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Unified Diff: net/socket/unix_domain_client_socket_posix.h

Issue 376323002: Refactor unix domain socket. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Moved UnixDomainListenSocket to net::deprecated namespace. Created 6 years, 5 months ago
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Index: net/socket/unix_domain_client_socket_posix.h
diff --git a/net/socket/unix_domain_client_socket_posix.h b/net/socket/unix_domain_client_socket_posix.h
new file mode 100644
index 0000000000000000000000000000000000000000..81f2bdfbef5a88da3197e62f917756ea9a254037
--- /dev/null
+++ b/net/socket/unix_domain_client_socket_posix.h
@@ -0,0 +1,79 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_
+#define NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_
+
+#include <string>
+
+#include "base/basictypes.h"
+#include "base/macros.h"
+#include "base/memory/scoped_ptr.h"
+#include "net/base/completion_callback.h"
+#include "net/base/net_export.h"
+#include "net/base/net_log.h"
+#include "net/socket/stream_socket.h"
+
+namespace net {
+
+class SocketLibevent;
+struct SockaddrStorage;
+
+// A client socket that uses unix domain socket as the transport layer.
+class NET_EXPORT UnixDomainClientSocket : public StreamSocket {
+ public:
+ // Builds a client socket with |socket_path|. The caller should call Connect()
+ // to connect to a server socket.
+ UnixDomainClientSocket(const std::string& socket_path,
+ bool use_abstract_namespace);
+ // Builds a client socket with socket libevent which is already connected.
+ // UnixDomainServerSocket uses this after it accepts a connection.
+ explicit UnixDomainClientSocket(scoped_ptr<SocketLibevent> socket);
+
+ virtual ~UnixDomainClientSocket();
+
+ // Fills |address| with |socket_path| and its length. For Android or Linux
+ // platform, this supports abstract namespaces.
+ static bool FillAddress(const std::string& socket_path,
+ bool use_abstract_namespace,
+ SockaddrStorage* address);
+
+ // StreamSocket implementation.
+ virtual int Connect(const CompletionCallback& callback) OVERRIDE;
+ virtual void Disconnect() OVERRIDE;
+ virtual bool IsConnected() const OVERRIDE;
+ virtual bool IsConnectedAndIdle() const OVERRIDE;
+ virtual int GetPeerAddress(IPEndPoint* address) const OVERRIDE;
+ virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE;
+ virtual const BoundNetLog& NetLog() const OVERRIDE;
+ virtual void SetSubresourceSpeculation() OVERRIDE;
+ virtual void SetOmniboxSpeculation() OVERRIDE;
+ virtual bool WasEverUsed() const OVERRIDE;
+ virtual bool UsingTCPFastOpen() const OVERRIDE;
+ virtual bool WasNpnNegotiated() const OVERRIDE;
+ virtual NextProto GetNegotiatedProtocol() const OVERRIDE;
+ virtual bool GetSSLInfo(SSLInfo* ssl_info) OVERRIDE;
+
+ // Socket implementation.
+ virtual int Read(IOBuffer* buf, int buf_len,
+ const CompletionCallback& callback) OVERRIDE;
+ virtual int Write(IOBuffer* buf, int buf_len,
+ const CompletionCallback& callback) OVERRIDE;
+ virtual int SetReceiveBufferSize(int32 size) OVERRIDE;
+ virtual int SetSendBufferSize(int32 size) OVERRIDE;
+
+ private:
+ const std::string socket_path_;
+ const bool use_abstract_namespace_;
+ scoped_ptr<SocketLibevent> socket_;
+ // This net log is just to comply StreamSocket::NetLog(). It throws away
+ // everything.
+ BoundNetLog net_log_;
+
+ DISALLOW_COPY_AND_ASSIGN(UnixDomainClientSocket);
+};
+
+} // namespace net
+
+#endif // NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_
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