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Side by Side Diff: ui/compositor/layer_owner.cc

Issue 375693006: Snap layers in views to physical pixel (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: use cc::MathUtil::Round instead Created 6 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/compositor/layer_owner.h" 5 #include "ui/compositor/layer_owner.h"
6 6
7 #include "ui/compositor/layer_owner_delegate.h" 7 #include "ui/compositor/layer_owner_delegate.h"
8 8
9 namespace ui { 9 namespace ui {
10 10
(...skipping 27 matching lines...) Expand all
38 const gfx::Rect layer_bounds(old_layer->bounds()); 38 const gfx::Rect layer_bounds(old_layer->bounds());
39 Layer* new_layer = new ui::Layer(old_layer->type()); 39 Layer* new_layer = new ui::Layer(old_layer->type());
40 SetLayer(new_layer); 40 SetLayer(new_layer);
41 new_layer->SetVisible(old_layer->GetTargetVisibility()); 41 new_layer->SetVisible(old_layer->GetTargetVisibility());
42 new_layer->SetOpacity(old_layer->GetTargetOpacity()); 42 new_layer->SetOpacity(old_layer->GetTargetOpacity());
43 new_layer->SetBounds(layer_bounds); 43 new_layer->SetBounds(layer_bounds);
44 new_layer->SetMasksToBounds(old_layer->GetMasksToBounds()); 44 new_layer->SetMasksToBounds(old_layer->GetMasksToBounds());
45 new_layer->set_name(old_layer->name()); 45 new_layer->set_name(old_layer->name());
46 new_layer->SetFillsBoundsOpaquely(old_layer->fills_bounds_opaquely()); 46 new_layer->SetFillsBoundsOpaquely(old_layer->fills_bounds_opaquely());
47 new_layer->SetFillsBoundsCompletely(old_layer->FillsBoundsCompletely()); 47 new_layer->SetFillsBoundsCompletely(old_layer->FillsBoundsCompletely());
48 new_layer->SetSubpixelPositionOffset(old_layer->subpixel_position_offset());
48 49
49 // Install new layer as a sibling of the old layer, stacked below it. 50 // Install new layer as a sibling of the old layer, stacked below it.
50 if (old_layer->parent()) { 51 if (old_layer->parent()) {
51 old_layer->parent()->Add(new_layer); 52 old_layer->parent()->Add(new_layer);
52 old_layer->parent()->StackBelow(new_layer, old_layer.get()); 53 old_layer->parent()->StackBelow(new_layer, old_layer.get());
53 } 54 }
54 55
55 // Migrate all the child layers over to the new layer. Copy the list because 56 // Migrate all the child layers over to the new layer. Copy the list because
56 // the items are removed during iteration. 57 // the items are removed during iteration.
57 std::vector<ui::Layer*> children_copy = old_layer->children(); 58 std::vector<ui::Layer*> children_copy = old_layer->children();
(...skipping 17 matching lines...) Expand all
75 void LayerOwner::DestroyLayer() { 76 void LayerOwner::DestroyLayer() {
76 layer_ = NULL; 77 layer_ = NULL;
77 layer_owner_.reset(); 78 layer_owner_.reset();
78 } 79 }
79 80
80 bool LayerOwner::OwnsLayer() const { 81 bool LayerOwner::OwnsLayer() const {
81 return !!layer_owner_; 82 return !!layer_owner_;
82 } 83 }
83 84
84 } // namespace ui 85 } // namespace ui
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