| Index: net/socket/unix_domain_client_socket_posix_unittest.cc
|
| diff --git a/net/socket/unix_domain_client_socket_posix_unittest.cc b/net/socket/unix_domain_client_socket_posix_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..d79112249291d04ea9a69d428eeddc68359484ea
|
| --- /dev/null
|
| +++ b/net/socket/unix_domain_client_socket_posix_unittest.cc
|
| @@ -0,0 +1,397 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "net/socket/unix_domain_client_socket_posix.h"
|
| +
|
| +#include <unistd.h>
|
| +
|
| +#include "base/bind.h"
|
| +#include "base/files/file_path.h"
|
| +#include "base/files/scoped_temp_dir.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "net/base/io_buffer.h"
|
| +#include "net/base/net_errors.h"
|
| +#include "net/base/test_completion_callback.h"
|
| +#include "net/socket/unix_domain_server_socket_posix.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +
|
| +namespace net {
|
| +namespace {
|
| +
|
| +const char kSocketFilename[] = "socket_for_testing";
|
| +
|
| +bool UserCanConnectCallback(bool allow_user, uid_t uid, gid_t gid) {
|
| + // Here peers are running in same process.
|
| + EXPECT_EQ(getuid(), uid);
|
| + EXPECT_EQ(getgid(), gid);
|
| + return allow_user;
|
| +}
|
| +
|
| +UnixDomainServerSocket::AuthCallback CreateAuthCallback(bool allow_user) {
|
| + return base::Bind(&UserCanConnectCallback, allow_user);
|
| +}
|
| +
|
| +// Connects socket synchronously.
|
| +int ConnectSynchronously(StreamSocket* socket) {
|
| + TestCompletionCallback connect_callback;
|
| + int rv = socket->Connect(connect_callback.callback());
|
| + if (rv == ERR_IO_PENDING)
|
| + rv = connect_callback.WaitForResult();
|
| + return rv;
|
| +}
|
| +
|
| +// Reads data from |socket| until it fills |buf| at least up to |min_data_len|.
|
| +// Returns length of data read, or a net error.
|
| +int ReadSynchronously(StreamSocket* socket,
|
| + IOBuffer* buf,
|
| + int buf_len,
|
| + int min_data_len) {
|
| + DCHECK_LE(min_data_len, buf_len);
|
| + scoped_refptr<DrainableIOBuffer> read_buf(
|
| + new DrainableIOBuffer(buf, buf_len));
|
| + TestCompletionCallback read_callback;
|
| + // Iterate reading several times (but not infinite) until it reads at least
|
| + // |min_data_len| bytes into |buf|.
|
| + for (int retry_count = 10;
|
| + retry_count > 0 && (read_buf->BytesConsumed() < min_data_len ||
|
| + // Try at least once when min_data_len == 0.
|
| + min_data_len == 0);
|
| + --retry_count) {
|
| + int rv = socket->Read(read_buf, read_buf->BytesRemaining(),
|
| + read_callback.callback());
|
| + EXPECT_GE(read_buf->BytesRemaining(), rv);
|
| + if (rv == ERR_IO_PENDING) {
|
| + // If |min_data_len| is 0, returns ERR_IO_PENDING to distinguish the case
|
| + // when some data has been read.
|
| + if (min_data_len == 0) {
|
| + // No data has been read because of for-loop condition.
|
| + DCHECK_EQ(0, read_buf->BytesConsumed());
|
| + return ERR_IO_PENDING;
|
| + }
|
| + rv = read_callback.WaitForResult();
|
| + }
|
| + EXPECT_NE(ERR_IO_PENDING, rv);
|
| + if (rv < 0)
|
| + return rv;
|
| + read_buf->DidConsume(rv);
|
| + }
|
| + EXPECT_LE(0, read_buf->BytesRemaining());
|
| + return read_buf->BytesConsumed();
|
| +}
|
| +
|
| +// Writes data to |socket| until it completes writing |buf| up to |buf_len|.
|
| +// Returns length of data written, or a net error.
|
| +int WriteSynchronously(StreamSocket* socket,
|
| + IOBuffer* buf,
|
| + int buf_len) {
|
| + scoped_refptr<DrainableIOBuffer> write_buf(
|
| + new DrainableIOBuffer(buf, buf_len));
|
| + TestCompletionCallback write_callback;
|
| + // Iterate writing several times (but not infinite) until it writes buf fully.
|
| + for (int retry_count = 10;
|
| + retry_count > 0 && write_buf->BytesRemaining() > 0;
|
| + --retry_count) {
|
| + int rv = socket->Write(write_buf, write_buf->BytesRemaining(),
|
| + write_callback.callback());
|
| + EXPECT_GE(write_buf->BytesRemaining(), rv);
|
| + if (rv == ERR_IO_PENDING)
|
| + rv = write_callback.WaitForResult();
|
| + EXPECT_NE(ERR_IO_PENDING, rv);
|
| + if (rv < 0)
|
| + return rv;
|
| + write_buf->DidConsume(rv);
|
| + }
|
| + EXPECT_LE(0, write_buf->BytesRemaining());
|
| + return write_buf->BytesConsumed();
|
| +}
|
| +
|
| +class UnixDomainClientSocketTest : public testing::Test {
|
| + protected:
|
| + UnixDomainClientSocketTest() {
|
| + EXPECT_TRUE(temp_dir_.CreateUniqueTempDir());
|
| + socket_path_ = temp_dir_.path().Append(kSocketFilename).value();
|
| + }
|
| +
|
| + base::ScopedTempDir temp_dir_;
|
| + std::string socket_path_;
|
| +};
|
| +
|
| +TEST_F(UnixDomainClientSocketTest, Connect) {
|
| + const bool kUseAbstractNamespace = false;
|
| +
|
| + UnixDomainServerSocket server_socket(CreateAuthCallback(true),
|
| + kUseAbstractNamespace);
|
| + EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1));
|
| +
|
| + scoped_ptr<StreamSocket> accepted_socket;
|
| + TestCompletionCallback accept_callback;
|
| + EXPECT_EQ(ERR_IO_PENDING,
|
| + server_socket.Accept(&accepted_socket, accept_callback.callback()));
|
| + EXPECT_FALSE(accepted_socket);
|
| +
|
| + UnixDomainClientSocket client_socket(socket_path_, kUseAbstractNamespace);
|
| + EXPECT_FALSE(client_socket.IsConnected());
|
| +
|
| + EXPECT_EQ(OK, ConnectSynchronously(&client_socket));
|
| + EXPECT_TRUE(client_socket.IsConnected());
|
| + // Server has not yet been notified of the connection.
|
| + EXPECT_FALSE(accepted_socket);
|
| +
|
| + EXPECT_EQ(OK, accept_callback.WaitForResult());
|
| + EXPECT_TRUE(accepted_socket);
|
| + EXPECT_TRUE(accepted_socket->IsConnected());
|
| +}
|
| +
|
| +TEST_F(UnixDomainClientSocketTest, ConnectWithAbstractNamespace) {
|
| + const bool kUseAbstractNamespace = true;
|
| +
|
| + UnixDomainClientSocket client_socket(socket_path_, kUseAbstractNamespace);
|
| + EXPECT_FALSE(client_socket.IsConnected());
|
| +
|
| +#if defined(OS_ANDROID) || defined(OS_LINUX)
|
| + UnixDomainServerSocket server_socket(CreateAuthCallback(true),
|
| + kUseAbstractNamespace);
|
| + EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1));
|
| +
|
| + scoped_ptr<StreamSocket> accepted_socket;
|
| + TestCompletionCallback accept_callback;
|
| + EXPECT_EQ(ERR_IO_PENDING,
|
| + server_socket.Accept(&accepted_socket, accept_callback.callback()));
|
| + EXPECT_FALSE(accepted_socket);
|
| +
|
| + EXPECT_EQ(OK, ConnectSynchronously(&client_socket));
|
| + EXPECT_TRUE(client_socket.IsConnected());
|
| + // Server has not yet beend notified of the connection.
|
| + EXPECT_FALSE(accepted_socket);
|
| +
|
| + EXPECT_EQ(OK, accept_callback.WaitForResult());
|
| + EXPECT_TRUE(accepted_socket);
|
| + EXPECT_TRUE(accepted_socket->IsConnected());
|
| +#else
|
| + EXPECT_EQ(ERR_ADDRESS_INVALID, ConnectSynchronously(&client_socket));
|
| +#endif
|
| +}
|
| +
|
| +TEST_F(UnixDomainClientSocketTest, ConnectToNonExistentSocket) {
|
| + const bool kUseAbstractNamespace = false;
|
| +
|
| + UnixDomainClientSocket client_socket(socket_path_, kUseAbstractNamespace);
|
| + EXPECT_FALSE(client_socket.IsConnected());
|
| + EXPECT_EQ(ERR_FILE_NOT_FOUND, ConnectSynchronously(&client_socket));
|
| +}
|
| +
|
| +TEST_F(UnixDomainClientSocketTest,
|
| + ConnectToNonExistentSocketWithAbstractNamespace) {
|
| + const bool kUseAbstractNamespace = true;
|
| +
|
| + UnixDomainClientSocket client_socket(socket_path_, kUseAbstractNamespace);
|
| + EXPECT_FALSE(client_socket.IsConnected());
|
| +
|
| + TestCompletionCallback connect_callback;
|
| +#if defined(OS_ANDROID) || defined(OS_LINUX)
|
| + EXPECT_EQ(ERR_CONNECTION_REFUSED, ConnectSynchronously(&client_socket));
|
| +#else
|
| + EXPECT_EQ(ERR_ADDRESS_INVALID, ConnectSynchronously(&client_socket));
|
| +#endif
|
| +}
|
| +
|
| +TEST_F(UnixDomainClientSocketTest, DisconnectFromClient) {
|
| + UnixDomainServerSocket server_socket(CreateAuthCallback(true), false);
|
| + EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1));
|
| + scoped_ptr<StreamSocket> accepted_socket;
|
| + TestCompletionCallback accept_callback;
|
| + EXPECT_EQ(ERR_IO_PENDING,
|
| + server_socket.Accept(&accepted_socket, accept_callback.callback()));
|
| + UnixDomainClientSocket client_socket(socket_path_, false);
|
| + EXPECT_EQ(OK, ConnectSynchronously(&client_socket));
|
| +
|
| + EXPECT_EQ(OK, accept_callback.WaitForResult());
|
| + EXPECT_TRUE(accepted_socket->IsConnected());
|
| + EXPECT_TRUE(client_socket.IsConnected());
|
| +
|
| + // Try to read data.
|
| + const int kReadDataSize = 10;
|
| + scoped_refptr<IOBuffer> read_buffer(new IOBuffer(kReadDataSize));
|
| + TestCompletionCallback read_callback;
|
| + EXPECT_EQ(ERR_IO_PENDING,
|
| + accepted_socket->Read(read_buffer, kReadDataSize,
|
| + read_callback.callback()));
|
| +
|
| + // Disconnect from client side.
|
| + client_socket.Disconnect();
|
| + EXPECT_FALSE(client_socket.IsConnected());
|
| + EXPECT_FALSE(accepted_socket->IsConnected());
|
| +
|
| + // Connection closed by peer.
|
| + EXPECT_EQ(0 /* EOF */, read_callback.WaitForResult());
|
| + // Note that read callback won't be called when the connection is closed
|
| + // locally before the peer closes it. SocketLibevent just clears callbacks.
|
| +}
|
| +
|
| +TEST_F(UnixDomainClientSocketTest, DisconnectFromServer) {
|
| + UnixDomainServerSocket server_socket(CreateAuthCallback(true), false);
|
| + EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1));
|
| + scoped_ptr<StreamSocket> accepted_socket;
|
| + TestCompletionCallback accept_callback;
|
| + EXPECT_EQ(ERR_IO_PENDING,
|
| + server_socket.Accept(&accepted_socket, accept_callback.callback()));
|
| + UnixDomainClientSocket client_socket(socket_path_, false);
|
| + EXPECT_EQ(OK, ConnectSynchronously(&client_socket));
|
| +
|
| + EXPECT_EQ(OK, accept_callback.WaitForResult());
|
| + EXPECT_TRUE(accepted_socket->IsConnected());
|
| + EXPECT_TRUE(client_socket.IsConnected());
|
| +
|
| + // Try to read data.
|
| + const int kReadDataSize = 10;
|
| + scoped_refptr<IOBuffer> read_buffer(new IOBuffer(kReadDataSize));
|
| + TestCompletionCallback read_callback;
|
| + EXPECT_EQ(ERR_IO_PENDING,
|
| + client_socket.Read(read_buffer, kReadDataSize,
|
| + read_callback.callback()));
|
| +
|
| + // Disconnect from server side.
|
| + accepted_socket->Disconnect();
|
| + EXPECT_FALSE(accepted_socket->IsConnected());
|
| + EXPECT_FALSE(client_socket.IsConnected());
|
| +
|
| + // Connection closed by peer.
|
| + EXPECT_EQ(0 /* EOF */, read_callback.WaitForResult());
|
| + // Note that read callback won't be called when the connection is closed
|
| + // locally before the peer closes it. SocketLibevent just clears callbacks.
|
| +}
|
| +
|
| +TEST_F(UnixDomainClientSocketTest, ReadAfterWrite) {
|
| + UnixDomainServerSocket server_socket(CreateAuthCallback(true), false);
|
| + EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1));
|
| + scoped_ptr<StreamSocket> accepted_socket;
|
| + TestCompletionCallback accept_callback;
|
| + EXPECT_EQ(ERR_IO_PENDING,
|
| + server_socket.Accept(&accepted_socket, accept_callback.callback()));
|
| + UnixDomainClientSocket client_socket(socket_path_, false);
|
| + EXPECT_EQ(OK, ConnectSynchronously(&client_socket));
|
| +
|
| + EXPECT_EQ(OK, accept_callback.WaitForResult());
|
| + EXPECT_TRUE(accepted_socket->IsConnected());
|
| + EXPECT_TRUE(client_socket.IsConnected());
|
| +
|
| + // Send data from client to server.
|
| + const int kWriteDataSize = 10;
|
| + scoped_refptr<IOBuffer> write_buffer(
|
| + new StringIOBuffer(std::string(kWriteDataSize, 'd')));
|
| + EXPECT_EQ(kWriteDataSize,
|
| + WriteSynchronously(&client_socket,
|
| + write_buffer,
|
| + kWriteDataSize));
|
| +
|
| + // The buffer is bigger than write data size.
|
| + const int kReadBufferSize = kWriteDataSize * 2;
|
| + scoped_refptr<IOBuffer> read_buffer(new IOBuffer(kReadBufferSize));
|
| + EXPECT_EQ(kWriteDataSize,
|
| + ReadSynchronously(accepted_socket.get(),
|
| + read_buffer,
|
| + kReadBufferSize,
|
| + kWriteDataSize));
|
| + EXPECT_EQ(std::string(write_buffer->data(), kWriteDataSize),
|
| + std::string(read_buffer->data(), kWriteDataSize));
|
| +
|
| + // Send data from server and client.
|
| + EXPECT_EQ(kWriteDataSize,
|
| + WriteSynchronously(accepted_socket.get(),
|
| + write_buffer,
|
| + kWriteDataSize));
|
| +
|
| + // Read multiple times.
|
| + const int kSmallReadBufferSize = kWriteDataSize / 3;
|
| + EXPECT_EQ(kSmallReadBufferSize,
|
| + ReadSynchronously(&client_socket,
|
| + read_buffer,
|
| + kSmallReadBufferSize,
|
| + kSmallReadBufferSize));
|
| + EXPECT_EQ(std::string(write_buffer->data(), kSmallReadBufferSize),
|
| + std::string(read_buffer->data(), kSmallReadBufferSize));
|
| +
|
| + EXPECT_EQ(kWriteDataSize - kSmallReadBufferSize,
|
| + ReadSynchronously(&client_socket,
|
| + read_buffer,
|
| + kReadBufferSize,
|
| + kWriteDataSize - kSmallReadBufferSize));
|
| + EXPECT_EQ(std::string(write_buffer->data() + kSmallReadBufferSize,
|
| + kWriteDataSize - kSmallReadBufferSize),
|
| + std::string(read_buffer->data(),
|
| + kWriteDataSize - kSmallReadBufferSize));
|
| +
|
| + // No more data.
|
| + EXPECT_EQ(ERR_IO_PENDING,
|
| + ReadSynchronously(&client_socket,
|
| + read_buffer,
|
| + kReadBufferSize,
|
| + 0));
|
| +
|
| + // Disconnect from server side after read-write.
|
| + accepted_socket->Disconnect();
|
| + EXPECT_FALSE(accepted_socket->IsConnected());
|
| + EXPECT_FALSE(client_socket.IsConnected());
|
| +}
|
| +
|
| +TEST_F(UnixDomainClientSocketTest, ReadBeforeWrite) {
|
| + UnixDomainServerSocket server_socket(CreateAuthCallback(true), false);
|
| + EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1));
|
| + scoped_ptr<StreamSocket> accepted_socket;
|
| + TestCompletionCallback accept_callback;
|
| + EXPECT_EQ(ERR_IO_PENDING,
|
| + server_socket.Accept(&accepted_socket, accept_callback.callback()));
|
| + UnixDomainClientSocket client_socket(socket_path_, false);
|
| + EXPECT_EQ(OK, ConnectSynchronously(&client_socket));
|
| +
|
| + EXPECT_EQ(OK, accept_callback.WaitForResult());
|
| + EXPECT_TRUE(accepted_socket->IsConnected());
|
| + EXPECT_TRUE(client_socket.IsConnected());
|
| +
|
| + // Wait for data from client.
|
| + const int kWriteDataSize = 10;
|
| + const int kReadBufferSize = kWriteDataSize * 2;
|
| + const int kSmallReadBufferSize = kWriteDataSize / 3;
|
| + // Read smaller than write data size first.
|
| + scoped_refptr<IOBuffer> read_buffer(new IOBuffer(kReadBufferSize));
|
| + TestCompletionCallback read_callback;
|
| + EXPECT_EQ(ERR_IO_PENDING,
|
| + accepted_socket->Read(read_buffer, kSmallReadBufferSize,
|
| + read_callback.callback()));
|
| +
|
| + scoped_refptr<IOBuffer> write_buffer(
|
| + new StringIOBuffer(std::string(kWriteDataSize, 'd')));
|
| + EXPECT_EQ(kWriteDataSize,
|
| + WriteSynchronously(&client_socket,
|
| + write_buffer,
|
| + kWriteDataSize));
|
| +
|
| + // First read completed.
|
| + int rv = read_callback.WaitForResult();
|
| + EXPECT_LT(0, rv);
|
| + EXPECT_LE(rv, kSmallReadBufferSize);
|
| +
|
| + // Read remaining data.
|
| + const int kExpectedRemainingDataSize = kWriteDataSize - rv;
|
| + EXPECT_LE(0, kExpectedRemainingDataSize);
|
| + EXPECT_EQ(kExpectedRemainingDataSize,
|
| + ReadSynchronously(accepted_socket.get(),
|
| + read_buffer,
|
| + kReadBufferSize,
|
| + kExpectedRemainingDataSize));
|
| + // No more data.
|
| + EXPECT_EQ(ERR_IO_PENDING,
|
| + ReadSynchronously(accepted_socket.get(),
|
| + read_buffer,
|
| + kReadBufferSize,
|
| + 0));
|
| +
|
| + // Disconnect from server side after read-write.
|
| + accepted_socket->Disconnect();
|
| + EXPECT_FALSE(accepted_socket->IsConnected());
|
| + EXPECT_FALSE(client_socket.IsConnected());
|
| +}
|
| +
|
| +} // namespace
|
| +} // namespace net
|
|
|