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Side by Side Diff: content/browser/android/edge_effect.h

Issue 377013002: android: Use UIResource for overscroll glow (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: addressed comments. moved system_ui_resource* implementation to content Created 6 years, 5 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_BROWSER_ANDROID_EDGE_EFFECT_H_ 5 #ifndef CONTENT_BROWSER_ANDROID_EDGE_EFFECT_H_
6 #define CONTENT_BROWSER_ANDROID_EDGE_EFFECT_H_ 6 #define CONTENT_BROWSER_ANDROID_EDGE_EFFECT_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/ref_counted.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "base/time/time.h" 10 #include "base/time/time.h"
11 #include "ui/gfx/size_f.h" 11 #include "ui/gfx/size_f.h"
12 12
13 namespace cc { 13 namespace cc {
14 class Layer; 14 class Layer;
15 } 15 }
16 16
17 namespace content { 17 namespace content {
18 18
19 /* |EdgeEffect| mirrors its Android counterpart, EdgeEffect.java. 19 /* |EdgeEffect| mirrors its Android counterpart, EdgeEffect.java.
20 * The primary difference is ownership; the Android version manages render 20 * The primary difference is ownership; the Android version manages render
21 * resources directly, while this version simply applies the effect to 21 * resources directly, while this version simply applies the effect to
22 * existing resources. Conscious tradeoffs were made to align this as closely 22 * existing resources. Conscious tradeoffs were made to align this as closely
23 * as possible with the original Android java version. 23 * as possible with the original Android java version.
24 * All coordinates and dimensions are in device pixels. 24 * All coordinates and dimensions are in device pixels.
25 */ 25 */
26 class EdgeEffect { 26 class EdgeEffect {
27 public: 27 public:
28 // A wrapper class over the cc::Layer.
29 class LayerWrapper {
30 public:
31 virtual cc::Layer* layer() = 0;
32 virtual ~LayerWrapper() {}
33 };
34
28 enum Edge { 35 enum Edge {
29 EDGE_TOP = 0, 36 EDGE_TOP = 0,
30 EDGE_LEFT, 37 EDGE_LEFT,
31 EDGE_BOTTOM, 38 EDGE_BOTTOM,
32 EDGE_RIGHT, 39 EDGE_RIGHT,
33 EDGE_COUNT 40 EDGE_COUNT
34 }; 41 };
35 42
36 EdgeEffect(scoped_refptr<cc::Layer> edge, scoped_refptr<cc::Layer> glow); 43 EdgeEffect(scoped_ptr<LayerWrapper> edge, scoped_ptr<LayerWrapper> glow);
37 ~EdgeEffect(); 44 ~EdgeEffect();
38 45
39 void Pull(base::TimeTicks current_time, float delta_distance); 46 void Pull(base::TimeTicks current_time, float delta_distance);
40 void Absorb(base::TimeTicks current_time, float velocity); 47 void Absorb(base::TimeTicks current_time, float velocity);
41 bool Update(base::TimeTicks current_time); 48 bool Update(base::TimeTicks current_time);
42 void Release(base::TimeTicks current_time); 49 void Release(base::TimeTicks current_time);
43 50
44 void Finish(); 51 void Finish();
45 bool IsFinished() const; 52 bool IsFinished() const;
46 53
47 void ApplyToLayers(gfx::SizeF window_size, 54 void ApplyToLayers(gfx::SizeF window_size,
48 Edge edge, 55 Edge edge,
49 float edge_height, 56 float edge_height,
50 float glow_height, 57 float glow_height,
51 float offset); 58 float offset);
52 59
53 private: 60 private:
54 61
55 enum State { 62 enum State {
56 STATE_IDLE = 0, 63 STATE_IDLE = 0,
57 STATE_PULL, 64 STATE_PULL,
58 STATE_ABSORB, 65 STATE_ABSORB,
59 STATE_RECEDE, 66 STATE_RECEDE,
60 STATE_PULL_DECAY 67 STATE_PULL_DECAY
61 }; 68 };
62 69
63 scoped_refptr<cc::Layer> edge_; 70 scoped_ptr<LayerWrapper> edge_;
64 scoped_refptr<cc::Layer> glow_; 71 scoped_ptr<LayerWrapper> glow_;
65 72
66 float edge_alpha_; 73 float edge_alpha_;
67 float edge_scale_y_; 74 float edge_scale_y_;
68 float glow_alpha_; 75 float glow_alpha_;
69 float glow_scale_y_; 76 float glow_scale_y_;
70 77
71 float edge_alpha_start_; 78 float edge_alpha_start_;
72 float edge_alpha_finish_; 79 float edge_alpha_finish_;
73 float edge_scale_y_start_; 80 float edge_scale_y_start_;
74 float edge_scale_y_finish_; 81 float edge_scale_y_finish_;
75 float glow_alpha_start_; 82 float glow_alpha_start_;
76 float glow_alpha_finish_; 83 float glow_alpha_finish_;
77 float glow_scale_y_start_; 84 float glow_scale_y_start_;
78 float glow_scale_y_finish_; 85 float glow_scale_y_finish_;
79 86
80 base::TimeTicks start_time_; 87 base::TimeTicks start_time_;
81 base::TimeDelta duration_; 88 base::TimeDelta duration_;
82 89
83 State state_; 90 State state_;
84 91
85 float pull_distance_; 92 float pull_distance_;
86 93
87 DISALLOW_COPY_AND_ASSIGN(EdgeEffect); 94 DISALLOW_COPY_AND_ASSIGN(EdgeEffect);
88 }; 95 };
89 96
90 } // namespace content 97 } // namespace content
91 98
92 #endif // CONTENT_BROWSER_ANDROID_EDGE_EFFECT_H_ 99 #endif // CONTENT_BROWSER_ANDROID_EDGE_EFFECT_H_
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