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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/input/touch_emulator.h" | 5 #include "content/browser/renderer_host/input/touch_emulator.h" |
6 | 6 |
7 #include "content/browser/renderer_host/input/motion_event_web.h" | 7 #include "content/browser/renderer_host/input/motion_event_web.h" |
8 #include "content/browser/renderer_host/input/web_input_event_util.h" | 8 #include "content/browser/renderer_host/input/web_input_event_util.h" |
9 #include "content/common/input/web_touch_event_traits.h" | 9 #include "content/common/input/web_touch_event_traits.h" |
10 #include "content/public/common/content_client.h" | 10 #include "content/public/common/content_client.h" |
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40 // Time between two consecutive mouse moves, during which second mouse move | 40 // Time between two consecutive mouse moves, during which second mouse move |
41 // is not converted to touch. | 41 // is not converted to touch. |
42 const double kMouseMoveDropIntervalSeconds = 5.f / 1000; | 42 const double kMouseMoveDropIntervalSeconds = 5.f / 1000; |
43 | 43 |
44 } // namespace | 44 } // namespace |
45 | 45 |
46 TouchEmulator::TouchEmulator(TouchEmulatorClient* client) | 46 TouchEmulator::TouchEmulator(TouchEmulatorClient* client) |
47 : client_(client), | 47 : client_(client), |
48 gesture_provider_(GetGestureProviderConfig(), this), | 48 gesture_provider_(GetGestureProviderConfig(), this), |
49 enabled_(false), | 49 enabled_(false), |
50 allow_pinch_(false) { | 50 allow_pinch_(false), |
51 emulated_stream_active_sequence_count_(0), | |
jdduke (slow)
2014/07/18 15:01:05
Good catch.
| |
52 native_stream_active_sequence_count_(0) { | |
51 DCHECK(client_); | 53 DCHECK(client_); |
52 ResetState(); | 54 ResetState(); |
53 | 55 |
54 bool use_2x = gfx::Screen::GetNativeScreen()-> | 56 bool use_2x = gfx::Screen::GetNativeScreen()-> |
55 GetPrimaryDisplay().device_scale_factor() > 1.5f; | 57 GetPrimaryDisplay().device_scale_factor() > 1.5f; |
56 float cursor_scale_factor = use_2x ? 2.f : 1.f; | 58 float cursor_scale_factor = use_2x ? 2.f : 1.f; |
57 cursor_size_ = InitCursorFromResource(&touch_cursor_, | 59 cursor_size_ = InitCursorFromResource(&touch_cursor_, |
58 cursor_scale_factor, | 60 cursor_scale_factor, |
59 use_2x ? IDR_DEVTOOLS_TOUCH_CURSOR_ICON_2X : | 61 use_2x ? IDR_DEVTOOLS_TOUCH_CURSOR_ICON_2X : |
60 IDR_DEVTOOLS_TOUCH_CURSOR_ICON); | 62 IDR_DEVTOOLS_TOUCH_CURSOR_ICON); |
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78 // We cannot cleanup properly in destructor, as we need roundtrip to the | 80 // We cannot cleanup properly in destructor, as we need roundtrip to the |
79 // renderer for ack. Instead, the owner should call Disable, and only | 81 // renderer for ack. Instead, the owner should call Disable, and only |
80 // destroy this object when renderer is dead. | 82 // destroy this object when renderer is dead. |
81 } | 83 } |
82 | 84 |
83 void TouchEmulator::ResetState() { | 85 void TouchEmulator::ResetState() { |
84 last_mouse_event_was_move_ = false; | 86 last_mouse_event_was_move_ = false; |
85 last_mouse_move_timestamp_ = 0; | 87 last_mouse_move_timestamp_ = 0; |
86 mouse_pressed_ = false; | 88 mouse_pressed_ = false; |
87 shift_pressed_ = false; | 89 shift_pressed_ = false; |
88 touch_active_ = false; | |
89 suppress_next_fling_cancel_ = false; | 90 suppress_next_fling_cancel_ = false; |
90 pinch_scale_ = 1.f; | 91 pinch_scale_ = 1.f; |
91 pinch_gesture_active_ = false; | 92 pinch_gesture_active_ = false; |
92 } | 93 } |
93 | 94 |
94 void TouchEmulator::Enable(bool allow_pinch) { | 95 void TouchEmulator::Enable(bool allow_pinch) { |
95 if (!enabled_) { | 96 if (!enabled_) { |
96 enabled_ = true; | 97 enabled_ = true; |
97 ResetState(); | 98 ResetState(); |
98 } | 99 } |
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148 | 149 |
149 if (mouse_event.type == WebInputEvent::MouseDown) | 150 if (mouse_event.type == WebInputEvent::MouseDown) |
150 mouse_pressed_ = true; | 151 mouse_pressed_ = true; |
151 else if (mouse_event.type == WebInputEvent::MouseUp) | 152 else if (mouse_event.type == WebInputEvent::MouseUp) |
152 mouse_pressed_ = false; | 153 mouse_pressed_ = false; |
153 | 154 |
154 UpdateShiftPressed((mouse_event.modifiers & WebInputEvent::ShiftKey) != 0); | 155 UpdateShiftPressed((mouse_event.modifiers & WebInputEvent::ShiftKey) != 0); |
155 | 156 |
156 if (FillTouchEventAndPoint(mouse_event) && | 157 if (FillTouchEventAndPoint(mouse_event) && |
157 gesture_provider_.OnTouchEvent(MotionEventWeb(touch_event_))) { | 158 gesture_provider_.OnTouchEvent(MotionEventWeb(touch_event_))) { |
158 client_->ForwardTouchEvent(touch_event_); | 159 ForwardTouchEventToClient(); |
159 } | 160 } |
160 | 161 |
161 // Do not pass mouse events to the renderer. | 162 // Do not pass mouse events to the renderer. |
162 return true; | 163 return true; |
163 } | 164 } |
164 | 165 |
165 bool TouchEmulator::HandleMouseWheelEvent(const WebMouseWheelEvent& event) { | 166 bool TouchEmulator::HandleMouseWheelEvent(const WebMouseWheelEvent& event) { |
166 if (!enabled_) | 167 if (!enabled_) |
167 return false; | 168 return false; |
168 | 169 |
169 // Send mouse wheel for easy scrolling when there is no active touch. | 170 // Send mouse wheel for easy scrolling when there is no active touch. |
170 return touch_active_; | 171 return emulated_stream_active_sequence_count_ > 0; |
171 } | 172 } |
172 | 173 |
173 bool TouchEmulator::HandleKeyboardEvent(const WebKeyboardEvent& event) { | 174 bool TouchEmulator::HandleKeyboardEvent(const WebKeyboardEvent& event) { |
174 if (!enabled_) | 175 if (!enabled_) |
175 return false; | 176 return false; |
176 | 177 |
177 if (!UpdateShiftPressed((event.modifiers & WebInputEvent::ShiftKey) != 0)) | 178 if (!UpdateShiftPressed((event.modifiers & WebInputEvent::ShiftKey) != 0)) |
178 return false; | 179 return false; |
179 | 180 |
180 if (!mouse_pressed_) | 181 if (!mouse_pressed_) |
181 return false; | 182 return false; |
182 | 183 |
183 // Note: The necessary pinch events will be lazily inserted by | 184 // Note: The necessary pinch events will be lazily inserted by |
184 // |OnGestureEvent| depending on the state of |shift_pressed_|, using the | 185 // |OnGestureEvent| depending on the state of |shift_pressed_|, using the |
185 // scroll stream as the event driver. | 186 // scroll stream as the event driver. |
186 if (shift_pressed_) { | 187 if (shift_pressed_) { |
187 // TODO(dgozman): Add secondary touch point and set anchor. | 188 // TODO(dgozman): Add secondary touch point and set anchor. |
188 } else { | 189 } else { |
189 // TODO(dgozman): Remove secondary touch point and anchor. | 190 // TODO(dgozman): Remove secondary touch point and anchor. |
190 } | 191 } |
191 | 192 |
192 // Never block keyboard events. | 193 // Never block keyboard events. |
193 return false; | 194 return false; |
194 } | 195 } |
195 | 196 |
196 bool TouchEmulator::HandleTouchEventAck(InputEventAckState ack_result) { | 197 bool TouchEmulator::HandleTouchEvent(const blink::WebTouchEvent& event) { |
197 const bool event_consumed = ack_result == INPUT_EVENT_ACK_STATE_CONSUMED; | 198 // Block native event when emulated touch stream is active. |
198 gesture_provider_.OnTouchEventAck(event_consumed); | 199 if (emulated_stream_active_sequence_count_) |
199 // TODO(dgozman): Disable emulation when real touch events are available. | 200 return true; |
200 return true; | 201 |
202 bool is_sequence_start = WebTouchEventTraits::IsTouchSequenceStart(event); | |
203 // Do not allow middle-sequence event to pass through, if start was blocked. | |
204 if (!native_stream_active_sequence_count_ && !is_sequence_start) | |
205 return true; | |
206 | |
207 if (is_sequence_start) | |
208 native_stream_active_sequence_count_++; | |
209 return false; | |
210 } | |
211 | |
212 void TouchEmulator::ForwardTouchEventToClient() { | |
213 const bool event_consumed = true; | |
214 // Block emulated event when emulated native stream is active. | |
215 if (native_stream_active_sequence_count_) { | |
216 gesture_provider_.OnTouchEventAck(event_consumed); | |
217 return; | |
218 } | |
219 | |
220 bool is_sequence_start = | |
221 WebTouchEventTraits::IsTouchSequenceStart(touch_event_); | |
222 // Do not allow middle-sequence event to pass through, if start was blocked. | |
223 if (!emulated_stream_active_sequence_count_ && !is_sequence_start) { | |
224 gesture_provider_.OnTouchEventAck(event_consumed); | |
225 return; | |
226 } | |
227 | |
228 if (is_sequence_start) | |
229 emulated_stream_active_sequence_count_++; | |
230 client_->ForwardEmulatedTouchEvent(touch_event_); | |
231 } | |
232 | |
233 bool TouchEmulator::HandleTouchEventAck( | |
234 const blink::WebTouchEvent& event, InputEventAckState ack_result) { | |
235 bool is_sequence_end = WebTouchEventTraits::IsTouchSequenceEnd(event); | |
236 if (emulated_stream_active_sequence_count_) { | |
237 if (is_sequence_end) | |
238 emulated_stream_active_sequence_count_--; | |
239 | |
240 const bool event_consumed = ack_result == INPUT_EVENT_ACK_STATE_CONSUMED; | |
241 gesture_provider_.OnTouchEventAck(event_consumed); | |
242 return true; | |
243 } | |
244 | |
245 // We may have not seen native touch sequence start (when created in the | |
246 // middle of a sequence), so don't decrement sequence count below zero. | |
247 if (is_sequence_end && native_stream_active_sequence_count_) | |
248 native_stream_active_sequence_count_--; | |
249 return false; | |
201 } | 250 } |
202 | 251 |
203 void TouchEmulator::OnGestureEvent(const ui::GestureEventData& gesture) { | 252 void TouchEmulator::OnGestureEvent(const ui::GestureEventData& gesture) { |
204 WebGestureEvent gesture_event = | 253 WebGestureEvent gesture_event = |
205 CreateWebGestureEventFromGestureEventData(gesture); | 254 CreateWebGestureEventFromGestureEventData(gesture); |
206 | 255 |
207 switch (gesture_event.type) { | 256 switch (gesture_event.type) { |
208 case WebInputEvent::Undefined: | 257 case WebInputEvent::Undefined: |
209 NOTREACHED() << "Undefined WebInputEvent type"; | 258 NOTREACHED() << "Undefined WebInputEvent type"; |
210 // Bail without sending the junk event to the client. | 259 // Bail without sending the junk event to the client. |
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260 suppress_next_fling_cancel_ = false; | 309 suppress_next_fling_cancel_ = false; |
261 break; | 310 break; |
262 | 311 |
263 default: | 312 default: |
264 // Everything else goes through. | 313 // Everything else goes through. |
265 client_->ForwardGestureEvent(gesture_event); | 314 client_->ForwardGestureEvent(gesture_event); |
266 } | 315 } |
267 } | 316 } |
268 | 317 |
269 void TouchEmulator::CancelTouch() { | 318 void TouchEmulator::CancelTouch() { |
270 if (!touch_active_) | 319 if (!emulated_stream_active_sequence_count_) |
271 return; | 320 return; |
272 | 321 |
273 WebTouchEventTraits::ResetTypeAndTouchStates( | 322 WebTouchEventTraits::ResetTypeAndTouchStates( |
274 WebInputEvent::TouchCancel, | 323 WebInputEvent::TouchCancel, |
275 (base::TimeTicks::Now() - base::TimeTicks()).InSecondsF(), | 324 (base::TimeTicks::Now() - base::TimeTicks()).InSecondsF(), |
276 &touch_event_); | 325 &touch_event_); |
277 touch_active_ = false; | |
278 if (gesture_provider_.OnTouchEvent(MotionEventWeb(touch_event_))) | 326 if (gesture_provider_.OnTouchEvent(MotionEventWeb(touch_event_))) |
279 client_->ForwardTouchEvent(touch_event_); | 327 ForwardTouchEventToClient(); |
280 } | 328 } |
281 | 329 |
282 void TouchEmulator::UpdateCursor() { | 330 void TouchEmulator::UpdateCursor() { |
283 if (!enabled_) | 331 if (!enabled_) |
284 client_->SetCursor(pointer_cursor_); | 332 client_->SetCursor(pointer_cursor_); |
285 else | 333 else |
286 client_->SetCursor(InPinchGestureMode() ? pinch_cursor_ : touch_cursor_); | 334 client_->SetCursor(InPinchGestureMode() ? pinch_cursor_ : touch_cursor_); |
287 } | 335 } |
288 | 336 |
289 bool TouchEmulator::UpdateShiftPressed(bool shift_pressed) { | 337 bool TouchEmulator::UpdateShiftPressed(bool shift_pressed) { |
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345 if (mouse_event.type != WebInputEvent::MouseDown && | 393 if (mouse_event.type != WebInputEvent::MouseDown && |
346 mouse_event.type != WebInputEvent::MouseMove && | 394 mouse_event.type != WebInputEvent::MouseMove && |
347 mouse_event.type != WebInputEvent::MouseUp) { | 395 mouse_event.type != WebInputEvent::MouseUp) { |
348 return false; | 396 return false; |
349 } | 397 } |
350 | 398 |
351 WebInputEvent::Type eventType; | 399 WebInputEvent::Type eventType; |
352 switch (mouse_event.type) { | 400 switch (mouse_event.type) { |
353 case WebInputEvent::MouseDown: | 401 case WebInputEvent::MouseDown: |
354 eventType = WebInputEvent::TouchStart; | 402 eventType = WebInputEvent::TouchStart; |
355 touch_active_ = true; | |
356 break; | 403 break; |
357 case WebInputEvent::MouseMove: | 404 case WebInputEvent::MouseMove: |
358 eventType = WebInputEvent::TouchMove; | 405 eventType = WebInputEvent::TouchMove; |
359 break; | 406 break; |
360 case WebInputEvent::MouseUp: | 407 case WebInputEvent::MouseUp: |
361 eventType = WebInputEvent::TouchEnd; | 408 eventType = WebInputEvent::TouchEnd; |
362 touch_active_ = false; | |
363 break; | 409 break; |
364 default: | 410 default: |
365 eventType = WebInputEvent::Undefined; | 411 eventType = WebInputEvent::Undefined; |
366 NOTREACHED(); | 412 NOTREACHED(); |
367 } | 413 } |
368 touch_event_.touchesLength = 1; | 414 touch_event_.touchesLength = 1; |
369 touch_event_.modifiers = mouse_event.modifiers; | 415 touch_event_.modifiers = mouse_event.modifiers; |
370 WebTouchEventTraits::ResetTypeAndTouchStates( | 416 WebTouchEventTraits::ResetTypeAndTouchStates( |
371 eventType, mouse_event.timeStampSeconds, &touch_event_); | 417 eventType, mouse_event.timeStampSeconds, &touch_event_); |
372 | 418 |
373 WebTouchPoint& point = touch_event_.touches[0]; | 419 WebTouchPoint& point = touch_event_.touches[0]; |
374 point.id = 0; | 420 point.id = 0; |
375 point.radiusX = 0.5f * cursor_size_.width(); | 421 point.radiusX = 0.5f * cursor_size_.width(); |
376 point.radiusY = 0.5f * cursor_size_.height(); | 422 point.radiusY = 0.5f * cursor_size_.height(); |
377 point.force = 1.f; | 423 point.force = 1.f; |
378 point.rotationAngle = 0.f; | 424 point.rotationAngle = 0.f; |
379 point.position.x = mouse_event.x; | 425 point.position.x = mouse_event.x; |
380 point.screenPosition.x = mouse_event.globalX; | 426 point.screenPosition.x = mouse_event.globalX; |
381 point.position.y = mouse_event.y; | 427 point.position.y = mouse_event.y; |
382 point.screenPosition.y = mouse_event.globalY; | 428 point.screenPosition.y = mouse_event.globalY; |
383 | 429 |
384 return true; | 430 return true; |
385 } | 431 } |
386 | 432 |
387 bool TouchEmulator::InPinchGestureMode() const { | 433 bool TouchEmulator::InPinchGestureMode() const { |
388 return shift_pressed_ && allow_pinch_; | 434 return shift_pressed_ && allow_pinch_; |
389 } | 435 } |
390 | 436 |
391 } // namespace content | 437 } // namespace content |
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