Index: cc/trees/layer_tree_host_impl.cc |
diff --git a/cc/trees/layer_tree_host_impl.cc b/cc/trees/layer_tree_host_impl.cc |
index de1e8ffcacd26e2befe65d392552ba699e0a7b75..3731d244179e6d01fbb0b4041d229929eef57cb4 100644 |
--- a/cc/trees/layer_tree_host_impl.cc |
+++ b/cc/trees/layer_tree_host_impl.cc |
@@ -1353,7 +1353,7 @@ void LayerTreeHostImpl::ReclaimResources(const CompositorFrameAck* ack) { |
// aggressively flush here to make sure those DeleteTextures make it to the |
// GPU process to free up the memory. |
if (resource_provider_ && !visible_) |
- resource_provider_->ShallowFlushIfSupported(); |
+ resource_provider_->GetResourceHelper()->ShallowFlushIfSupported(); |
danakj
2014/07/09 16:01:33
can we just call output_surface_->...->ShallowFlus
sohanjg
2014/07/10 15:11:06
Done.
|
} |
void LayerTreeHostImpl::OnCanDrawStateChangedForTree() { |