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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "net/socket/unix_domain_client_socket_posix.h" | |
| 6 | |
| 7 #include "base/bind.h" | |
| 8 #include "base/file_util.h" | |
| 9 #include "base/files/file_path.h" | |
| 10 #include "base/memory/scoped_ptr.h" | |
| 11 #include "base/run_loop.h" | |
| 12 #include "net/base/io_buffer.h" | |
| 13 #include "net/base/net_errors.h" | |
| 14 #include "net/socket/unix_domain_server_socket_posix.h" | |
| 15 #include "testing/gtest/include/gtest/gtest.h" | |
| 16 | |
| 17 namespace net { | |
| 18 | |
| 19 namespace { | |
| 20 | |
| 21 const char kSocketFilename[] = "unix_domain_socket_for_testing"; | |
| 22 | |
| 23 bool UserCanConnectCallback(bool allow_user, uid_t uid, gid_t gid) { | |
| 24 return allow_user; | |
| 25 } | |
| 26 | |
| 27 UnixDomainServerSocket::AuthCallback CreateAuthCallback(bool allow_user) { | |
| 28 return base::Bind(&UserCanConnectCallback, allow_user); | |
| 29 } | |
| 30 | |
| 31 void CallbackWithExpectedResultValue(int expected_rv, int rv) { | |
| 32 EXPECT_EQ(expected_rv, rv); | |
| 33 } | |
| 34 | |
| 35 CompletionCallback GetCompletionCallback(int expected_rv) { | |
| 36 return base::Bind(&CallbackWithExpectedResultValue, expected_rv); | |
| 37 } | |
| 38 | |
| 39 } // namespace | |
| 40 | |
| 41 class UnixDomainClientSocketTest : public testing::Test { | |
| 42 protected: | |
| 43 virtual void SetUp() OVERRIDE { | |
|
mmenke
2014/07/11 20:44:03
Can just do this in the constructor / destructor (
byungchul
2014/07/14 17:49:22
Done.
| |
| 44 // Builds a socket path under a temp directory created newly. | |
| 45 base::FilePath temp_dir; | |
| 46 base::CreateNewTempDirectory("", &temp_dir); | |
| 47 socket_path_ = temp_dir.Append(kSocketFilename).value(); | |
|
mmenke
2014/07/11 20:44:04
Suggest you use base/files/scoped_temp_dir.h. Sor
byungchul
2014/07/14 17:49:22
Done. Thank you for good suggestion.
| |
| 48 } | |
| 49 | |
| 50 virtual void TearDown() OVERRIDE { | |
| 51 // Deletes the temp dir created by SetUp(). | |
| 52 base::DeleteFile(base::FilePath(socket_path_).DirName(), true); | |
| 53 } | |
| 54 | |
| 55 std::string socket_path_; | |
| 56 }; | |
| 57 | |
| 58 TEST_F(UnixDomainClientSocketTest, Connect) { | |
| 59 const bool kUseAbstractNamespace = false; | |
| 60 | |
| 61 UnixDomainServerSocket server_socket(CreateAuthCallback(true), | |
| 62 kUseAbstractNamespace); | |
| 63 EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1)); | |
| 64 | |
| 65 scoped_ptr<StreamSocket> accepted_socket; | |
| 66 EXPECT_EQ(ERR_IO_PENDING, server_socket.Accept(&accepted_socket, | |
| 67 GetCompletionCallback(OK))); | |
| 68 EXPECT_TRUE(!accepted_socket); | |
|
mmenke
2014/07/11 20:44:04
nit: EXPECT_TRUE(!...) is the same as EXPECT_FALS
byungchul
2014/07/14 17:49:23
Done.
| |
| 69 | |
| 70 UnixDomainClientSocket client_socket(socket_path_, kUseAbstractNamespace); | |
| 71 EXPECT_FALSE(client_socket.IsConnected()); | |
| 72 | |
| 73 EXPECT_EQ(OK, client_socket.Connect(GetCompletionCallback(OK))); | |
|
mmenke
2014/07/11 20:44:03
Why is this synchronous? The server hasn't even c
byungchul
2014/07/14 17:49:22
It might be because kernel accepts the connection.
| |
| 74 EXPECT_TRUE(client_socket.IsConnected()); | |
| 75 // Not yet notified to server. | |
|
mmenke
2014/07/11 20:44:02
Maybe: "Server has not yet been notified of the c
byungchul
2014/07/14 17:49:22
Done.
| |
| 76 EXPECT_TRUE(!accepted_socket); | |
| 77 | |
| 78 base::RunLoop().RunUntilIdle(); | |
|
mmenke
2014/07/11 20:44:04
Is the connect message guaranteed to already be qu
byungchul
2014/07/14 17:49:23
They are unix domain sockets in same process and s
| |
| 79 EXPECT_TRUE(accepted_socket); | |
| 80 EXPECT_TRUE(accepted_socket->IsConnected()); | |
|
mmenke
2014/07/11 20:44:04
Maybe disconnect and then check IsConnected?
byungchul
2014/07/14 17:49:22
Done in 2 other unittests disconnecting from each
| |
| 81 } | |
| 82 | |
| 83 TEST_F(UnixDomainClientSocketTest, ConnectWithAbstractNamespace) { | |
| 84 const bool kUseAbstractNamespace = true; | |
| 85 | |
| 86 UnixDomainClientSocket client_socket(socket_path_, kUseAbstractNamespace); | |
| 87 EXPECT_FALSE(client_socket.IsConnected()); | |
| 88 | |
| 89 #if defined(OS_ANDROID) || defined(OS_LINUX) | |
| 90 UnixDomainServerSocket server_socket(CreateAuthCallback(true), | |
| 91 kUseAbstractNamespace); | |
| 92 EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1)); | |
| 93 | |
| 94 scoped_ptr<StreamSocket> accepted_socket; | |
| 95 EXPECT_EQ(ERR_IO_PENDING, server_socket.Accept(&accepted_socket, | |
| 96 GetCompletionCallback(OK))); | |
| 97 EXPECT_TRUE(!accepted_socket); | |
| 98 | |
| 99 EXPECT_EQ(OK, client_socket.Connect(GetCompletionCallback(OK))); | |
| 100 EXPECT_TRUE(client_socket.IsConnected()); | |
| 101 // Not yet notified to server. | |
| 102 EXPECT_TRUE(!accepted_socket); | |
| 103 | |
| 104 base::RunLoop().RunUntilIdle(); | |
| 105 EXPECT_TRUE(accepted_socket); | |
| 106 EXPECT_TRUE(accepted_socket->IsConnected()); | |
| 107 #else | |
| 108 EXPECT_EQ(ERR_ADDRESS_INVALID, | |
| 109 client_socket.Connect(GetCompletionCallback(OK))); | |
| 110 #endif | |
| 111 } | |
| 112 | |
| 113 TEST_F(UnixDomainClientSocketTest, ConnectToNonExistingSocket) { | |
|
mmenke
2014/07/11 20:44:03
ConnectToNonExistentServer, maybe? (And same for
byungchul
2014/07/14 17:49:22
Done.
| |
| 114 const bool kUseAbstractNamespace = false; | |
| 115 | |
| 116 UnixDomainClientSocket client_socket(socket_path_, kUseAbstractNamespace); | |
| 117 EXPECT_FALSE(client_socket.IsConnected()); | |
| 118 EXPECT_EQ(ERR_FILE_NOT_FOUND, | |
| 119 client_socket.Connect(GetCompletionCallback(OK))); | |
| 120 } | |
| 121 | |
| 122 TEST_F(UnixDomainClientSocketTest, | |
| 123 ConnectToNonExistingSocketWithAbstractNamespace) { | |
| 124 const bool kUseAbstractNamespace = true; | |
| 125 | |
| 126 UnixDomainClientSocket client_socket(socket_path_, kUseAbstractNamespace); | |
| 127 EXPECT_FALSE(client_socket.IsConnected()); | |
| 128 #if defined(OS_ANDROID) || defined(OS_LINUX) | |
| 129 EXPECT_EQ(ERR_CONNECTION_REFUSED, | |
| 130 client_socket.Connect(GetCompletionCallback(OK))); | |
| 131 #else | |
| 132 EXPECT_EQ(ERR_ADDRESS_INVALID, | |
| 133 client_socket.Connect(GetCompletionCallback(OK))); | |
| 134 #endif | |
| 135 } | |
| 136 | |
| 137 TEST_F(UnixDomainClientSocketTest, ReadWrite) { | |
| 138 UnixDomainServerSocket server_socket(CreateAuthCallback(true), false); | |
| 139 EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1)); | |
| 140 scoped_ptr<StreamSocket> accepted_socket; | |
| 141 EXPECT_EQ(ERR_IO_PENDING, server_socket.Accept(&accepted_socket, | |
| 142 GetCompletionCallback(OK))); | |
| 143 UnixDomainClientSocket client_socket(socket_path_, false); | |
| 144 EXPECT_EQ(OK, client_socket.Connect(GetCompletionCallback(OK))); | |
| 145 | |
| 146 base::RunLoop().RunUntilIdle(); | |
| 147 EXPECT_TRUE(accepted_socket->IsConnected()); | |
| 148 EXPECT_TRUE(client_socket.IsConnected()); | |
| 149 | |
| 150 // Sends data from client to server. | |
|
mmenke
2014/07/11 20:44:02
nit: I believe imperatives ("Send data from clien
byungchul
2014/07/14 17:49:22
Done.
| |
| 151 const int write_data_size = 10; | |
| 152 scoped_refptr<IOBuffer> write_buffer( | |
| 153 new StringIOBuffer(std::string(write_data_size, 'd'))); | |
| 154 EXPECT_EQ(write_data_size, | |
| 155 client_socket.Write(write_buffer, write_data_size, | |
| 156 GetCompletionCallback(OK))); | |
|
mmenke
2014/07/11 20:44:03
Are we guaranteed the entire buffer will be writte
byungchul
2014/07/14 17:49:22
Default socket write buffer must be much greater t
| |
| 157 // Buffer bigger than write data size. | |
|
mmenke
2014/07/11 20:44:04
Per google style guide, comments should generally
byungchul
2014/07/14 17:49:22
Done.
| |
| 158 const int read_buffer_size = write_data_size * 2; | |
| 159 scoped_refptr<IOBuffer> read_buffer(new IOBuffer(read_buffer_size)); | |
| 160 EXPECT_EQ(write_data_size, | |
| 161 accepted_socket->Read(read_buffer, read_buffer_size, | |
| 162 GetCompletionCallback(OK))); | |
|
mmenke
2014/07/11 20:44:03
Should compare buffer contents here, and below, ou
mmenke
2014/07/11 20:44:04
Again, are we guaranteed the entire thing will be
byungchul
2014/07/14 17:49:22
I think so, because they are running in same proce
byungchul
2014/07/14 17:49:22
Done.
| |
| 163 | |
| 164 // Sends data from server and client | |
|
mmenke
2014/07/11 20:44:02
nit: period
byungchul
2014/07/14 17:49:23
Done.
| |
| 165 EXPECT_EQ(write_data_size, | |
| 166 accepted_socket->Write(write_buffer, write_data_size, | |
| 167 GetCompletionCallback(OK))); | |
| 168 // Reads multiple times. | |
| 169 const int small_read_buffer_size = write_data_size / 3; | |
| 170 EXPECT_EQ(small_read_buffer_size, | |
| 171 client_socket.Read(read_buffer, small_read_buffer_size, | |
| 172 GetCompletionCallback(OK))); | |
| 173 EXPECT_EQ(write_data_size - small_read_buffer_size, | |
| 174 client_socket.Read(read_buffer, read_buffer_size, | |
| 175 GetCompletionCallback(OK))); | |
| 176 // No more data. | |
| 177 EXPECT_EQ(ERR_IO_PENDING, | |
| 178 client_socket.Read(read_buffer, read_buffer_size, | |
| 179 GetCompletionCallback(ERR_CONNECTION_CLOSED))); | |
|
mmenke
2014/07/11 20:44:02
Should we wait to get the close message from the s
byungchul
2014/07/14 17:49:23
Done.
| |
| 180 } | |
| 181 | |
| 182 TEST_F(UnixDomainClientSocketTest, ReadWriteAsynchronously) { | |
|
mmenke
2014/07/11 20:44:03
There are no asyncronous writes here. Maybe ReadB
byungchul
2014/07/14 17:49:22
Done.
| |
| 183 UnixDomainServerSocket server_socket(CreateAuthCallback(true), false); | |
| 184 EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1)); | |
| 185 scoped_ptr<StreamSocket> accepted_socket; | |
| 186 EXPECT_EQ(ERR_IO_PENDING, server_socket.Accept(&accepted_socket, | |
| 187 GetCompletionCallback(OK))); | |
| 188 UnixDomainClientSocket client_socket(socket_path_, false); | |
| 189 EXPECT_EQ(OK, client_socket.Connect(GetCompletionCallback(OK))); | |
| 190 | |
| 191 base::RunLoop().RunUntilIdle(); | |
| 192 EXPECT_TRUE(accepted_socket->IsConnected()); | |
| 193 EXPECT_TRUE(client_socket.IsConnected()); | |
| 194 | |
| 195 // Waits for data from client. | |
| 196 const int write_data_size = 10; | |
| 197 const int read_buffer_size = write_data_size * 2; | |
| 198 const int small_read_buffer_size = write_data_size / 3; | |
| 199 // Reads smaller than write data size first. | |
| 200 scoped_refptr<IOBuffer> read_buffer(new IOBuffer(read_buffer_size)); | |
| 201 EXPECT_EQ( | |
| 202 ERR_IO_PENDING, | |
| 203 accepted_socket->Read(read_buffer, small_read_buffer_size, | |
| 204 GetCompletionCallback(small_read_buffer_size))); | |
| 205 | |
| 206 scoped_refptr<IOBuffer> write_buffer( | |
| 207 new StringIOBuffer(std::string(write_data_size, 'd'))); | |
| 208 EXPECT_EQ(write_data_size, | |
| 209 client_socket.Write(write_buffer, write_data_size, | |
| 210 GetCompletionCallback(OK))); | |
| 211 | |
| 212 base::RunLoop().RunUntilIdle(); | |
| 213 // First read completed. | |
| 214 | |
| 215 // Reads remaining data. | |
| 216 EXPECT_EQ(write_data_size - small_read_buffer_size, | |
| 217 accepted_socket->Read(read_buffer, read_buffer_size, | |
| 218 GetCompletionCallback(OK))); | |
| 219 // No more data. | |
| 220 EXPECT_EQ(ERR_IO_PENDING, | |
| 221 accepted_socket->Read( | |
| 222 read_buffer, read_buffer_size, | |
| 223 GetCompletionCallback(ERR_CONNECTION_CLOSED))); | |
| 224 } | |
| 225 | |
| 226 } // namespace net | |
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