| Index: src/gpu/effects/GrBicubicEffect.h
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| diff --git a/src/gpu/effects/GrBicubicEffect.h b/src/gpu/effects/GrBicubicEffect.h
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| index eea4d4e883de6e3dac881d28cf322031d7a28c3b..6cfb8274159800888856137d70c8ca2537e56a85 100644
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| --- a/src/gpu/effects/GrBicubicEffect.h
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| +++ b/src/gpu/effects/GrBicubicEffect.h
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| @@ -37,8 +37,8 @@ public:
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|      /**
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|       * Create a simple filter effect with custom bicubic coefficients and optional domain.
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|       */
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| -    static GrEffectRef* Create(GrTexture* tex, const SkScalar coefficients[16],
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| -                               const SkRect* domain = NULL) {
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| +    static GrEffect* Create(GrTexture* tex, const SkScalar coefficients[16],
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| +                            const SkRect* domain = NULL) {
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|          if (NULL == domain) {
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|              static const SkShader::TileMode kTileModes[] = { SkShader::kClamp_TileMode,
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|                                                               SkShader::kClamp_TileMode };
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| @@ -52,8 +52,8 @@ public:
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|      /**
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|       * Create a Mitchell filter effect with specified texture matrix and x/y tile modes.
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|       */
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| -    static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix,
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| -                               SkShader::TileMode tileModes[2]) {
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| +    static GrEffect* Create(GrTexture* tex, const SkMatrix& matrix,
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| +                            SkShader::TileMode tileModes[2]) {
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|          return Create(tex, gMitchellCoefficients, matrix, tileModes);
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|      }
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|  
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| @@ -61,15 +61,15 @@ public:
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|       * Create a filter effect with custom bicubic coefficients, the texture matrix, and the x/y
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|       * tilemodes.
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|       */
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| -    static GrEffectRef* Create(GrTexture* tex, const SkScalar coefficients[16],
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| -                               const SkMatrix& matrix, const SkShader::TileMode tileModes[2]) {
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| +    static GrEffect* Create(GrTexture* tex, const SkScalar coefficients[16],
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| +                            const SkMatrix& matrix, const SkShader::TileMode tileModes[2]) {
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|          return SkNEW_ARGS(GrBicubicEffect, (tex, coefficients, matrix, tileModes));
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|      }
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|  
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|      /**
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|       * Create a Mitchell filter effect with a texture matrix and a domain.
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|       */
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| -    static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix, const SkRect& domain) {
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| +    static GrEffect* Create(GrTexture* tex, const SkMatrix& matrix, const SkRect& domain) {
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|          return SkNEW_ARGS(GrBicubicEffect, (tex, gMitchellCoefficients, matrix, domain));
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|      }
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|  
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| 
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