| Index: src/effects/gradients/SkRadialGradient.cpp
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| diff --git a/src/effects/gradients/SkRadialGradient.cpp b/src/effects/gradients/SkRadialGradient.cpp
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| index bb60d0f06128e31105036d09a1c4ad2c3364413e..2267d8d5bb55e0738f811de79130e932566c833b 100644
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| --- a/src/effects/gradients/SkRadialGradient.cpp
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| +++ b/src/effects/gradients/SkRadialGradient.cpp
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| @@ -489,10 +489,10 @@ private:
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|  
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|  class GrRadialGradient : public GrGradientEffect {
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|  public:
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| -    static GrEffectRef* Create(GrContext* ctx,
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| -                               const SkRadialGradient& shader,
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| -                               const SkMatrix& matrix,
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| -                               SkShader::TileMode tm) {
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| +    static GrEffect* Create(GrContext* ctx,
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| +                            const SkRadialGradient& shader,
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| +                            const SkMatrix& matrix,
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| +                            SkShader::TileMode tm) {
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|          return SkNEW_ARGS(GrRadialGradient, (ctx, shader, matrix, tm));
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|      }
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|  
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| @@ -522,10 +522,10 @@ private:
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|  
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|  GR_DEFINE_EFFECT_TEST(GrRadialGradient);
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|  
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| -GrEffectRef* GrRadialGradient::TestCreate(SkRandom* random,
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| -                                          GrContext* context,
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| -                                          const GrDrawTargetCaps&,
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| -                                          GrTexture**) {
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| +GrEffect* GrRadialGradient::TestCreate(SkRandom* random,
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| +                                       GrContext* context,
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| +                                       const GrDrawTargetCaps&,
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| +                                       GrTexture**) {
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|      SkPoint center = {random->nextUScalar1(), random->nextUScalar1()};
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|      SkScalar radius = random->nextUScalar1();
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|  
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| @@ -538,9 +538,9 @@ GrEffectRef* GrRadialGradient::TestCreate(SkRandom* random,
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|                                                                   colors, stops, colorCount,
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|                                                                   tm));
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|      SkPaint paint;
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| -    GrColor grColor;
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| -    GrEffectRef* effect;
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| -    shader->asNewEffect(context, paint, NULL, &grColor, &effect);
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| +    GrColor paintColor;
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| +    GrEffect* effect;
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| +    SkAssertResult(shader->asNewEffect(context, paint, NULL, &paintColor, &effect));
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|      return effect;
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|  }
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|  
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| @@ -563,8 +563,8 @@ void GrGLRadialGradient::emitCode(GrGLShaderBuilder* builder,
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|  /////////////////////////////////////////////////////////////////////
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|  
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|  bool SkRadialGradient::asNewEffect(GrContext* context, const SkPaint& paint,
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| -                                   const SkMatrix* localMatrix, GrColor* grColor,
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| -                                   GrEffectRef** grEffect) const {
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| +                                   const SkMatrix* localMatrix, GrColor* paintColor,
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| +                                   GrEffect** effect) const {
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|      SkASSERT(NULL != context);
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|      
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|      SkMatrix matrix;
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| @@ -580,8 +580,8 @@ bool SkRadialGradient::asNewEffect(GrContext* context, const SkPaint& paint,
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|      }
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|      matrix.postConcat(fPtsToUnit);
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|      
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| -    *grColor = SkColor2GrColorJustAlpha(paint.getColor());
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| -    *grEffect = GrRadialGradient::Create(context, *this, matrix, fTileMode);
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| +    *paintColor = SkColor2GrColorJustAlpha(paint.getColor());
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| +    *effect = GrRadialGradient::Create(context, *this, matrix, fTileMode);
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|      
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|      return true;
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|  }
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| @@ -589,8 +589,8 @@ bool SkRadialGradient::asNewEffect(GrContext* context, const SkPaint& paint,
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|  #else
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|  
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|  bool SkRadialGradient::asNewEffect(GrContext* context, const SkPaint& paint,
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| -                                   const SkMatrix* localMatrix, GrColor* grColor,
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| -                                   GrEffect** grEffect) const {
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| +                                   const SkMatrix* localMatrix, GrColor* paintColor,
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| +                                   GrEffect** effect) const {
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|      SkDEBUGFAIL("Should not call in GPU-less build");
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|      return false;
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|  }
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| 
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