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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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96 client_query_id_(123), | 96 client_query_id_(123), |
97 client_vertexarray_id_(124), | 97 client_vertexarray_id_(124), |
98 service_renderbuffer_id_(0), | 98 service_renderbuffer_id_(0), |
99 service_renderbuffer_valid_(false), | 99 service_renderbuffer_valid_(false), |
100 ignore_cached_state_for_test_(GetParam()), | 100 ignore_cached_state_for_test_(GetParam()), |
101 cached_color_mask_red_(true), | 101 cached_color_mask_red_(true), |
102 cached_color_mask_green_(true), | 102 cached_color_mask_green_(true), |
103 cached_color_mask_blue_(true), | 103 cached_color_mask_blue_(true), |
104 cached_color_mask_alpha_(true), | 104 cached_color_mask_alpha_(true), |
105 cached_depth_mask_(true), | 105 cached_depth_mask_(true), |
106 cached_stencil_front_mask_(0xFFFFFFFFU), | 106 cached_stencil_front_mask_(static_cast<GLuint>(-1)), |
107 cached_stencil_back_mask_(0xFFFFFFFFU) { | 107 cached_stencil_back_mask_(static_cast<GLuint>(-1)) { |
108 memset(immediate_buffer_, 0xEE, sizeof(immediate_buffer_)); | 108 memset(immediate_buffer_, 0xEE, sizeof(immediate_buffer_)); |
109 } | 109 } |
110 | 110 |
111 GLES2DecoderTestBase::~GLES2DecoderTestBase() {} | 111 GLES2DecoderTestBase::~GLES2DecoderTestBase() {} |
112 | 112 |
113 void GLES2DecoderTestBase::SetUp() { | 113 void GLES2DecoderTestBase::SetUp() { |
114 InitState init; | 114 InitState init; |
115 init.gl_version = "3.0"; | 115 init.gl_version = "3.0"; |
116 init.has_alpha = true; | 116 init.has_alpha = true; |
117 init.has_depth = true; | 117 init.has_depth = true; |
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723 } | 723 } |
724 } | 724 } |
725 | 725 |
726 void GLES2DecoderTestBase::SetupExpectationsForDepthMask(bool mask) { | 726 void GLES2DecoderTestBase::SetupExpectationsForDepthMask(bool mask) { |
727 if (ignore_cached_state_for_test_ || cached_depth_mask_ != mask) { | 727 if (ignore_cached_state_for_test_ || cached_depth_mask_ != mask) { |
728 cached_depth_mask_ = mask; | 728 cached_depth_mask_ = mask; |
729 EXPECT_CALL(*gl_, DepthMask(mask)).Times(1).RetiresOnSaturation(); | 729 EXPECT_CALL(*gl_, DepthMask(mask)).Times(1).RetiresOnSaturation(); |
730 } | 730 } |
731 } | 731 } |
732 | 732 |
733 void GLES2DecoderTestBase::SetupExpectationsForStencilMask(uint32 front_mask, | 733 void GLES2DecoderTestBase::SetupExpectationsForStencilMask(GLuint front_mask, |
734 uint32 back_mask) { | 734 GLuint back_mask) { |
735 if (ignore_cached_state_for_test_ || | 735 if (ignore_cached_state_for_test_ || |
736 cached_stencil_front_mask_ != front_mask) { | 736 cached_stencil_front_mask_ != front_mask) { |
737 cached_stencil_front_mask_ = front_mask; | 737 cached_stencil_front_mask_ = front_mask; |
738 EXPECT_CALL(*gl_, StencilMaskSeparate(GL_FRONT, front_mask)) | 738 EXPECT_CALL(*gl_, StencilMaskSeparate(GL_FRONT, front_mask)) |
739 .Times(1) | 739 .Times(1) |
740 .RetiresOnSaturation(); | 740 .RetiresOnSaturation(); |
741 } | 741 } |
742 | 742 |
743 if (ignore_cached_state_for_test_ || | 743 if (ignore_cached_state_for_test_ || |
744 cached_stencil_back_mask_ != back_mask) { | 744 cached_stencil_back_mask_ != back_mask) { |
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1662 SetupDefaultProgram(); | 1662 SetupDefaultProgram(); |
1663 } | 1663 } |
1664 | 1664 |
1665 // Include the auto-generated part of this file. We split this because it means | 1665 // Include the auto-generated part of this file. We split this because it means |
1666 // we can easily edit the non-auto generated parts right here in this file | 1666 // we can easily edit the non-auto generated parts right here in this file |
1667 // instead of having to edit some template or the code generator. | 1667 // instead of having to edit some template or the code generator. |
1668 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_0_autogen.h" | 1668 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_0_autogen.h" |
1669 | 1669 |
1670 } // namespace gles2 | 1670 } // namespace gles2 |
1671 } // namespace gpu | 1671 } // namespace gpu |
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