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1 /* | 1 /* |
2 * Copyright (c) 2014 The WebM project authors. All Rights Reserved. | 2 * Copyright (c) 2014 The WebM project authors. All Rights Reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 | 10 |
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117 | 117 |
118 sync_write(lf_sync, r, c, sb_cols); | 118 sync_write(lf_sync, r, c, sb_cols); |
119 } | 119 } |
120 } | 120 } |
121 } | 121 } |
122 | 122 |
123 // Row-based multi-threaded loopfilter hook | 123 // Row-based multi-threaded loopfilter hook |
124 static int loop_filter_row_worker(void *arg1, void *arg2) { | 124 static int loop_filter_row_worker(void *arg1, void *arg2) { |
125 TileWorkerData *const tile_data = (TileWorkerData*)arg1; | 125 TileWorkerData *const tile_data = (TileWorkerData*)arg1; |
126 LFWorkerData *const lf_data = &tile_data->lfdata; | 126 LFWorkerData *const lf_data = &tile_data->lfdata; |
127 | 127 (void) arg2; |
128 loop_filter_rows_mt(lf_data->frame_buffer, lf_data->cm, lf_data->planes, | 128 loop_filter_rows_mt(lf_data->frame_buffer, lf_data->cm, lf_data->planes, |
129 lf_data->start, lf_data->stop, lf_data->y_only, | 129 lf_data->start, lf_data->stop, lf_data->y_only, |
130 lf_data->lf_sync, lf_data->num_lf_workers); | 130 lf_data->lf_sync, lf_data->num_lf_workers); |
131 return 1; | 131 return 1; |
132 } | 132 } |
133 | 133 |
134 // VP9 decoder: Implement multi-threaded loopfilter that uses the tile | 134 // VP9 decoder: Implement multi-threaded loopfilter that uses the tile |
135 // threads. | 135 // threads. |
136 void vp9_loop_filter_frame_mt(YV12_BUFFER_CONFIG *frame, | 136 void vp9_loop_filter_frame_mt(YV12_BUFFER_CONFIG *frame, |
137 VP9Decoder *pbi, VP9_COMMON *cm, | 137 VP9Decoder *pbi, VP9_COMMON *cm, |
138 int frame_filter_level, | 138 int frame_filter_level, |
139 int y_only) { | 139 int y_only) { |
140 VP9LfSync *const lf_sync = &pbi->lf_row_sync; | 140 VP9LfSync *const lf_sync = &pbi->lf_row_sync; |
| 141 const VP9WorkerInterface *const winterface = vp9_get_worker_interface(); |
141 // Number of superblock rows and cols | 142 // Number of superblock rows and cols |
142 const int sb_rows = mi_cols_aligned_to_sb(cm->mi_rows) >> MI_BLOCK_SIZE_LOG2; | 143 const int sb_rows = mi_cols_aligned_to_sb(cm->mi_rows) >> MI_BLOCK_SIZE_LOG2; |
143 const int tile_cols = 1 << cm->log2_tile_cols; | 144 const int tile_cols = 1 << cm->log2_tile_cols; |
144 const int num_workers = MIN(pbi->max_threads & ~1, tile_cols); | 145 const int num_workers = MIN(pbi->max_threads & ~1, tile_cols); |
145 int i; | 146 int i; |
146 | 147 |
147 // Allocate memory used in thread synchronization. | 148 // Allocate memory used in thread synchronization. |
148 // This always needs to be done even if frame_filter_level is 0. | 149 // This always needs to be done even if frame_filter_level is 0. |
149 if (!cm->current_video_frame || cm->last_height != cm->height) { | 150 if (!cm->current_video_frame || cm->last_height != cm->height) { |
150 if (cm->last_height != cm->height) { | 151 if (cm->last_height != cm->height) { |
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190 vp9_copy(lf_data->planes, pbi->mb.plane); | 191 vp9_copy(lf_data->planes, pbi->mb.plane); |
191 lf_data->start = i; | 192 lf_data->start = i; |
192 lf_data->stop = sb_rows; | 193 lf_data->stop = sb_rows; |
193 lf_data->y_only = y_only; // always do all planes in decoder | 194 lf_data->y_only = y_only; // always do all planes in decoder |
194 | 195 |
195 lf_data->lf_sync = lf_sync; | 196 lf_data->lf_sync = lf_sync; |
196 lf_data->num_lf_workers = num_workers; | 197 lf_data->num_lf_workers = num_workers; |
197 | 198 |
198 // Start loopfiltering | 199 // Start loopfiltering |
199 if (i == num_workers - 1) { | 200 if (i == num_workers - 1) { |
200 vp9_worker_execute(worker); | 201 winterface->execute(worker); |
201 } else { | 202 } else { |
202 vp9_worker_launch(worker); | 203 winterface->launch(worker); |
203 } | 204 } |
204 } | 205 } |
205 | 206 |
206 // Wait till all rows are finished | 207 // Wait till all rows are finished |
207 for (i = 0; i < num_workers; ++i) { | 208 for (i = 0; i < num_workers; ++i) { |
208 vp9_worker_sync(&pbi->tile_workers[i]); | 209 winterface->sync(&pbi->tile_workers[i]); |
209 } | 210 } |
210 } | 211 } |
211 | 212 |
212 // Set up nsync by width. | 213 // Set up nsync by width. |
213 static int get_sync_range(int width) { | 214 static int get_sync_range(int width) { |
214 // nsync numbers are picked by testing. For example, for 4k | 215 // nsync numbers are picked by testing. For example, for 4k |
215 // video, using 4 gives best performance. | 216 // video, using 4 gives best performance. |
216 if (width < 640) | 217 if (width < 640) |
217 return 1; | 218 return 1; |
218 else if (width <= 1280) | 219 else if (width <= 1280) |
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271 } | 272 } |
272 vpx_free(lf_sync->cond_); | 273 vpx_free(lf_sync->cond_); |
273 } | 274 } |
274 #endif // CONFIG_MULTITHREAD | 275 #endif // CONFIG_MULTITHREAD |
275 vpx_free(lf_sync->cur_sb_col); | 276 vpx_free(lf_sync->cur_sb_col); |
276 // clear the structure as the source of this call may be a resize in which | 277 // clear the structure as the source of this call may be a resize in which |
277 // case this call will be followed by an _alloc() which may fail. | 278 // case this call will be followed by an _alloc() which may fail. |
278 vp9_zero(*lf_sync); | 279 vp9_zero(*lf_sync); |
279 } | 280 } |
280 } | 281 } |
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