOverviewWindow transform_window_; |
| 41 | 40 |
| 42 DISALLOW_COPY_AND_ASSIGN(WindowSelectorWindow); | 41 DISALLOW_COPY_AND_ASSIGN(WindowSelectorWindow); |
| 43 }; | 42 }; |
| 44 | 43 |
| 45 } // namespace ash | 44 } // namespace ash |
| 46 | 45 |
| 47 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_WINDOW_H_ | 46 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_WINDOW_H_ |
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