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Side by Side Diff: Source/core/rendering/RenderBlock.h

Issue 377123002: Revert of Divorce PaintInvalidationState from LayoutState (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix conflict Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2007 David Smith (catfish.man@gmail.com) 4 * (C) 2007 David Smith (catfish.man@gmail.com)
5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All r ights reserved. 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All r ights reserved.
6 * 6 *
7 * This library is free software; you can redistribute it and/or 7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Library General Public 8 * modify it under the terms of the GNU Library General Public
9 * License as published by the Free Software Foundation; either 9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version. 10 * version 2 of the License, or (at your option) any later version.
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339 virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& addition alOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE; 339 virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& addition alOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE;
340 340
341 virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const OVERRIDE; 341 virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const OVERRIDE;
342 342
343 void computeRegionRangeForBlock(RenderFlowThread*); 343 void computeRegionRangeForBlock(RenderFlowThread*);
344 344
345 void updateBlockChildDirtyBitsBeforeLayout(bool relayoutChildren, RenderBox* ); 345 void updateBlockChildDirtyBitsBeforeLayout(bool relayoutChildren, RenderBox* );
346 346
347 virtual bool isInlineBlockOrInlineTable() const OVERRIDE FINAL { return isIn line() && isReplaced(); } 347 virtual bool isInlineBlockOrInlineTable() const OVERRIDE FINAL { return isIn line() && isReplaced(); }
348 348
349 virtual void invalidateTreeAfterLayout(const PaintInvalidationState&) OVERRI DE; 349 virtual void invalidateTreeAfterLayout(const RenderLayerModelObject&) OVERRI DE;
350 350
351 private: 351 private:
352 virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return chi ldren(); } 352 virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return chi ldren(); }
353 virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); } 353 virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); }
354 354
355 virtual const char* renderName() const OVERRIDE; 355 virtual const char* renderName() const OVERRIDE;
356 356
357 virtual bool isRenderBlock() const OVERRIDE FINAL { return true; } 357 virtual bool isRenderBlock() const OVERRIDE FINAL { return true; }
358 358
359 void makeChildrenNonInline(RenderObject* insertionPoint = 0); 359 void makeChildrenNonInline(RenderObject* insertionPoint = 0);
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397 virtual bool hitTestFloats(const HitTestRequest&, HitTestResult&, const HitT estLocation&, const LayoutPoint&) { return false; } 397 virtual bool hitTestFloats(const HitTestRequest&, HitTestResult&, const HitT estLocation&, const LayoutPoint&) { return false; }
398 398
399 virtual bool isPointInOverflowControl(HitTestResult&, const LayoutPoint& loc ationInContainer, const LayoutPoint& accumulatedOffset); 399 virtual bool isPointInOverflowControl(HitTestResult&, const LayoutPoint& loc ationInContainer, const LayoutPoint& accumulatedOffset);
400 400
401 void computeBlockPreferredLogicalWidths(LayoutUnit& minLogicalWidth, LayoutU nit& maxLogicalWidth) const; 401 void computeBlockPreferredLogicalWidths(LayoutUnit& minLogicalWidth, LayoutU nit& maxLogicalWidth) const;
402 402
403 // Obtains the nearest enclosing block (including this block) that contribut es a first-line style to our inline 403 // Obtains the nearest enclosing block (including this block) that contribut es a first-line style to our inline
404 // children. 404 // children.
405 virtual RenderBlock* firstLineBlock() const OVERRIDE; 405 virtual RenderBlock* firstLineBlock() const OVERRIDE;
406 406
407 virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerMode lObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvalid ationState* = 0) const OVERRIDE FINAL; 407 virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerMode lObject* paintInvalidationContainer, LayoutUnit outlineWidth) const OVERRIDE FIN AL;
408 virtual RenderStyle* outlineStyle() const OVERRIDE FINAL; 408 virtual RenderStyle* outlineStyle() const OVERRIDE FINAL;
409 409
410 virtual RenderObject* hoverAncestor() const OVERRIDE FINAL; 410 virtual RenderObject* hoverAncestor() const OVERRIDE FINAL;
411 virtual void updateDragState(bool dragOn) OVERRIDE FINAL; 411 virtual void updateDragState(bool dragOn) OVERRIDE FINAL;
412 virtual void childBecameNonInline(RenderObject* child) OVERRIDE FINAL; 412 virtual void childBecameNonInline(RenderObject* child) OVERRIDE FINAL;
413 413
414 virtual LayoutRect selectionRectForPaintInvalidation(const RenderLayerModelO bject* paintInvalidationContainer, bool /*clipToVisibleContent*/) OVERRIDE FINAL 414 virtual LayoutRect selectionRectForPaintInvalidation(const RenderLayerModelO bject* paintInvalidationContainer, bool /*clipToVisibleContent*/) OVERRIDE FINAL
415 { 415 {
416 return selectionGapRectsForRepaint(paintInvalidationContainer); 416 return selectionGapRectsForRepaint(paintInvalidationContainer);
417 } 417 }
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545 // FIXME: This is temporary as we move code that accesses block flow 545 // FIXME: This is temporary as we move code that accesses block flow
546 // member variables out of RenderBlock and into RenderBlockFlow. 546 // member variables out of RenderBlock and into RenderBlockFlow.
547 friend class RenderBlockFlow; 547 friend class RenderBlockFlow;
548 }; 548 };
549 549
550 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBlock, isRenderBlock()); 550 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBlock, isRenderBlock());
551 551
552 } // namespace WebCore 552 } // namespace WebCore
553 553
554 #endif // RenderBlock_h 554 #endif // RenderBlock_h
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