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Side by Side Diff: cc/resources/resource_provider.h

Issue 375303002: cc: Refactor ResourceProvider. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: remove helper class move api impl to callee. Created 6 years, 5 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <set> 9 #include <set>
10 #include <string> 10 #include <string>
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146 const gfx::Vector2d& dest_offset); 146 const gfx::Vector2d& dest_offset);
147 147
148 // Check upload status. 148 // Check upload status.
149 size_t NumBlockingUploads(); 149 size_t NumBlockingUploads();
150 void MarkPendingUploadsAsNonBlocking(); 150 void MarkPendingUploadsAsNonBlocking();
151 size_t EstimatedUploadsPerTick(); 151 size_t EstimatedUploadsPerTick();
152 void FlushUploads(); 152 void FlushUploads();
153 void ReleaseCachedData(); 153 void ReleaseCachedData();
154 base::TimeTicks EstimatedUploadCompletionTime(size_t uploads_per_tick); 154 base::TimeTicks EstimatedUploadCompletionTime(size_t uploads_per_tick);
155 155
156 // Flush all context operations, kicking uploads and ensuring ordering with
157 // respect to other contexts.
158 void Flush();
159
160 // Finish all context operations, causing any pending callbacks to be
161 // scheduled.
162 void Finish();
163
164 // Only flush the command buffer if supported. 156 // Only flush the command buffer if supported.
165 // Returns true if the shallow flush occurred, false otherwise. 157 // Returns true if the shallow flush occurred, false otherwise.
166 bool ShallowFlushIfSupported(); 158 bool ShallowFlushIfSupported();
167 159
168 // Creates accounting for a child. Returns a child ID. 160 // Creates accounting for a child. Returns a child ID.
169 int CreateChild(const ReturnCallback& return_callback); 161 int CreateChild(const ReturnCallback& return_callback);
170 162
171 // Destroys accounting for the child, deleting all accounted resources. 163 // Destroys accounting for the child, deleting all accounted resources.
172 void DestroyChild(int child); 164 void DestroyChild(int child);
173 165
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299 291
300 private: 292 private:
301 ResourceProvider* resource_provider_; 293 ResourceProvider* resource_provider_;
302 ResourceProvider::ResourceId resource_id_; 294 ResourceProvider::ResourceId resource_id_;
303 SkBitmap sk_bitmap_; 295 SkBitmap sk_bitmap_;
304 scoped_ptr<SkCanvas> sk_canvas_; 296 scoped_ptr<SkCanvas> sk_canvas_;
305 297
306 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware); 298 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware);
307 }; 299 };
308 300
309 // The following class is needed to modify GL resources using GPU
310 // raster. The user must ensure that they only use GPU raster on
311 // GL resources while an instance of this class is alive.
312 class CC_EXPORT ScopedGpuRaster {
313 public:
314 ScopedGpuRaster(ResourceProvider* resource_provider);
315 ~ScopedGpuRaster();
316
317 private:
318 ResourceProvider* resource_provider_;
319
320 DISALLOW_COPY_AND_ASSIGN(ScopedGpuRaster);
321 };
322
323 class Fence : public base::RefCounted<Fence> { 301 class Fence : public base::RefCounted<Fence> {
324 public: 302 public:
325 Fence() {} 303 Fence() {}
326 virtual bool HasPassed() = 0; 304 virtual bool HasPassed() = 0;
327 305
328 protected: 306 protected:
329 friend class base::RefCounted<Fence>; 307 friend class base::RefCounted<Fence>;
330 virtual ~Fence() {} 308 virtual ~Fence() {}
331 309
332 private: 310 private:
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381 void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable); 359 void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable);
382 360
383 // Indicates if we can currently lock this resource for write. 361 // Indicates if we can currently lock this resource for write.
384 bool CanLockForWrite(ResourceId id); 362 bool CanLockForWrite(ResourceId id);
385 363
386 // Copy pixels from source to destination. 364 // Copy pixels from source to destination.
387 void CopyResource(ResourceId source_id, ResourceId dest_id); 365 void CopyResource(ResourceId source_id, ResourceId dest_id);
388 366
389 static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl); 367 static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl);
390 368
369 // Returns NULL if the output_surface_ does not have a ContextProvider.
370 gpu::gles2::GLES2Interface* ContextGL() const;
371 class GrContext* GrContext() const;
372
391 private: 373 private:
392 class GpuRasterBuffer; 374 class GpuRasterBuffer;
393 class ImageRasterBuffer; 375 class ImageRasterBuffer;
394 class PixelRasterBuffer; 376 class PixelRasterBuffer;
395 377
396 struct Resource { 378 struct Resource {
397 enum Origin { Internal, External, Delegated }; 379 enum Origin { Internal, External, Delegated };
398 380
399 Resource(); 381 Resource();
400 ~Resource(); 382 ~Resource();
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630 void UnmapImage(const Resource* resource); 612 void UnmapImage(const Resource* resource);
631 613
632 void BindImageForSampling(Resource* resource); 614 void BindImageForSampling(Resource* resource);
633 // Binds the given GL resource to a texture target for sampling using the 615 // Binds the given GL resource to a texture target for sampling using the
634 // specified filter for both minification and magnification. Returns the 616 // specified filter for both minification and magnification. Returns the
635 // texture target used. The resource must be locked for reading. 617 // texture target used. The resource must be locked for reading.
636 GLenum BindForSampling(ResourceProvider::ResourceId resource_id, 618 GLenum BindForSampling(ResourceProvider::ResourceId resource_id,
637 GLenum unit, 619 GLenum unit,
638 GLenum filter); 620 GLenum filter);
639 621
640 // Returns NULL if the output_surface_ does not have a ContextProvider.
641 gpu::gles2::GLES2Interface* ContextGL() const;
642 class GrContext* GrContext() const;
643
644 void BeginGpuRaster();
645 void EndGpuRaster();
646
647 OutputSurface* output_surface_; 622 OutputSurface* output_surface_;
648 SharedBitmapManager* shared_bitmap_manager_; 623 SharedBitmapManager* shared_bitmap_manager_;
649 bool lost_output_surface_; 624 bool lost_output_surface_;
650 int highp_threshold_min_; 625 int highp_threshold_min_;
651 ResourceId next_id_; 626 ResourceId next_id_;
652 ResourceMap resources_; 627 ResourceMap resources_;
653 int next_child_; 628 int next_child_;
654 ChildMap children_; 629 ChildMap children_;
655 630
656 ResourceType default_resource_type_; 631 ResourceType default_resource_type_;
(...skipping 13 matching lines...) Expand all
670 scoped_ptr<IdAllocator> texture_id_allocator_; 645 scoped_ptr<IdAllocator> texture_id_allocator_;
671 scoped_ptr<IdAllocator> buffer_id_allocator_; 646 scoped_ptr<IdAllocator> buffer_id_allocator_;
672 647
673 bool use_sync_query_; 648 bool use_sync_query_;
674 649
675 bool use_distance_field_text_; 650 bool use_distance_field_text_;
676 651
677 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); 652 DISALLOW_COPY_AND_ASSIGN(ResourceProvider);
678 }; 653 };
679 654
655 // The following class is needed to modify GL resources using GPU
656 // raster. The user must ensure that they only use GPU raster on
657 // GL resources while an instance of this class is alive.
658 class CC_EXPORT ScopedGpuRaster {
danakj 2014/07/10 17:01:44 move to its own file, 1 class per file
sohanjg 2014/07/11 16:43:32 Done.
659 public:
660 ScopedGpuRaster(ResourceProvider* resource_provider);
661 ~ScopedGpuRaster();
662
663 private:
664 void BeginGpuRaster();
665 void EndGpuRaster();
666
667 ResourceProvider* resource_provider_;
668
669 DISALLOW_COPY_AND_ASSIGN(ScopedGpuRaster);
670 };
680 671
681 // TODO(epenner): Move these format conversions to resource_format.h 672 // TODO(epenner): Move these format conversions to resource_format.h
682 // once that builds on mac (npapi.h currently #includes OpenGL.h). 673 // once that builds on mac (npapi.h currently #includes OpenGL.h).
683 inline unsigned BitsPerPixel(ResourceFormat format) { 674 inline unsigned BitsPerPixel(ResourceFormat format) {
684 DCHECK_LE(format, RESOURCE_FORMAT_MAX); 675 DCHECK_LE(format, RESOURCE_FORMAT_MAX);
685 static const unsigned format_bits_per_pixel[RESOURCE_FORMAT_MAX + 1] = { 676 static const unsigned format_bits_per_pixel[RESOURCE_FORMAT_MAX + 1] = {
686 32, // RGBA_8888 677 32, // RGBA_8888
687 16, // RGBA_4444 678 16, // RGBA_4444
688 32, // BGRA_8888 679 32, // BGRA_8888
689 8, // LUMINANCE_8 680 8, // LUMINANCE_8
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719 return format_gl_data_format[format]; 710 return format_gl_data_format[format];
720 } 711 }
721 712
722 inline GLenum GLInternalFormat(ResourceFormat format) { 713 inline GLenum GLInternalFormat(ResourceFormat format) {
723 return GLDataFormat(format); 714 return GLDataFormat(format);
724 } 715 }
725 716
726 } // namespace cc 717 } // namespace cc
727 718
728 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ 719 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_
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