Index: net/socket/unix_domain_client_socket_posix_unittest.cc |
diff --git a/net/socket/unix_domain_client_socket_posix_unittest.cc b/net/socket/unix_domain_client_socket_posix_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d79112249291d04ea9a69d428eeddc68359484ea |
--- /dev/null |
+++ b/net/socket/unix_domain_client_socket_posix_unittest.cc |
@@ -0,0 +1,397 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "net/socket/unix_domain_client_socket_posix.h" |
+ |
+#include <unistd.h> |
+ |
+#include "base/bind.h" |
+#include "base/files/file_path.h" |
+#include "base/files/scoped_temp_dir.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "net/base/io_buffer.h" |
+#include "net/base/net_errors.h" |
+#include "net/base/test_completion_callback.h" |
+#include "net/socket/unix_domain_server_socket_posix.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+ |
+namespace net { |
+namespace { |
+ |
+const char kSocketFilename[] = "socket_for_testing"; |
+ |
+bool UserCanConnectCallback(bool allow_user, uid_t uid, gid_t gid) { |
+ // Here peers are running in same process. |
+ EXPECT_EQ(getuid(), uid); |
+ EXPECT_EQ(getgid(), gid); |
+ return allow_user; |
+} |
+ |
+UnixDomainServerSocket::AuthCallback CreateAuthCallback(bool allow_user) { |
+ return base::Bind(&UserCanConnectCallback, allow_user); |
+} |
+ |
+// Connects socket synchronously. |
+int ConnectSynchronously(StreamSocket* socket) { |
+ TestCompletionCallback connect_callback; |
+ int rv = socket->Connect(connect_callback.callback()); |
+ if (rv == ERR_IO_PENDING) |
+ rv = connect_callback.WaitForResult(); |
+ return rv; |
+} |
+ |
+// Reads data from |socket| until it fills |buf| at least up to |min_data_len|. |
+// Returns length of data read, or a net error. |
+int ReadSynchronously(StreamSocket* socket, |
+ IOBuffer* buf, |
+ int buf_len, |
+ int min_data_len) { |
+ DCHECK_LE(min_data_len, buf_len); |
+ scoped_refptr<DrainableIOBuffer> read_buf( |
+ new DrainableIOBuffer(buf, buf_len)); |
+ TestCompletionCallback read_callback; |
+ // Iterate reading several times (but not infinite) until it reads at least |
+ // |min_data_len| bytes into |buf|. |
+ for (int retry_count = 10; |
+ retry_count > 0 && (read_buf->BytesConsumed() < min_data_len || |
+ // Try at least once when min_data_len == 0. |
+ min_data_len == 0); |
+ --retry_count) { |
+ int rv = socket->Read(read_buf, read_buf->BytesRemaining(), |
+ read_callback.callback()); |
+ EXPECT_GE(read_buf->BytesRemaining(), rv); |
+ if (rv == ERR_IO_PENDING) { |
+ // If |min_data_len| is 0, returns ERR_IO_PENDING to distinguish the case |
+ // when some data has been read. |
+ if (min_data_len == 0) { |
+ // No data has been read because of for-loop condition. |
+ DCHECK_EQ(0, read_buf->BytesConsumed()); |
+ return ERR_IO_PENDING; |
+ } |
+ rv = read_callback.WaitForResult(); |
+ } |
+ EXPECT_NE(ERR_IO_PENDING, rv); |
+ if (rv < 0) |
+ return rv; |
+ read_buf->DidConsume(rv); |
+ } |
+ EXPECT_LE(0, read_buf->BytesRemaining()); |
+ return read_buf->BytesConsumed(); |
+} |
+ |
+// Writes data to |socket| until it completes writing |buf| up to |buf_len|. |
+// Returns length of data written, or a net error. |
+int WriteSynchronously(StreamSocket* socket, |
+ IOBuffer* buf, |
+ int buf_len) { |
+ scoped_refptr<DrainableIOBuffer> write_buf( |
+ new DrainableIOBuffer(buf, buf_len)); |
+ TestCompletionCallback write_callback; |
+ // Iterate writing several times (but not infinite) until it writes buf fully. |
+ for (int retry_count = 10; |
+ retry_count > 0 && write_buf->BytesRemaining() > 0; |
+ --retry_count) { |
+ int rv = socket->Write(write_buf, write_buf->BytesRemaining(), |
+ write_callback.callback()); |
+ EXPECT_GE(write_buf->BytesRemaining(), rv); |
+ if (rv == ERR_IO_PENDING) |
+ rv = write_callback.WaitForResult(); |
+ EXPECT_NE(ERR_IO_PENDING, rv); |
+ if (rv < 0) |
+ return rv; |
+ write_buf->DidConsume(rv); |
+ } |
+ EXPECT_LE(0, write_buf->BytesRemaining()); |
+ return write_buf->BytesConsumed(); |
+} |
+ |
+class UnixDomainClientSocketTest : public testing::Test { |
+ protected: |
+ UnixDomainClientSocketTest() { |
+ EXPECT_TRUE(temp_dir_.CreateUniqueTempDir()); |
+ socket_path_ = temp_dir_.path().Append(kSocketFilename).value(); |
+ } |
+ |
+ base::ScopedTempDir temp_dir_; |
+ std::string socket_path_; |
+}; |
+ |
+TEST_F(UnixDomainClientSocketTest, Connect) { |
+ const bool kUseAbstractNamespace = false; |
+ |
+ UnixDomainServerSocket server_socket(CreateAuthCallback(true), |
+ kUseAbstractNamespace); |
+ EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1)); |
+ |
+ scoped_ptr<StreamSocket> accepted_socket; |
+ TestCompletionCallback accept_callback; |
+ EXPECT_EQ(ERR_IO_PENDING, |
+ server_socket.Accept(&accepted_socket, accept_callback.callback())); |
+ EXPECT_FALSE(accepted_socket); |
+ |
+ UnixDomainClientSocket client_socket(socket_path_, kUseAbstractNamespace); |
+ EXPECT_FALSE(client_socket.IsConnected()); |
+ |
+ EXPECT_EQ(OK, ConnectSynchronously(&client_socket)); |
+ EXPECT_TRUE(client_socket.IsConnected()); |
+ // Server has not yet been notified of the connection. |
+ EXPECT_FALSE(accepted_socket); |
+ |
+ EXPECT_EQ(OK, accept_callback.WaitForResult()); |
+ EXPECT_TRUE(accepted_socket); |
+ EXPECT_TRUE(accepted_socket->IsConnected()); |
+} |
+ |
+TEST_F(UnixDomainClientSocketTest, ConnectWithAbstractNamespace) { |
+ const bool kUseAbstractNamespace = true; |
+ |
+ UnixDomainClientSocket client_socket(socket_path_, kUseAbstractNamespace); |
+ EXPECT_FALSE(client_socket.IsConnected()); |
+ |
+#if defined(OS_ANDROID) || defined(OS_LINUX) |
+ UnixDomainServerSocket server_socket(CreateAuthCallback(true), |
+ kUseAbstractNamespace); |
+ EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1)); |
+ |
+ scoped_ptr<StreamSocket> accepted_socket; |
+ TestCompletionCallback accept_callback; |
+ EXPECT_EQ(ERR_IO_PENDING, |
+ server_socket.Accept(&accepted_socket, accept_callback.callback())); |
+ EXPECT_FALSE(accepted_socket); |
+ |
+ EXPECT_EQ(OK, ConnectSynchronously(&client_socket)); |
+ EXPECT_TRUE(client_socket.IsConnected()); |
+ // Server has not yet beend notified of the connection. |
+ EXPECT_FALSE(accepted_socket); |
+ |
+ EXPECT_EQ(OK, accept_callback.WaitForResult()); |
+ EXPECT_TRUE(accepted_socket); |
+ EXPECT_TRUE(accepted_socket->IsConnected()); |
+#else |
+ EXPECT_EQ(ERR_ADDRESS_INVALID, ConnectSynchronously(&client_socket)); |
+#endif |
+} |
+ |
+TEST_F(UnixDomainClientSocketTest, ConnectToNonExistentSocket) { |
+ const bool kUseAbstractNamespace = false; |
+ |
+ UnixDomainClientSocket client_socket(socket_path_, kUseAbstractNamespace); |
+ EXPECT_FALSE(client_socket.IsConnected()); |
+ EXPECT_EQ(ERR_FILE_NOT_FOUND, ConnectSynchronously(&client_socket)); |
+} |
+ |
+TEST_F(UnixDomainClientSocketTest, |
+ ConnectToNonExistentSocketWithAbstractNamespace) { |
+ const bool kUseAbstractNamespace = true; |
+ |
+ UnixDomainClientSocket client_socket(socket_path_, kUseAbstractNamespace); |
+ EXPECT_FALSE(client_socket.IsConnected()); |
+ |
+ TestCompletionCallback connect_callback; |
+#if defined(OS_ANDROID) || defined(OS_LINUX) |
+ EXPECT_EQ(ERR_CONNECTION_REFUSED, ConnectSynchronously(&client_socket)); |
+#else |
+ EXPECT_EQ(ERR_ADDRESS_INVALID, ConnectSynchronously(&client_socket)); |
+#endif |
+} |
+ |
+TEST_F(UnixDomainClientSocketTest, DisconnectFromClient) { |
+ UnixDomainServerSocket server_socket(CreateAuthCallback(true), false); |
+ EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1)); |
+ scoped_ptr<StreamSocket> accepted_socket; |
+ TestCompletionCallback accept_callback; |
+ EXPECT_EQ(ERR_IO_PENDING, |
+ server_socket.Accept(&accepted_socket, accept_callback.callback())); |
+ UnixDomainClientSocket client_socket(socket_path_, false); |
+ EXPECT_EQ(OK, ConnectSynchronously(&client_socket)); |
+ |
+ EXPECT_EQ(OK, accept_callback.WaitForResult()); |
+ EXPECT_TRUE(accepted_socket->IsConnected()); |
+ EXPECT_TRUE(client_socket.IsConnected()); |
+ |
+ // Try to read data. |
+ const int kReadDataSize = 10; |
+ scoped_refptr<IOBuffer> read_buffer(new IOBuffer(kReadDataSize)); |
+ TestCompletionCallback read_callback; |
+ EXPECT_EQ(ERR_IO_PENDING, |
+ accepted_socket->Read(read_buffer, kReadDataSize, |
+ read_callback.callback())); |
+ |
+ // Disconnect from client side. |
+ client_socket.Disconnect(); |
+ EXPECT_FALSE(client_socket.IsConnected()); |
+ EXPECT_FALSE(accepted_socket->IsConnected()); |
+ |
+ // Connection closed by peer. |
+ EXPECT_EQ(0 /* EOF */, read_callback.WaitForResult()); |
+ // Note that read callback won't be called when the connection is closed |
+ // locally before the peer closes it. SocketLibevent just clears callbacks. |
+} |
+ |
+TEST_F(UnixDomainClientSocketTest, DisconnectFromServer) { |
+ UnixDomainServerSocket server_socket(CreateAuthCallback(true), false); |
+ EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1)); |
+ scoped_ptr<StreamSocket> accepted_socket; |
+ TestCompletionCallback accept_callback; |
+ EXPECT_EQ(ERR_IO_PENDING, |
+ server_socket.Accept(&accepted_socket, accept_callback.callback())); |
+ UnixDomainClientSocket client_socket(socket_path_, false); |
+ EXPECT_EQ(OK, ConnectSynchronously(&client_socket)); |
+ |
+ EXPECT_EQ(OK, accept_callback.WaitForResult()); |
+ EXPECT_TRUE(accepted_socket->IsConnected()); |
+ EXPECT_TRUE(client_socket.IsConnected()); |
+ |
+ // Try to read data. |
+ const int kReadDataSize = 10; |
+ scoped_refptr<IOBuffer> read_buffer(new IOBuffer(kReadDataSize)); |
+ TestCompletionCallback read_callback; |
+ EXPECT_EQ(ERR_IO_PENDING, |
+ client_socket.Read(read_buffer, kReadDataSize, |
+ read_callback.callback())); |
+ |
+ // Disconnect from server side. |
+ accepted_socket->Disconnect(); |
+ EXPECT_FALSE(accepted_socket->IsConnected()); |
+ EXPECT_FALSE(client_socket.IsConnected()); |
+ |
+ // Connection closed by peer. |
+ EXPECT_EQ(0 /* EOF */, read_callback.WaitForResult()); |
+ // Note that read callback won't be called when the connection is closed |
+ // locally before the peer closes it. SocketLibevent just clears callbacks. |
+} |
+ |
+TEST_F(UnixDomainClientSocketTest, ReadAfterWrite) { |
+ UnixDomainServerSocket server_socket(CreateAuthCallback(true), false); |
+ EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1)); |
+ scoped_ptr<StreamSocket> accepted_socket; |
+ TestCompletionCallback accept_callback; |
+ EXPECT_EQ(ERR_IO_PENDING, |
+ server_socket.Accept(&accepted_socket, accept_callback.callback())); |
+ UnixDomainClientSocket client_socket(socket_path_, false); |
+ EXPECT_EQ(OK, ConnectSynchronously(&client_socket)); |
+ |
+ EXPECT_EQ(OK, accept_callback.WaitForResult()); |
+ EXPECT_TRUE(accepted_socket->IsConnected()); |
+ EXPECT_TRUE(client_socket.IsConnected()); |
+ |
+ // Send data from client to server. |
+ const int kWriteDataSize = 10; |
+ scoped_refptr<IOBuffer> write_buffer( |
+ new StringIOBuffer(std::string(kWriteDataSize, 'd'))); |
+ EXPECT_EQ(kWriteDataSize, |
+ WriteSynchronously(&client_socket, |
+ write_buffer, |
+ kWriteDataSize)); |
+ |
+ // The buffer is bigger than write data size. |
+ const int kReadBufferSize = kWriteDataSize * 2; |
+ scoped_refptr<IOBuffer> read_buffer(new IOBuffer(kReadBufferSize)); |
+ EXPECT_EQ(kWriteDataSize, |
+ ReadSynchronously(accepted_socket.get(), |
+ read_buffer, |
+ kReadBufferSize, |
+ kWriteDataSize)); |
+ EXPECT_EQ(std::string(write_buffer->data(), kWriteDataSize), |
+ std::string(read_buffer->data(), kWriteDataSize)); |
+ |
+ // Send data from server and client. |
+ EXPECT_EQ(kWriteDataSize, |
+ WriteSynchronously(accepted_socket.get(), |
+ write_buffer, |
+ kWriteDataSize)); |
+ |
+ // Read multiple times. |
+ const int kSmallReadBufferSize = kWriteDataSize / 3; |
+ EXPECT_EQ(kSmallReadBufferSize, |
+ ReadSynchronously(&client_socket, |
+ read_buffer, |
+ kSmallReadBufferSize, |
+ kSmallReadBufferSize)); |
+ EXPECT_EQ(std::string(write_buffer->data(), kSmallReadBufferSize), |
+ std::string(read_buffer->data(), kSmallReadBufferSize)); |
+ |
+ EXPECT_EQ(kWriteDataSize - kSmallReadBufferSize, |
+ ReadSynchronously(&client_socket, |
+ read_buffer, |
+ kReadBufferSize, |
+ kWriteDataSize - kSmallReadBufferSize)); |
+ EXPECT_EQ(std::string(write_buffer->data() + kSmallReadBufferSize, |
+ kWriteDataSize - kSmallReadBufferSize), |
+ std::string(read_buffer->data(), |
+ kWriteDataSize - kSmallReadBufferSize)); |
+ |
+ // No more data. |
+ EXPECT_EQ(ERR_IO_PENDING, |
+ ReadSynchronously(&client_socket, |
+ read_buffer, |
+ kReadBufferSize, |
+ 0)); |
+ |
+ // Disconnect from server side after read-write. |
+ accepted_socket->Disconnect(); |
+ EXPECT_FALSE(accepted_socket->IsConnected()); |
+ EXPECT_FALSE(client_socket.IsConnected()); |
+} |
+ |
+TEST_F(UnixDomainClientSocketTest, ReadBeforeWrite) { |
+ UnixDomainServerSocket server_socket(CreateAuthCallback(true), false); |
+ EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1)); |
+ scoped_ptr<StreamSocket> accepted_socket; |
+ TestCompletionCallback accept_callback; |
+ EXPECT_EQ(ERR_IO_PENDING, |
+ server_socket.Accept(&accepted_socket, accept_callback.callback())); |
+ UnixDomainClientSocket client_socket(socket_path_, false); |
+ EXPECT_EQ(OK, ConnectSynchronously(&client_socket)); |
+ |
+ EXPECT_EQ(OK, accept_callback.WaitForResult()); |
+ EXPECT_TRUE(accepted_socket->IsConnected()); |
+ EXPECT_TRUE(client_socket.IsConnected()); |
+ |
+ // Wait for data from client. |
+ const int kWriteDataSize = 10; |
+ const int kReadBufferSize = kWriteDataSize * 2; |
+ const int kSmallReadBufferSize = kWriteDataSize / 3; |
+ // Read smaller than write data size first. |
+ scoped_refptr<IOBuffer> read_buffer(new IOBuffer(kReadBufferSize)); |
+ TestCompletionCallback read_callback; |
+ EXPECT_EQ(ERR_IO_PENDING, |
+ accepted_socket->Read(read_buffer, kSmallReadBufferSize, |
+ read_callback.callback())); |
+ |
+ scoped_refptr<IOBuffer> write_buffer( |
+ new StringIOBuffer(std::string(kWriteDataSize, 'd'))); |
+ EXPECT_EQ(kWriteDataSize, |
+ WriteSynchronously(&client_socket, |
+ write_buffer, |
+ kWriteDataSize)); |
+ |
+ // First read completed. |
+ int rv = read_callback.WaitForResult(); |
+ EXPECT_LT(0, rv); |
+ EXPECT_LE(rv, kSmallReadBufferSize); |
+ |
+ // Read remaining data. |
+ const int kExpectedRemainingDataSize = kWriteDataSize - rv; |
+ EXPECT_LE(0, kExpectedRemainingDataSize); |
+ EXPECT_EQ(kExpectedRemainingDataSize, |
+ ReadSynchronously(accepted_socket.get(), |
+ read_buffer, |
+ kReadBufferSize, |
+ kExpectedRemainingDataSize)); |
+ // No more data. |
+ EXPECT_EQ(ERR_IO_PENDING, |
+ ReadSynchronously(accepted_socket.get(), |
+ read_buffer, |
+ kReadBufferSize, |
+ 0)); |
+ |
+ // Disconnect from server side after read-write. |
+ accepted_socket->Disconnect(); |
+ EXPECT_FALSE(accepted_socket->IsConnected()); |
+ EXPECT_FALSE(client_socket.IsConnected()); |
+} |
+ |
+} // namespace |
+} // namespace net |