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Side by Side Diff: content/browser/renderer_host/input/touch_emulator.cc

Issue 375863005: Touch emulator: allow multiple touch streams. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: better touch sequence end check Created 6 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/renderer_host/input/touch_emulator.h" 5 #include "content/browser/renderer_host/input/touch_emulator.h"
6 6
7 #include "content/browser/renderer_host/input/motion_event_web.h" 7 #include "content/browser/renderer_host/input/motion_event_web.h"
8 #include "content/browser/renderer_host/input/web_input_event_util.h" 8 #include "content/browser/renderer_host/input/web_input_event_util.h"
9 #include "content/common/input/web_touch_event_traits.h" 9 #include "content/common/input/web_touch_event_traits.h"
10 #include "content/public/common/content_client.h" 10 #include "content/public/common/content_client.h"
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148 148
149 if (mouse_event.type == WebInputEvent::MouseDown) 149 if (mouse_event.type == WebInputEvent::MouseDown)
150 mouse_pressed_ = true; 150 mouse_pressed_ = true;
151 else if (mouse_event.type == WebInputEvent::MouseUp) 151 else if (mouse_event.type == WebInputEvent::MouseUp)
152 mouse_pressed_ = false; 152 mouse_pressed_ = false;
153 153
154 UpdateShiftPressed((mouse_event.modifiers & WebInputEvent::ShiftKey) != 0); 154 UpdateShiftPressed((mouse_event.modifiers & WebInputEvent::ShiftKey) != 0);
155 155
156 if (FillTouchEventAndPoint(mouse_event) && 156 if (FillTouchEventAndPoint(mouse_event) &&
157 gesture_provider_.OnTouchEvent(MotionEventWeb(touch_event_))) { 157 gesture_provider_.OnTouchEvent(MotionEventWeb(touch_event_))) {
158 client_->ForwardTouchEvent(touch_event_); 158 client_->ForwardEmulatedTouchEvent(touch_event_);
159 } 159 }
160 160
161 // Do not pass mouse events to the renderer. 161 // Do not pass mouse events to the renderer.
162 return true; 162 return true;
163 } 163 }
164 164
165 bool TouchEmulator::HandleMouseWheelEvent(const WebMouseWheelEvent& event) { 165 bool TouchEmulator::HandleMouseWheelEvent(const WebMouseWheelEvent& event) {
166 if (!enabled_) 166 if (!enabled_)
167 return false; 167 return false;
168 168
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186 if (shift_pressed_) { 186 if (shift_pressed_) {
187 // TODO(dgozman): Add secondary touch point and set anchor. 187 // TODO(dgozman): Add secondary touch point and set anchor.
188 } else { 188 } else {
189 // TODO(dgozman): Remove secondary touch point and anchor. 189 // TODO(dgozman): Remove secondary touch point and anchor.
190 } 190 }
191 191
192 // Never block keyboard events. 192 // Never block keyboard events.
193 return false; 193 return false;
194 } 194 }
195 195
196 bool TouchEmulator::HandleTouchEventAck(InputEventAckState ack_result) { 196 void TouchEmulator::HandleTouchEventAck(InputEventAckState ack_result) {
197 const bool event_consumed = ack_result == INPUT_EVENT_ACK_STATE_CONSUMED; 197 const bool event_consumed = ack_result == INPUT_EVENT_ACK_STATE_CONSUMED;
198 gesture_provider_.OnTouchEventAck(event_consumed); 198 gesture_provider_.OnTouchEventAck(event_consumed);
199 // TODO(dgozman): Disable emulation when real touch events are available.
200 return true;
201 } 199 }
202 200
203 void TouchEmulator::OnGestureEvent(const ui::GestureEventData& gesture) { 201 void TouchEmulator::OnGestureEvent(const ui::GestureEventData& gesture) {
204 WebGestureEvent gesture_event = 202 WebGestureEvent gesture_event =
205 CreateWebGestureEventFromGestureEventData(gesture); 203 CreateWebGestureEventFromGestureEventData(gesture);
206 204
207 switch (gesture_event.type) { 205 switch (gesture_event.type) {
208 case WebInputEvent::Undefined: 206 case WebInputEvent::Undefined:
209 NOTREACHED() << "Undefined WebInputEvent type"; 207 NOTREACHED() << "Undefined WebInputEvent type";
210 // Bail without sending the junk event to the client. 208 // Bail without sending the junk event to the client.
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269 void TouchEmulator::CancelTouch() { 267 void TouchEmulator::CancelTouch() {
270 if (!touch_active_) 268 if (!touch_active_)
271 return; 269 return;
272 270
273 WebTouchEventTraits::ResetTypeAndTouchStates( 271 WebTouchEventTraits::ResetTypeAndTouchStates(
274 WebInputEvent::TouchCancel, 272 WebInputEvent::TouchCancel,
275 (base::TimeTicks::Now() - base::TimeTicks()).InSecondsF(), 273 (base::TimeTicks::Now() - base::TimeTicks()).InSecondsF(),
276 &touch_event_); 274 &touch_event_);
277 touch_active_ = false; 275 touch_active_ = false;
278 if (gesture_provider_.OnTouchEvent(MotionEventWeb(touch_event_))) 276 if (gesture_provider_.OnTouchEvent(MotionEventWeb(touch_event_)))
279 client_->ForwardTouchEvent(touch_event_); 277 client_->ForwardEmulatedTouchEvent(touch_event_);
280 } 278 }
281 279
282 void TouchEmulator::UpdateCursor() { 280 void TouchEmulator::UpdateCursor() {
283 if (!enabled_) 281 if (!enabled_)
284 client_->SetCursor(pointer_cursor_); 282 client_->SetCursor(pointer_cursor_);
285 else 283 else
286 client_->SetCursor(InPinchGestureMode() ? pinch_cursor_ : touch_cursor_); 284 client_->SetCursor(InPinchGestureMode() ? pinch_cursor_ : touch_cursor_);
287 } 285 }
288 286
289 bool TouchEmulator::UpdateShiftPressed(bool shift_pressed) { 287 bool TouchEmulator::UpdateShiftPressed(bool shift_pressed) {
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382 point.screenPosition.y = mouse_event.globalY; 380 point.screenPosition.y = mouse_event.globalY;
383 381
384 return true; 382 return true;
385 } 383 }
386 384
387 bool TouchEmulator::InPinchGestureMode() const { 385 bool TouchEmulator::InPinchGestureMode() const {
388 return shift_pressed_ && allow_pinch_; 386 return shift_pressed_ && allow_pinch_;
389 } 387 }
390 388
391 } // namespace content 389 } // namespace content
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