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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Google Inc. All rights reserved. | 2 * Copyright (C) 2009 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 463 return; | 463 return; |
| 464 } | 464 } |
| 465 WebGLShader* shader = V8WebGLShader::toNativeWithTypeCheck(info.GetIsolate()
, info[shaderArgumentIndex]); | 465 WebGLShader* shader = V8WebGLShader::toNativeWithTypeCheck(info.GetIsolate()
, info[shaderArgumentIndex]); |
| 466 unsigned pname = toInt32(info[1], exceptionState); | 466 unsigned pname = toInt32(info[1], exceptionState); |
| 467 if (exceptionState.throwIfNeeded()) | 467 if (exceptionState.throwIfNeeded()) |
| 468 return; | 468 return; |
| 469 WebGLGetInfo args = context->getShaderParameter(shader, pname); | 469 WebGLGetInfo args = context->getShaderParameter(shader, pname); |
| 470 v8SetReturnValue(info, toV8Object(args, info.Holder(), info.GetIsolate())); | 470 v8SetReturnValue(info, toV8Object(args, info.Holder(), info.GetIsolate())); |
| 471 } | 471 } |
| 472 | 472 |
| 473 void V8WebGLRenderingContext::getSupportedExtensionsMethodCustom(const v8::Funct
ionCallbackInfo<v8::Value>& info) | |
| 474 { | |
| 475 WebGLRenderingContext* impl = V8WebGLRenderingContext::toNative(info.Holder(
)); | |
| 476 if (impl->isContextLost()) { | |
| 477 v8SetReturnValueNull(info); | |
| 478 return; | |
| 479 } | |
| 480 | |
| 481 Vector<String> value = impl->getSupportedExtensions(); | |
| 482 v8::Local<v8::Array> array = v8::Array::New(info.GetIsolate(), value.size())
; | |
| 483 for (size_t ii = 0; ii < value.size(); ++ii) | |
| 484 array->Set(v8::Integer::New(info.GetIsolate(), ii), v8String(info.GetIso
late(), value[ii])); | |
| 485 v8SetReturnValue(info, array); | |
| 486 } | |
| 487 | |
| 488 void V8WebGLRenderingContext::getTexParameterMethodCustom(const v8::FunctionCall
backInfo<v8::Value>& info) | 473 void V8WebGLRenderingContext::getTexParameterMethodCustom(const v8::FunctionCall
backInfo<v8::Value>& info) |
| 489 { | 474 { |
| 490 ExceptionState exceptionState(ExceptionState::ExecutionContext, "getTexParam
eter", "WebGLRenderingContext", info.Holder(), info.GetIsolate()); | 475 ExceptionState exceptionState(ExceptionState::ExecutionContext, "getTexParam
eter", "WebGLRenderingContext", info.Holder(), info.GetIsolate()); |
| 491 getObjectParameter(info, kTexture, exceptionState); | 476 getObjectParameter(info, kTexture, exceptionState); |
| 492 } | 477 } |
| 493 | 478 |
| 494 void V8WebGLRenderingContext::getUniformMethodCustom(const v8::FunctionCallbackI
nfo<v8::Value>& info) | 479 void V8WebGLRenderingContext::getUniformMethodCustom(const v8::FunctionCallbackI
nfo<v8::Value>& info) |
| 495 { | 480 { |
| 496 ExceptionState exceptionState(ExceptionState::ExecutionContext, "getUniform"
, "WebGLRenderingContext", info.Holder(), info.GetIsolate()); | 481 ExceptionState exceptionState(ExceptionState::ExecutionContext, "getUniform"
, "WebGLRenderingContext", info.Holder(), info.GetIsolate()); |
| 497 if (info.Length() != 2) { | 482 if (info.Length() != 2) { |
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| 857 vertexAttribAndUniformHelperf(info, kVertexAttrib3v, exceptionState); | 842 vertexAttribAndUniformHelperf(info, kVertexAttrib3v, exceptionState); |
| 858 } | 843 } |
| 859 | 844 |
| 860 void V8WebGLRenderingContext::vertexAttrib4fvMethodCustom(const v8::FunctionCall
backInfo<v8::Value>& info) | 845 void V8WebGLRenderingContext::vertexAttrib4fvMethodCustom(const v8::FunctionCall
backInfo<v8::Value>& info) |
| 861 { | 846 { |
| 862 ExceptionState exceptionState(ExceptionState::ExecutionContext, "vertexAttri
b4fv", "WebGLRenderingContext", info.Holder(), info.GetIsolate()); | 847 ExceptionState exceptionState(ExceptionState::ExecutionContext, "vertexAttri
b4fv", "WebGLRenderingContext", info.Holder(), info.GetIsolate()); |
| 863 vertexAttribAndUniformHelperf(info, kVertexAttrib4v, exceptionState); | 848 vertexAttribAndUniformHelperf(info, kVertexAttrib4v, exceptionState); |
| 864 } | 849 } |
| 865 | 850 |
| 866 } // namespace WebCore | 851 } // namespace WebCore |
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