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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h

Issue 375733004: Fixes for re-enabling more MSVC level 4 warnings: gpu/ edition (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix compile Created 6 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_
7 7
8 #include "gpu/command_buffer/common/gles2_cmd_format.h" 8 #include "gpu/command_buffer/common/gles2_cmd_format.h"
9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" 9 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
10 #include "gpu/command_buffer/service/buffer_manager.h" 10 #include "gpu/command_buffer/service/buffer_manager.h"
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340 GLuint restore_stencil, 340 GLuint restore_stencil,
341 GLclampf restore_depth, 341 GLclampf restore_depth,
342 bool restore_scissor_test); 342 bool restore_scissor_test);
343 343
344 void SetupExpectationsForDepthMask(bool mask); 344 void SetupExpectationsForDepthMask(bool mask);
345 void SetupExpectationsForEnableDisable(GLenum cap, bool enable); 345 void SetupExpectationsForEnableDisable(GLenum cap, bool enable);
346 void SetupExpectationsForColorMask(bool red, 346 void SetupExpectationsForColorMask(bool red,
347 bool green, 347 bool green,
348 bool blue, 348 bool blue,
349 bool alpha); 349 bool alpha);
350 void SetupExpectationsForStencilMask(uint32 front_mask, 350 void SetupExpectationsForStencilMask(GLuint front_mask, GLuint back_mask);
351 uint32 back_mask);
352 351
353 void SetupExpectationsForApplyingDirtyState( 352 void SetupExpectationsForApplyingDirtyState(
354 bool framebuffer_is_rgb, 353 bool framebuffer_is_rgb,
355 bool framebuffer_has_depth, 354 bool framebuffer_has_depth,
356 bool framebuffer_has_stencil, 355 bool framebuffer_has_stencil,
357 GLuint color_bits, // NOTE! bits are 0x1000, 0x0100, 0x0010, and 0x0001 356 GLuint color_bits, // NOTE! bits are 0x1000, 0x0100, 0x0010, and 0x0001
358 bool depth_mask, 357 bool depth_mask,
359 bool depth_enabled, 358 bool depth_enabled,
360 GLuint front_stencil_mask, 359 GLuint front_stencil_mask,
361 GLuint back_stencil_mask, 360 GLuint back_stencil_mask,
(...skipping 167 matching lines...) Expand 10 before | Expand all | Expand 10 after
529 bool service_renderbuffer_valid_; 528 bool service_renderbuffer_valid_;
530 529
531 uint32 immediate_buffer_[64]; 530 uint32 immediate_buffer_[64];
532 531
533 const bool ignore_cached_state_for_test_; 532 const bool ignore_cached_state_for_test_;
534 bool cached_color_mask_red_; 533 bool cached_color_mask_red_;
535 bool cached_color_mask_green_; 534 bool cached_color_mask_green_;
536 bool cached_color_mask_blue_; 535 bool cached_color_mask_blue_;
537 bool cached_color_mask_alpha_; 536 bool cached_color_mask_alpha_;
538 bool cached_depth_mask_; 537 bool cached_depth_mask_;
539 uint32 cached_stencil_front_mask_; 538 GLuint cached_stencil_front_mask_;
540 uint32 cached_stencil_back_mask_; 539 GLuint cached_stencil_back_mask_;
541 540
542 struct EnableFlags { 541 struct EnableFlags {
543 EnableFlags(); 542 EnableFlags();
544 bool cached_blend; 543 bool cached_blend;
545 bool cached_cull_face; 544 bool cached_cull_face;
546 bool cached_depth_test; 545 bool cached_depth_test;
547 bool cached_dither; 546 bool cached_dither;
548 bool cached_polygon_offset_fill; 547 bool cached_polygon_offset_fill;
549 bool cached_sample_alpha_to_coverage; 548 bool cached_sample_alpha_to_coverage;
550 bool cached_sample_coverage; 549 bool cached_sample_coverage;
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639 }; 638 };
640 639
641 // SpecializedSetup specializations that are needed in multiple unittest files. 640 // SpecializedSetup specializations that are needed in multiple unittest files.
642 template <> 641 template <>
643 void GLES2DecoderTestBase::SpecializedSetup<cmds::LinkProgram, 0>(bool valid); 642 void GLES2DecoderTestBase::SpecializedSetup<cmds::LinkProgram, 0>(bool valid);
644 643
645 } // namespace gles2 644 } // namespace gles2
646 } // namespace gpu 645 } // namespace gpu
647 646
648 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ 647 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_
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