| Index: src/gpu/effects/GrConvexPolyEffect.h
|
| diff --git a/src/gpu/effects/GrConvexPolyEffect.h b/src/gpu/effects/GrConvexPolyEffect.h
|
| index 1a00f12d8a2c911711eb50f11fdecc6e2277dd84..9164b3ecf24ebff8ac3ab759cc81fcbf4f01d61e 100644
|
| --- a/src/gpu/effects/GrConvexPolyEffect.h
|
| +++ b/src/gpu/effects/GrConvexPolyEffect.h
|
| @@ -37,7 +37,7 @@ public:
|
| * have to modify the effect/shaderbuilder interface to make it possible (e.g. give access
|
| * to the view matrix or untransformed positions in the fragment shader).
|
| */
|
| - static GrEffectRef* Create(GrEffectEdgeType edgeType, int n, const SkScalar edges[]) {
|
| + static GrEffect* Create(GrEffectEdgeType edgeType, int n, const SkScalar edges[]) {
|
| if (n <= 0 || n > kMaxEdges || kHairlineAA_GrEffectEdgeType == edgeType) {
|
| return NULL;
|
| }
|
| @@ -49,12 +49,12 @@ public:
|
| * inverse filled, or has too many edges, this will return NULL. If offset is non-NULL, then
|
| * the path is translated by the vector.
|
| */
|
| - static GrEffectRef* Create(GrEffectEdgeType, const SkPath&, const SkVector* offset = NULL);
|
| + static GrEffect* Create(GrEffectEdgeType, const SkPath&, const SkVector* offset = NULL);
|
|
|
| /**
|
| * Creates an effect that fills inside the rect with AA edges..
|
| */
|
| - static GrEffectRef* Create(GrEffectEdgeType, const SkRect&);
|
| + static GrEffect* Create(GrEffectEdgeType, const SkRect&);
|
|
|
| virtual ~GrConvexPolyEffect();
|
|
|
|
|