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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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1094 "LayerTreeHostImpl::PrepareToDraw", | 1094 "LayerTreeHostImpl::PrepareToDraw", |
1095 "SourceFrameNumber", | 1095 "SourceFrameNumber", |
1096 active_tree_->source_frame_number()); | 1096 active_tree_->source_frame_number()); |
1097 | 1097 |
1098 if (need_to_update_visible_tiles_before_draw_ && | 1098 if (need_to_update_visible_tiles_before_draw_ && |
1099 tile_manager_ && tile_manager_->UpdateVisibleTiles()) { | 1099 tile_manager_ && tile_manager_->UpdateVisibleTiles()) { |
1100 DidInitializeVisibleTile(); | 1100 DidInitializeVisibleTile(); |
1101 } | 1101 } |
1102 need_to_update_visible_tiles_before_draw_ = true; | 1102 need_to_update_visible_tiles_before_draw_ = true; |
1103 | 1103 |
1104 // Use a bucket width of 10 (i.e. 1000/100) to better | |
danakj
2014/07/10 21:27:44
I'm not sure what this comment is saying? That you
dneto
2014/07/11 15:23:30
The 1 is min, the 1000 is max, and 10 is the numbe
danakj
2014/07/11 15:27:20
Ok how about 1, 400, 20? And we can drop the comme
| |
1105 // capture the expected case where there are few layers. | |
1106 UMA_HISTOGRAM_CUSTOM_COUNTS( | |
1107 "Compositing.NumActiveLayers", active_tree_->NumLayers(), 1, 1000, 100); | |
dneto
2014/07/10 21:20:11
This is the corrected name for the UMA, matching t
| |
1108 | |
1104 bool ok = active_tree_->UpdateDrawProperties(); | 1109 bool ok = active_tree_->UpdateDrawProperties(); |
1105 DCHECK(ok) << "UpdateDrawProperties failed during draw"; | 1110 DCHECK(ok) << "UpdateDrawProperties failed during draw"; |
1106 | 1111 |
1107 frame->render_surface_layer_list = &active_tree_->RenderSurfaceLayerList(); | 1112 frame->render_surface_layer_list = &active_tree_->RenderSurfaceLayerList(); |
1108 frame->render_passes.clear(); | 1113 frame->render_passes.clear(); |
1109 frame->render_passes_by_id.clear(); | 1114 frame->render_passes_by_id.clear(); |
1110 frame->will_draw_layers.clear(); | 1115 frame->will_draw_layers.clear(); |
1111 frame->contains_incomplete_tile = false; | 1116 frame->contains_incomplete_tile = false; |
1112 frame->has_no_damage = false; | 1117 frame->has_no_damage = false; |
1113 | 1118 |
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3242 } | 3247 } |
3243 | 3248 |
3244 void LayerTreeHostImpl::UnregisterPictureLayerImpl(PictureLayerImpl* layer) { | 3249 void LayerTreeHostImpl::UnregisterPictureLayerImpl(PictureLayerImpl* layer) { |
3245 std::vector<PictureLayerImpl*>::iterator it = | 3250 std::vector<PictureLayerImpl*>::iterator it = |
3246 std::find(picture_layers_.begin(), picture_layers_.end(), layer); | 3251 std::find(picture_layers_.begin(), picture_layers_.end(), layer); |
3247 DCHECK(it != picture_layers_.end()); | 3252 DCHECK(it != picture_layers_.end()); |
3248 picture_layers_.erase(it); | 3253 picture_layers_.erase(it); |
3249 } | 3254 } |
3250 | 3255 |
3251 } // namespace cc | 3256 } // namespace cc |
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