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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrConfigConversionEffect.h" | 8 #include "GrConfigConversionEffect.h" |
9 #include "GrContext.h" | 9 #include "GrContext.h" |
10 #include "GrTBackendEffectFactory.h" | 10 #include "GrTBackendEffectFactory.h" |
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30 const TransformedCoordsArray& coords, | 30 const TransformedCoordsArray& coords, |
31 const TextureSamplerArray& samplers) SK_OVERRIDE { | 31 const TextureSamplerArray& samplers) SK_OVERRIDE { |
32 builder->fsCodeAppendf("\t\t%s = ", outputColor); | 32 builder->fsCodeAppendf("\t\t%s = ", outputColor); |
33 builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0]
.type()); | 33 builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0]
.type()); |
34 builder->fsCodeAppend(";\n"); | 34 builder->fsCodeAppend(";\n"); |
35 if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) { | 35 if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) { |
36 SkASSERT(fSwapRedAndBlue); | 36 SkASSERT(fSwapRedAndBlue); |
37 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor
); | 37 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor
); |
38 } else { | 38 } else { |
39 const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb"; | 39 const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb"; |
40 const char* outputColorH = "outputColorH"; | |
41 switch (fPMConversion) { | 40 switch (fPMConversion) { |
42 case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion: | 41 case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion: |
43 builder->fsCodeAppendf( | 42 builder->fsCodeAppendf( |
44 "\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a)
;\n", | 43 "\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a)
;\n", |
45 outputColor, outputColor, swiz, outputColor, outputColor
); | 44 outputColor, outputColor, swiz, outputColor, outputColor
); |
46 break; | 45 break; |
47 case GrConfigConversionEffect::kMulByAlpha_RoundDown_PMConversio
n: | 46 case GrConfigConversionEffect::kMulByAlpha_RoundDown_PMConversio
n: |
48 // Add a compensation(0.001) here to avoid the side effect o
f the floor operation. | 47 // Add a compensation(0.001) here to avoid the side effect o
f the floor operation. |
49 // In Intel GPUs, the integer value converted from floor(%s.
r * 255.0) / 255.0 | 48 // In Intel GPUs, the integer value converted from floor(%s.
r * 255.0) / 255.0 |
50 // is less than the integer value converted from %s.r by 1
when the %s.r is | 49 // is less than the integer value converted from %s.r by 1
when the %s.r is |
51 // converted from the integer value 2^n, such as 1, 2, 4, 8,
etc. | 50 // converted from the integer value 2^n, such as 1, 2, 4, 8,
etc. |
52 builder->fsCodeAppendf( | 51 builder->fsCodeAppendf( |
53 "\t\t%s = vec4(floor(%s.%s * %s.a * 255.0 + 0.001) / 255
.0, %s.a);\n", | 52 "\t\t%s = vec4(floor(%s.%s * %s.a * 255.0 + 0.001) / 255
.0, %s.a);\n", |
54 outputColor, outputColor, swiz, outputColor, outputColor
); | 53 outputColor, outputColor, swiz, outputColor, outputColor
); |
55 break; | 54 break; |
56 case GrConfigConversionEffect::kDivByAlpha_RoundUp_PMConversion: | 55 case GrConfigConversionEffect::kDivByAlpha_RoundUp_PMConversion: |
57 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0)
: vec4(ceil(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", | 56 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0)
: vec4(ceil(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", |
58 outputColor, outputColor, outputColor, swiz, outputColor
, outputColor); | 57 outputColor, outputColor, outputColor, swiz, outputColor
, outputColor); |
59 break; | 58 break; |
60 case GrConfigConversionEffect::kDivByAlpha_RoundDown_PMConversio
n: | 59 case GrConfigConversionEffect::kDivByAlpha_RoundDown_PMConversio
n: |
61 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0)
: vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", | 60 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0)
: vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", |
62 outputColor, outputColor, outputColor, swiz, outputColor
, outputColor); | 61 outputColor, outputColor, outputColor, swiz, outputColor
, outputColor); |
63 break; | 62 break; |
64 case GrConfigConversionEffect::kMulByAlpha_RoundUp_HIGHP_PMConve
rsion: | |
65 builder->fsCodeAppendf("\thighp vec4 %s;\n", outputColorH); | |
66 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColorH, outpu
tColor); | |
67 builder->fsCodeAppendf( | |
68 "\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a)
;\n", | |
69 outputColorH, outputColorH, swiz, outputColorH, outputCo
lorH); | |
70 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, output
ColorH); | |
71 break; | |
72 case GrConfigConversionEffect::kMulByAlpha_RoundDown_HIGHP_PMCon
version: | |
73 builder->fsCodeAppendf("\thighp vec4 %s;\n", outputColorH); | |
74 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColorH, outpu
tColor); | |
75 builder->fsCodeAppendf( | |
76 "\t\t%s = vec4(floor(%s.%s * %s.a * 255.0) / 255.0, %s.a
);\n", | |
77 outputColorH, outputColorH, swiz, outputColorH, outputCo
lorH); | |
78 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, output
ColorH); | |
79 break; | |
80 case GrConfigConversionEffect::kDivByAlpha_RoundUp_HIGHP_PMConve
rsion: | |
81 builder->fsCodeAppendf("\thighp vec4 %s;\n", outputColorH); | |
82 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColorH, outpu
tColor); | |
83 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0)
: vec4(ceil(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", | |
84 outputColorH, outputColorH, outputColorH, swiz, outputCo
lorH, outputColorH); | |
85 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, output
ColorH); | |
86 break; | |
87 case GrConfigConversionEffect::kDivByAlpha_RoundDown_HIGHP_PMCon
version: | |
88 builder->fsCodeAppendf("\thighp vec4 %s;\n", outputColorH); | |
89 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColorH, outpu
tColor); | |
90 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0)
: vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", | |
91 outputColorH, outputColorH, outputColorH, swiz, outputCo
lorH, outputColorH); | |
92 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, output
ColorH); | |
93 break; | |
94 default: | 63 default: |
95 SkFAIL("Unknown conversion op."); | 64 SkFAIL("Unknown conversion op."); |
96 break; | 65 break; |
97 } | 66 } |
98 } | 67 } |
99 SkString modulate; | 68 SkString modulate; |
100 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor); | 69 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor); |
101 builder->fsCodeAppend(modulate.c_str()); | 70 builder->fsCodeAppend(modulate.c_str()); |
102 } | 71 } |
103 | 72 |
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208 } | 177 } |
209 desc.fFlags = kNone_GrTextureFlags; | 178 desc.fFlags = kNone_GrTextureFlags; |
210 SkAutoTUnref<GrTexture> dataTex(context->createUncachedTexture(desc, data, 0
)); | 179 SkAutoTUnref<GrTexture> dataTex(context->createUncachedTexture(desc, data, 0
)); |
211 if (!dataTex.get()) { | 180 if (!dataTex.get()) { |
212 return; | 181 return; |
213 } | 182 } |
214 | 183 |
215 static const PMConversion kConversionRules[][2] = { | 184 static const PMConversion kConversionRules[][2] = { |
216 {kDivByAlpha_RoundDown_PMConversion, kMulByAlpha_RoundUp_PMConversion}, | 185 {kDivByAlpha_RoundDown_PMConversion, kMulByAlpha_RoundUp_PMConversion}, |
217 {kDivByAlpha_RoundUp_PMConversion, kMulByAlpha_RoundDown_PMConversion}, | 186 {kDivByAlpha_RoundUp_PMConversion, kMulByAlpha_RoundDown_PMConversion}, |
218 {kDivByAlpha_RoundDown_HIGHP_PMConversion, kMulByAlpha_RoundUp_HIGHP_PMC
onversion}, | |
219 {kDivByAlpha_RoundUp_HIGHP_PMConversion, kMulByAlpha_RoundDown_HIGHP_PMC
onversion}, | |
220 }; | 187 }; |
221 | 188 |
222 GrContext::AutoWideOpenIdentityDraw awoid(context, NULL); | 189 GrContext::AutoWideOpenIdentityDraw awoid(context, NULL); |
223 | 190 |
224 bool failed = true; | 191 bool failed = true; |
225 | 192 |
226 for (size_t i = 0; i < SK_ARRAY_COUNT(kConversionRules) && failed; ++i) { | 193 for (size_t i = 0; i < SK_ARRAY_COUNT(kConversionRules) && failed; ++i) { |
227 *pmToUPMRule = kConversionRules[i][0]; | 194 *pmToUPMRule = kConversionRules[i][0]; |
228 *upmToPMRule = kConversionRules[i][1]; | 195 *upmToPMRule = kConversionRules[i][1]; |
229 | 196 |
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301 // The PM conversions assume colors are 0..255 | 268 // The PM conversions assume colors are 0..255 |
302 return NULL; | 269 return NULL; |
303 } | 270 } |
304 AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, (texture, | 271 AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, (texture, |
305 swapRedAndB
lue, | 272 swapRedAndB
lue, |
306 pmConversio
n, | 273 pmConversio
n, |
307 matrix))); | 274 matrix))); |
308 return CreateEffectRef(effect); | 275 return CreateEffectRef(effect); |
309 } | 276 } |
310 } | 277 } |
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