Index: media/base/clock_unittest.cc |
diff --git a/media/base/clock_unittest.cc b/media/base/clock_unittest.cc |
deleted file mode 100644 |
index fc885c2052933dfe95bddd3e0d7cb44bcff11593..0000000000000000000000000000000000000000 |
--- a/media/base/clock_unittest.cc |
+++ /dev/null |
@@ -1,200 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "base/logging.h" |
-#include "base/test/simple_test_tick_clock.h" |
-#include "media/base/clock.h" |
-#include "testing/gtest/include/gtest/gtest.h" |
- |
-namespace media { |
- |
-class ClockTest : public ::testing::Test { |
- public: |
- ClockTest() : clock_(&test_tick_clock_) {} |
- |
- protected: |
- void AdvanceSystemTime(base::TimeDelta delta) { |
- test_tick_clock_.Advance(delta); |
- } |
- |
- base::SimpleTestTickClock test_tick_clock_; |
- Clock clock_; |
- base::TimeDelta time_elapsed_; |
-}; |
- |
-TEST_F(ClockTest, Created) { |
- const base::TimeDelta kExpected = base::TimeDelta::FromSeconds(0); |
- EXPECT_EQ(kExpected, clock_.Elapsed()); |
-} |
- |
-TEST_F(ClockTest, Play_NormalSpeed) { |
- const base::TimeDelta kZero; |
- const base::TimeDelta kTimeToAdvance = base::TimeDelta::FromSeconds(2); |
- |
- EXPECT_EQ(kZero, clock_.Play()); |
- AdvanceSystemTime(kTimeToAdvance); |
- EXPECT_EQ(kTimeToAdvance, clock_.Elapsed()); |
-} |
- |
-TEST_F(ClockTest, Play_DoubleSpeed) { |
- const base::TimeDelta kZero; |
- const base::TimeDelta kTimeToAdvance = base::TimeDelta::FromSeconds(5); |
- |
- clock_.SetPlaybackRate(2.0f); |
- EXPECT_EQ(kZero, clock_.Play()); |
- AdvanceSystemTime(kTimeToAdvance); |
- EXPECT_EQ(2 * kTimeToAdvance, clock_.Elapsed()); |
-} |
- |
-TEST_F(ClockTest, Play_HalfSpeed) { |
- const base::TimeDelta kZero; |
- const base::TimeDelta kTimeToAdvance = base::TimeDelta::FromSeconds(4); |
- |
- clock_.SetPlaybackRate(0.5f); |
- EXPECT_EQ(kZero, clock_.Play()); |
- AdvanceSystemTime(kTimeToAdvance); |
- EXPECT_EQ(kTimeToAdvance / 2, clock_.Elapsed()); |
-} |
- |
-TEST_F(ClockTest, Play_ZeroSpeed) { |
- // We'll play for 2 seconds at normal speed, 4 seconds at zero speed, and 8 |
- // seconds at normal speed. |
- const base::TimeDelta kZero; |
- const base::TimeDelta kPlayDuration1 = base::TimeDelta::FromSeconds(2); |
- const base::TimeDelta kPlayDuration2 = base::TimeDelta::FromSeconds(4); |
- const base::TimeDelta kPlayDuration3 = base::TimeDelta::FromSeconds(8); |
- const base::TimeDelta kExpected = kPlayDuration1 + kPlayDuration3; |
- |
- EXPECT_EQ(kZero, clock_.Play()); |
- |
- AdvanceSystemTime(kPlayDuration1); |
- clock_.SetPlaybackRate(0.0f); |
- AdvanceSystemTime(kPlayDuration2); |
- clock_.SetPlaybackRate(1.0f); |
- AdvanceSystemTime(kPlayDuration3); |
- |
- EXPECT_EQ(kExpected, clock_.Elapsed()); |
-} |
- |
-TEST_F(ClockTest, Play_MultiSpeed) { |
- // We'll play for 2 seconds at half speed, 4 seconds at normal speed, and 8 |
- // seconds at double speed. |
- const base::TimeDelta kZero; |
- const base::TimeDelta kPlayDuration1 = base::TimeDelta::FromSeconds(2); |
- const base::TimeDelta kPlayDuration2 = base::TimeDelta::FromSeconds(4); |
- const base::TimeDelta kPlayDuration3 = base::TimeDelta::FromSeconds(8); |
- const base::TimeDelta kExpected = |
- kPlayDuration1 / 2 + kPlayDuration2 + 2 * kPlayDuration3; |
- |
- clock_.SetPlaybackRate(0.5f); |
- EXPECT_EQ(kZero, clock_.Play()); |
- AdvanceSystemTime(kPlayDuration1); |
- |
- clock_.SetPlaybackRate(1.0f); |
- AdvanceSystemTime(kPlayDuration2); |
- |
- clock_.SetPlaybackRate(2.0f); |
- AdvanceSystemTime(kPlayDuration3); |
- EXPECT_EQ(kExpected, clock_.Elapsed()); |
-} |
- |
-TEST_F(ClockTest, Pause) { |
- const base::TimeDelta kZero; |
- const base::TimeDelta kPlayDuration = base::TimeDelta::FromSeconds(4); |
- const base::TimeDelta kPauseDuration = base::TimeDelta::FromSeconds(20); |
- const base::TimeDelta kExpectedFirstPause = kPlayDuration; |
- const base::TimeDelta kExpectedSecondPause = 2 * kPlayDuration; |
- |
- // Play for 4 seconds. |
- EXPECT_EQ(kZero, clock_.Play()); |
- AdvanceSystemTime(kPlayDuration); |
- |
- // Pause for 20 seconds. |
- EXPECT_EQ(kExpectedFirstPause, clock_.Pause()); |
- EXPECT_EQ(kExpectedFirstPause, clock_.Elapsed()); |
- AdvanceSystemTime(kPauseDuration); |
- EXPECT_EQ(kExpectedFirstPause, clock_.Elapsed()); |
- |
- // Play again for 4 more seconds. |
- EXPECT_EQ(kExpectedFirstPause, clock_.Play()); |
- AdvanceSystemTime(kPlayDuration); |
- EXPECT_EQ(kExpectedSecondPause, clock_.Pause()); |
- EXPECT_EQ(kExpectedSecondPause, clock_.Elapsed()); |
-} |
- |
-TEST_F(ClockTest, SetTime_Paused) { |
- const base::TimeDelta kFirstTime = base::TimeDelta::FromSeconds(4); |
- const base::TimeDelta kSecondTime = base::TimeDelta::FromSeconds(16); |
- const base::TimeDelta kArbitraryMaxTime = base::TimeDelta::FromSeconds(100); |
- |
- clock_.SetTime(kFirstTime, kArbitraryMaxTime); |
- EXPECT_EQ(kFirstTime, clock_.Elapsed()); |
- clock_.SetTime(kSecondTime, kArbitraryMaxTime); |
- EXPECT_EQ(kSecondTime, clock_.Elapsed()); |
-} |
- |
-TEST_F(ClockTest, SetTime_Playing) { |
- // We'll play for 4 seconds, then set the time to 12, then play for 4 more |
- // seconds. |
- const base::TimeDelta kZero; |
- const base::TimeDelta kPlayDuration = base::TimeDelta::FromSeconds(4); |
- const base::TimeDelta kUpdatedTime = base::TimeDelta::FromSeconds(12); |
- const base::TimeDelta kArbitraryMaxTime = base::TimeDelta::FromSeconds(100); |
- const base::TimeDelta kExpected = kUpdatedTime + kPlayDuration; |
- |
- EXPECT_EQ(kZero, clock_.Play()); |
- AdvanceSystemTime(kPlayDuration); |
- |
- clock_.SetTime(kUpdatedTime, kArbitraryMaxTime); |
- AdvanceSystemTime(kPlayDuration); |
- EXPECT_EQ(kExpected, clock_.Elapsed()); |
-} |
- |
-TEST_F(ClockTest, SetMaxTime) { |
- const base::TimeDelta kZero; |
- const base::TimeDelta kTimeInterval = base::TimeDelta::FromSeconds(4); |
- const base::TimeDelta kMaxTime = base::TimeDelta::FromSeconds(6); |
- |
- EXPECT_EQ(kZero, clock_.Play()); |
- clock_.SetMaxTime(kMaxTime); |
- AdvanceSystemTime(kTimeInterval); |
- EXPECT_EQ(kTimeInterval, clock_.Elapsed()); |
- |
- AdvanceSystemTime(kTimeInterval); |
- EXPECT_EQ(kMaxTime, clock_.Elapsed()); |
- |
- AdvanceSystemTime(kTimeInterval); |
- EXPECT_EQ(kMaxTime, clock_.Elapsed()); |
-} |
- |
-TEST_F(ClockTest, SetMaxTime_MultipleTimes) { |
- const base::TimeDelta kZero; |
- const base::TimeDelta kTimeInterval = base::TimeDelta::FromSeconds(4); |
- const base::TimeDelta kMaxTime0 = base::TimeDelta::FromSeconds(120); |
- const base::TimeDelta kMaxTime1 = base::TimeDelta::FromSeconds(6); |
- const base::TimeDelta kMaxTime2 = base::TimeDelta::FromSeconds(12); |
- |
- EXPECT_EQ(kZero, clock_.Play()); |
- clock_.SetMaxTime(kMaxTime0); |
- AdvanceSystemTime(kTimeInterval); |
- EXPECT_EQ(kTimeInterval, clock_.Elapsed()); |
- |
- clock_.SetMaxTime(kMaxTime1); |
- AdvanceSystemTime(kTimeInterval); |
- EXPECT_EQ(kMaxTime1, clock_.Elapsed()); |
- |
- AdvanceSystemTime(kTimeInterval); |
- EXPECT_EQ(kMaxTime1, clock_.Elapsed()); |
- |
- clock_.SetMaxTime(kMaxTime2); |
- EXPECT_EQ(kMaxTime1, clock_.Elapsed()); |
- |
- AdvanceSystemTime(kTimeInterval); |
- EXPECT_EQ(kMaxTime1 + kTimeInterval, clock_.Elapsed()); |
- |
- AdvanceSystemTime(kTimeInterval); |
- EXPECT_EQ(kMaxTime2, clock_.Elapsed()); |
-} |
- |
-} // namespace media |