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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ | 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ |
| 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ | 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 #include <set> | 9 #include <set> |
| 10 #include <string> | 10 #include <string> |
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| 146 const gfx::Vector2d& dest_offset); | 146 const gfx::Vector2d& dest_offset); |
| 147 | 147 |
| 148 // Check upload status. | 148 // Check upload status. |
| 149 size_t NumBlockingUploads(); | 149 size_t NumBlockingUploads(); |
| 150 void MarkPendingUploadsAsNonBlocking(); | 150 void MarkPendingUploadsAsNonBlocking(); |
| 151 size_t EstimatedUploadsPerTick(); | 151 size_t EstimatedUploadsPerTick(); |
| 152 void FlushUploads(); | 152 void FlushUploads(); |
| 153 void ReleaseCachedData(); | 153 void ReleaseCachedData(); |
| 154 base::TimeTicks EstimatedUploadCompletionTime(size_t uploads_per_tick); | 154 base::TimeTicks EstimatedUploadCompletionTime(size_t uploads_per_tick); |
| 155 | 155 |
| 156 // Flush all context operations, kicking uploads and ensuring ordering with | |
| 157 // respect to other contexts. | |
| 158 void Flush(); | |
| 159 | |
| 160 // Finish all context operations, causing any pending callbacks to be | |
| 161 // scheduled. | |
| 162 void Finish(); | |
| 163 | |
| 164 // Only flush the command buffer if supported. | 156 // Only flush the command buffer if supported. |
| 165 // Returns true if the shallow flush occurred, false otherwise. | 157 // Returns true if the shallow flush occurred, false otherwise. |
| 166 bool ShallowFlushIfSupported(); | 158 bool ShallowFlushIfSupported(); |
| 167 | 159 |
| 168 // Creates accounting for a child. Returns a child ID. | 160 // Creates accounting for a child. Returns a child ID. |
| 169 int CreateChild(const ReturnCallback& return_callback); | 161 int CreateChild(const ReturnCallback& return_callback); |
| 170 | 162 |
| 171 // Destroys accounting for the child, deleting all accounted resources. | 163 // Destroys accounting for the child, deleting all accounted resources. |
| 172 void DestroyChild(int child); | 164 void DestroyChild(int child); |
| 173 | 165 |
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| 299 | 291 |
| 300 private: | 292 private: |
| 301 ResourceProvider* resource_provider_; | 293 ResourceProvider* resource_provider_; |
| 302 ResourceProvider::ResourceId resource_id_; | 294 ResourceProvider::ResourceId resource_id_; |
| 303 SkBitmap sk_bitmap_; | 295 SkBitmap sk_bitmap_; |
| 304 scoped_ptr<SkCanvas> sk_canvas_; | 296 scoped_ptr<SkCanvas> sk_canvas_; |
| 305 | 297 |
| 306 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware); | 298 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware); |
| 307 }; | 299 }; |
| 308 | 300 |
| 309 // The following class is needed to modify GL resources using GPU | |
| 310 // raster. The user must ensure that they only use GPU raster on | |
| 311 // GL resources while an instance of this class is alive. | |
| 312 class CC_EXPORT ScopedGpuRaster { | |
| 313 public: | |
| 314 ScopedGpuRaster(ResourceProvider* resource_provider); | |
| 315 ~ScopedGpuRaster(); | |
| 316 | |
| 317 private: | |
| 318 ResourceProvider* resource_provider_; | |
| 319 | |
| 320 DISALLOW_COPY_AND_ASSIGN(ScopedGpuRaster); | |
| 321 }; | |
| 322 | |
| 323 class Fence : public base::RefCounted<Fence> { | 301 class Fence : public base::RefCounted<Fence> { |
| 324 public: | 302 public: |
| 325 Fence() {} | 303 Fence() {} |
| 326 virtual bool HasPassed() = 0; | 304 virtual bool HasPassed() = 0; |
| 327 | 305 |
| 328 protected: | 306 protected: |
| 329 friend class base::RefCounted<Fence>; | 307 friend class base::RefCounted<Fence>; |
| 330 virtual ~Fence() {} | 308 virtual ~Fence() {} |
| 331 | 309 |
| 332 private: | 310 private: |
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| 381 void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable); | 359 void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable); |
| 382 | 360 |
| 383 // Indicates if we can currently lock this resource for write. | 361 // Indicates if we can currently lock this resource for write. |
| 384 bool CanLockForWrite(ResourceId id); | 362 bool CanLockForWrite(ResourceId id); |
| 385 | 363 |
| 386 // Copy pixels from source to destination. | 364 // Copy pixels from source to destination. |
| 387 void CopyResource(ResourceId source_id, ResourceId dest_id); | 365 void CopyResource(ResourceId source_id, ResourceId dest_id); |
| 388 | 366 |
| 389 static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl); | 367 static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl); |
| 390 | 368 |
| 369 // Returns NULL if the output_surface_ does not have a ContextProvider. | |
| 370 gpu::gles2::GLES2Interface* ContextGL() const; | |
| 371 class GrContext* GrContext() const; | |
| 372 | |
| 391 private: | 373 private: |
| 392 class GpuRasterBuffer; | 374 class GpuRasterBuffer; |
| 393 class ImageRasterBuffer; | 375 class ImageRasterBuffer; |
| 394 class PixelRasterBuffer; | 376 class PixelRasterBuffer; |
| 395 | 377 |
| 396 struct Resource { | 378 struct Resource { |
| 397 enum Origin { Internal, External, Delegated }; | 379 enum Origin { Internal, External, Delegated }; |
| 398 | 380 |
| 399 Resource(); | 381 Resource(); |
| 400 ~Resource(); | 382 ~Resource(); |
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| 630 void UnmapImage(const Resource* resource); | 612 void UnmapImage(const Resource* resource); |
| 631 | 613 |
| 632 void BindImageForSampling(Resource* resource); | 614 void BindImageForSampling(Resource* resource); |
| 633 // Binds the given GL resource to a texture target for sampling using the | 615 // Binds the given GL resource to a texture target for sampling using the |
| 634 // specified filter for both minification and magnification. Returns the | 616 // specified filter for both minification and magnification. Returns the |
| 635 // texture target used. The resource must be locked for reading. | 617 // texture target used. The resource must be locked for reading. |
| 636 GLenum BindForSampling(ResourceProvider::ResourceId resource_id, | 618 GLenum BindForSampling(ResourceProvider::ResourceId resource_id, |
| 637 GLenum unit, | 619 GLenum unit, |
| 638 GLenum filter); | 620 GLenum filter); |
| 639 | 621 |
| 640 // Returns NULL if the output_surface_ does not have a ContextProvider. | |
| 641 gpu::gles2::GLES2Interface* ContextGL() const; | |
| 642 class GrContext* GrContext() const; | |
| 643 | |
| 644 void BeginGpuRaster(); | |
| 645 void EndGpuRaster(); | |
| 646 | |
| 647 OutputSurface* output_surface_; | 622 OutputSurface* output_surface_; |
| 648 SharedBitmapManager* shared_bitmap_manager_; | 623 SharedBitmapManager* shared_bitmap_manager_; |
| 649 bool lost_output_surface_; | 624 bool lost_output_surface_; |
| 650 int highp_threshold_min_; | 625 int highp_threshold_min_; |
| 651 ResourceId next_id_; | 626 ResourceId next_id_; |
| 652 ResourceMap resources_; | 627 ResourceMap resources_; |
| 653 int next_child_; | 628 int next_child_; |
| 654 ChildMap children_; | 629 ChildMap children_; |
| 655 | 630 |
| 656 ResourceType default_resource_type_; | 631 ResourceType default_resource_type_; |
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| 670 scoped_ptr<IdAllocator> texture_id_allocator_; | 645 scoped_ptr<IdAllocator> texture_id_allocator_; |
| 671 scoped_ptr<IdAllocator> buffer_id_allocator_; | 646 scoped_ptr<IdAllocator> buffer_id_allocator_; |
| 672 | 647 |
| 673 bool use_sync_query_; | 648 bool use_sync_query_; |
| 674 | 649 |
| 675 bool use_distance_field_text_; | 650 bool use_distance_field_text_; |
| 676 | 651 |
| 677 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); | 652 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); |
| 678 }; | 653 }; |
| 679 | 654 |
| 655 // The following class is needed to modify GL resources using GPU | |
| 656 // raster. The user must ensure that they only use GPU raster on | |
| 657 // GL resources while an instance of this class is alive. | |
| 658 class CC_EXPORT ScopedGpuRaster { | |
|
danakj
2014/07/10 17:01:44
move to its own file, 1 class per file
sohanjg
2014/07/11 16:43:32
Done.
| |
| 659 public: | |
| 660 ScopedGpuRaster(ResourceProvider* resource_provider); | |
| 661 ~ScopedGpuRaster(); | |
| 662 | |
| 663 private: | |
| 664 void BeginGpuRaster(); | |
| 665 void EndGpuRaster(); | |
| 666 | |
| 667 ResourceProvider* resource_provider_; | |
| 668 | |
| 669 DISALLOW_COPY_AND_ASSIGN(ScopedGpuRaster); | |
| 670 }; | |
| 680 | 671 |
| 681 // TODO(epenner): Move these format conversions to resource_format.h | 672 // TODO(epenner): Move these format conversions to resource_format.h |
| 682 // once that builds on mac (npapi.h currently #includes OpenGL.h). | 673 // once that builds on mac (npapi.h currently #includes OpenGL.h). |
| 683 inline unsigned BitsPerPixel(ResourceFormat format) { | 674 inline unsigned BitsPerPixel(ResourceFormat format) { |
| 684 DCHECK_LE(format, RESOURCE_FORMAT_MAX); | 675 DCHECK_LE(format, RESOURCE_FORMAT_MAX); |
| 685 static const unsigned format_bits_per_pixel[RESOURCE_FORMAT_MAX + 1] = { | 676 static const unsigned format_bits_per_pixel[RESOURCE_FORMAT_MAX + 1] = { |
| 686 32, // RGBA_8888 | 677 32, // RGBA_8888 |
| 687 16, // RGBA_4444 | 678 16, // RGBA_4444 |
| 688 32, // BGRA_8888 | 679 32, // BGRA_8888 |
| 689 8, // LUMINANCE_8 | 680 8, // LUMINANCE_8 |
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| 719 return format_gl_data_format[format]; | 710 return format_gl_data_format[format]; |
| 720 } | 711 } |
| 721 | 712 |
| 722 inline GLenum GLInternalFormat(ResourceFormat format) { | 713 inline GLenum GLInternalFormat(ResourceFormat format) { |
| 723 return GLDataFormat(format); | 714 return GLDataFormat(format); |
| 724 } | 715 } |
| 725 | 716 |
| 726 } // namespace cc | 717 } // namespace cc |
| 727 | 718 |
| 728 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ | 719 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ |
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