| Index: cc/resources/scoped_gpu_raster.h
|
| diff --git a/cc/resources/scoped_gpu_raster.h b/cc/resources/scoped_gpu_raster.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..182c67d173280a6ca502c61ebbdf52e283bfe8bd
|
| --- /dev/null
|
| +++ b/cc/resources/scoped_gpu_raster.h
|
| @@ -0,0 +1,34 @@
|
| +// Copyright 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CC_RESOURCES_SCOPED_GPU_RASTER_H_
|
| +#define CC_RESOURCES_SCOPED_GPU_RASTER_H_
|
| +
|
| +#include "base/logging.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "cc/base/cc_export.h"
|
| +#include "cc/output/context_provider.h"
|
| +
|
| +namespace cc {
|
| +
|
| +// The following class is needed to modify GL resources using GPU
|
| +// raster. The user must ensure that they only use GPU raster on
|
| +// GL resources while an instance of this class is alive.
|
| +class CC_EXPORT ScopedGpuRaster {
|
| + public:
|
| + ScopedGpuRaster(ContextProvider* context_provider);
|
| + ~ScopedGpuRaster();
|
| +
|
| + private:
|
| + void BeginGpuRaster();
|
| + void EndGpuRaster();
|
| +
|
| + ContextProvider* context_provider_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ScopedGpuRaster);
|
| +};
|
| +
|
| +} // namespace cc
|
| +
|
| +#endif // CC_RESOURCES_SCOPED_GPU_RASTER_H_
|
|
|