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Issue 376223002: Refactor ScriptData class for cached compile data. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 5 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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14807 v8::Isolate* isolate = env->GetIsolate(); 14807 v8::Isolate* isolate = env->GetIsolate();
14808 HandleScope handle_scope(isolate); 14808 HandleScope handle_scope(isolate);
14809 14809
14810 i::FLAG_min_preparse_length = 0; 14810 i::FLAG_min_preparse_length = 0;
14811 const char* script = "function foo(a) { return a+1; }"; 14811 const char* script = "function foo(a) { return a+1; }";
14812 v8::ScriptCompiler::Source source(v8_str(script)); 14812 v8::ScriptCompiler::Source source(v8_str(script));
14813 v8::ScriptCompiler::Compile(isolate, &source, 14813 v8::ScriptCompiler::Compile(isolate, &source,
14814 v8::ScriptCompiler::kProduceDataToCache); 14814 v8::ScriptCompiler::kProduceDataToCache);
14815 // Serialize. 14815 // Serialize.
14816 const v8::ScriptCompiler::CachedData* cd = source.GetCachedData(); 14816 const v8::ScriptCompiler::CachedData* cd = source.GetCachedData();
14817 char* serialized_data = i::NewArray<char>(cd->length); 14817 i::byte* serialized_data = i::NewArray<i::byte>(cd->length);
14818 i::MemCopy(serialized_data, cd->data, cd->length); 14818 i::MemCopy(serialized_data, cd->data, cd->length);
14819 14819
14820 // Deserialize. 14820 // Deserialize.
14821 i::ScriptData* deserialized = i::ScriptData::New(serialized_data, cd->length); 14821 i::ScriptData* deserialized = new i::ScriptData(serialized_data, cd->length);
14822 14822
14823 // Verify that the original is the same as the deserialized. 14823 // Verify that the original is the same as the deserialized.
14824 CHECK_EQ(cd->length, deserialized->Length()); 14824 CHECK_EQ(cd->length, deserialized->length());
14825 CHECK_EQ(0, memcmp(cd->data, deserialized->Data(), cd->length)); 14825 CHECK_EQ(0, memcmp(cd->data, deserialized->data(), cd->length));
14826 14826
14827 delete deserialized; 14827 delete deserialized;
14828 i::DeleteArray(serialized_data); 14828 i::DeleteArray(serialized_data);
14829 } 14829 }
14830 14830
14831 14831
14832 // Attempts to deserialize bad data.
14833 TEST(PreCompileDeserializationError) {
14834 v8::V8::Initialize();
14835 const char* data = "DONT CARE";
14836 int invalid_size = 3;
14837 i::ScriptData* sd = i::ScriptData::New(data, invalid_size);
14838 CHECK_EQ(NULL, sd);
14839 }
14840
14841
14842 TEST(CompileWithInvalidCachedData) {
14843 v8::V8::Initialize();
14844 v8::Isolate* isolate = CcTest::isolate();
14845 LocalContext context;
14846 v8::HandleScope scope(context->GetIsolate());
14847 i::FLAG_min_preparse_length = 0;
14848
14849 const char* script = "function foo(){ return 5;}\n"
14850 "function bar(){ return 6 + 7;} foo();";
14851 v8::ScriptCompiler::Source source(v8_str(script));
14852 v8::ScriptCompiler::Compile(isolate, &source,
14853 v8::ScriptCompiler::kProduceDataToCache);
14854 // source owns its cached data. Create a ScriptData based on it. The user
14855 // never needs to create ScriptDatas any more; we only need it here because we
14856 // want to modify the data before passing it back.
14857 const v8::ScriptCompiler::CachedData* cd = source.GetCachedData();
14858 // ScriptData does not take ownership of the buffers passed to it.
14859 i::ScriptData* sd =
14860 i::ScriptData::New(reinterpret_cast<const char*>(cd->data), cd->length);
14861 CHECK(!sd->HasError());
14862 // ScriptData private implementation details
14863 const int kHeaderSize = i::PreparseDataConstants::kHeaderSize;
14864 const int kFunctionEntrySize = i::FunctionEntry::kSize;
14865 const int kFunctionEntryStartOffset = 0;
14866 const int kFunctionEntryEndOffset = 1;
14867 unsigned* sd_data =
14868 reinterpret_cast<unsigned*>(const_cast<char*>(sd->Data()));
14869
14870 // Overwrite function bar's end position with 0.
14871 sd_data[kHeaderSize + 1 * kFunctionEntrySize + kFunctionEntryEndOffset] = 0;
14872 v8::TryCatch try_catch;
14873
14874 // Make the script slightly different so that we don't hit the compilation
14875 // cache. Don't change the lenghts of tokens.
14876 const char* script2 = "function foo(){ return 6;}\n"
14877 "function bar(){ return 6 + 7;} foo();";
14878 v8::ScriptCompiler::Source source2(
14879 v8_str(script2),
14880 // CachedData doesn't take ownership of the buffers, Source takes
14881 // ownership of CachedData.
14882 new v8::ScriptCompiler::CachedData(
14883 reinterpret_cast<const uint8_t*>(sd->Data()), sd->Length()));
14884 Local<v8::UnboundScript> compiled_script =
14885 v8::ScriptCompiler::CompileUnbound(isolate, &source2);
14886
14887 CHECK(try_catch.HasCaught());
14888 {
14889 String::Utf8Value exception_value(try_catch.Message()->Get());
14890 CHECK_EQ("Uncaught SyntaxError: Invalid cached data for function bar",
14891 *exception_value);
14892 }
14893
14894 try_catch.Reset();
14895 delete sd;
14896
14897 // Overwrite function bar's start position with 200. The function entry will
14898 // not be found when searching for it by position, and the compilation fails.
14899
14900 // ScriptData does not take ownership of the buffers passed to it.
14901 sd = i::ScriptData::New(reinterpret_cast<const char*>(cd->data), cd->length);
14902 sd_data = reinterpret_cast<unsigned*>(const_cast<char*>(sd->Data()));
14903 sd_data[kHeaderSize + 1 * kFunctionEntrySize + kFunctionEntryStartOffset] =
14904 200;
14905 const char* script3 = "function foo(){ return 7;}\n"
14906 "function bar(){ return 6 + 7;} foo();";
14907 v8::ScriptCompiler::Source source3(
14908 v8_str(script3),
14909 new v8::ScriptCompiler::CachedData(
14910 reinterpret_cast<const uint8_t*>(sd->Data()), sd->Length()));
14911 compiled_script =
14912 v8::ScriptCompiler::CompileUnbound(isolate, &source3);
14913 CHECK(try_catch.HasCaught());
14914 {
14915 String::Utf8Value exception_value(try_catch.Message()->Get());
14916 CHECK_EQ("Uncaught SyntaxError: Invalid cached data for function bar",
14917 *exception_value);
14918 }
14919 CHECK(compiled_script.IsEmpty());
14920 try_catch.Reset();
14921 delete sd;
14922
14923 // Try passing in cached data which is obviously invalid (wrong length).
14924 sd = i::ScriptData::New(reinterpret_cast<const char*>(cd->data), cd->length);
14925 const char* script4 =
14926 "function foo(){ return 8;}\n"
14927 "function bar(){ return 6 + 7;} foo();";
14928 v8::ScriptCompiler::Source source4(
14929 v8_str(script4),
14930 new v8::ScriptCompiler::CachedData(
14931 reinterpret_cast<const uint8_t*>(sd->Data()), sd->Length() - 1));
14932 compiled_script =
14933 v8::ScriptCompiler::CompileUnbound(isolate, &source4);
14934 CHECK(try_catch.HasCaught());
14935 {
14936 String::Utf8Value exception_value(try_catch.Message()->Get());
14937 CHECK_EQ("Uncaught SyntaxError: Invalid cached data",
14938 *exception_value);
14939 }
14940 CHECK(compiled_script.IsEmpty());
14941 delete sd;
14942 }
14943
14944
14945 // This tests that we do not allow dictionary load/call inline caches 14832 // This tests that we do not allow dictionary load/call inline caches
14946 // to use functions that have not yet been compiled. The potential 14833 // to use functions that have not yet been compiled. The potential
14947 // problem of loading a function that has not yet been compiled can 14834 // problem of loading a function that has not yet been compiled can
14948 // arise because we share code between contexts via the compilation 14835 // arise because we share code between contexts via the compilation
14949 // cache. 14836 // cache.
14950 THREADED_TEST(DictionaryICLoadedFunction) { 14837 THREADED_TEST(DictionaryICLoadedFunction) {
14951 v8::HandleScope scope(CcTest::isolate()); 14838 v8::HandleScope scope(CcTest::isolate());
14952 // Test LoadIC. 14839 // Test LoadIC.
14953 for (int i = 0; i < 2; i++) { 14840 for (int i = 0; i < 2; i++) {
14954 LocalContext context; 14841 LocalContext context;
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22889 desc = x->GetOwnPropertyDescriptor(v8_str("p1")); 22776 desc = x->GetOwnPropertyDescriptor(v8_str("p1"));
22890 Local<Function> set = 22777 Local<Function> set =
22891 Local<Function>::Cast(Local<Object>::Cast(desc)->Get(v8_str("set"))); 22778 Local<Function>::Cast(Local<Object>::Cast(desc)->Get(v8_str("set")));
22892 Local<Function> get = 22779 Local<Function> get =
22893 Local<Function>::Cast(Local<Object>::Cast(desc)->Get(v8_str("get"))); 22780 Local<Function>::Cast(Local<Object>::Cast(desc)->Get(v8_str("get")));
22894 CHECK_EQ(v8_num(13), get->Call(x, 0, NULL)); 22781 CHECK_EQ(v8_num(13), get->Call(x, 0, NULL));
22895 Handle<Value> args[] = { v8_num(14) }; 22782 Handle<Value> args[] = { v8_num(14) };
22896 set->Call(x, 1, args); 22783 set->Call(x, 1, args);
22897 CHECK_EQ(v8_num(14), get->Call(x, 0, NULL)); 22784 CHECK_EQ(v8_num(14), get->Call(x, 0, NULL));
22898 } 22785 }
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