Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(5)

Side by Side Diff: src/gpu/SkGr.cpp

Issue 374923002: Goodbye GrEffectRef. (Closed) Base URL: https://skia.googlesource.com/skia.git@noref3
Patch Set: Address comments Created 6 years, 5 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/gpu/SkGpuDevice.cpp ('k') | src/gpu/effects/GrBezierEffect.h » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2010 Google Inc. 2 * Copyright 2010 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGr.h" 8 #include "SkGr.h"
9 #include "SkColorFilter.h" 9 #include "SkColorFilter.h"
10 #include "SkConfig8888.h" 10 #include "SkConfig8888.h"
(...skipping 401 matching lines...) Expand 10 before | Expand all | Expand 10 after
412 return false; 412 return false;
413 } 413 }
414 if (ctOut) { 414 if (ctOut) {
415 *ctOut = ct; 415 *ctOut = ct;
416 } 416 }
417 return true; 417 return true;
418 } 418 }
419 419
420 /////////////////////////////////////////////////////////////////////////////// 420 ///////////////////////////////////////////////////////////////////////////////
421 421
422 void SkPaint2GrPaintNoShader(GrContext* context, const SkPaint& skPaint, GrColor grColor, 422 void SkPaint2GrPaintNoShader(GrContext* context, const SkPaint& skPaint, GrColor paintColor,
423 bool constantColor, GrPaint* grPaint) { 423 bool constantColor, GrPaint* grPaint) {
424 424
425 grPaint->setDither(skPaint.isDither()); 425 grPaint->setDither(skPaint.isDither());
426 grPaint->setAntiAlias(skPaint.isAntiAlias()); 426 grPaint->setAntiAlias(skPaint.isAntiAlias());
427 427
428 SkXfermode::Coeff sm; 428 SkXfermode::Coeff sm;
429 SkXfermode::Coeff dm; 429 SkXfermode::Coeff dm;
430 430
431 SkXfermode* mode = skPaint.getXfermode(); 431 SkXfermode* mode = skPaint.getXfermode();
432 GrEffectRef* xferEffect = NULL; 432 GrEffect* xferEffect = NULL;
433 if (SkXfermode::AsNewEffectOrCoeff(mode, &xferEffect, &sm, &dm)) { 433 if (SkXfermode::AsNewEffectOrCoeff(mode, &xferEffect, &sm, &dm)) {
434 if (NULL != xferEffect) { 434 if (NULL != xferEffect) {
435 grPaint->addColorEffect(xferEffect)->unref(); 435 grPaint->addColorEffect(xferEffect)->unref();
436 sm = SkXfermode::kOne_Coeff; 436 sm = SkXfermode::kOne_Coeff;
437 dm = SkXfermode::kZero_Coeff; 437 dm = SkXfermode::kZero_Coeff;
438 } 438 }
439 } else { 439 } else {
440 //SkDEBUGCODE(SkDebugf("Unsupported xfer mode.\n");) 440 //SkDEBUGCODE(SkDebugf("Unsupported xfer mode.\n");)
441 // Fall back to src-over 441 // Fall back to src-over
442 sm = SkXfermode::kOne_Coeff; 442 sm = SkXfermode::kOne_Coeff;
443 dm = SkXfermode::kISA_Coeff; 443 dm = SkXfermode::kISA_Coeff;
444 } 444 }
445 grPaint->setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblend(dm)); 445 grPaint->setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblend(dm));
446 446
447 //set the color of the paint to the one of the parameter 447 //set the color of the paint to the one of the parameter
448 grPaint->setColor(grColor); 448 grPaint->setColor(paintColor);
449 449
450 SkColorFilter* colorFilter = skPaint.getColorFilter(); 450 SkColorFilter* colorFilter = skPaint.getColorFilter();
451 if (NULL != colorFilter) { 451 if (NULL != colorFilter) {
452 // if the source color is a constant then apply the filter here once rat her than per pixel 452 // if the source color is a constant then apply the filter here once rat her than per pixel
453 // in a shader. 453 // in a shader.
454 if (constantColor) { 454 if (constantColor) {
455 SkColor filtered = colorFilter->filterColor(skPaint.getColor()); 455 SkColor filtered = colorFilter->filterColor(skPaint.getColor());
456 grPaint->setColor(SkColor2GrColor(filtered)); 456 grPaint->setColor(SkColor2GrColor(filtered));
457 } else { 457 } else {
458 SkAutoTUnref<GrEffectRef> effect(colorFilter->asNewEffect(context)); 458 SkAutoTUnref<GrEffect> effect(colorFilter->asNewEffect(context));
459 if (NULL != effect.get()) { 459 if (NULL != effect.get()) {
460 grPaint->addColorEffect(effect); 460 grPaint->addColorEffect(effect);
461 } 461 }
462 } 462 }
463 } 463 }
464 464
465 #ifndef SK_IGNORE_GPU_DITHER 465 #ifndef SK_IGNORE_GPU_DITHER
466 // If the dither flag is set, then we need to see if the underlying context 466 // If the dither flag is set, then we need to see if the underlying context
467 // supports it. If not, then install a dither effect. 467 // supports it. If not, then install a dither effect.
468 if (skPaint.isDither() && grPaint->numColorStages() > 0) { 468 if (skPaint.isDither() && grPaint->numColorStages() > 0) {
469 // What are we rendering into? 469 // What are we rendering into?
470 const GrRenderTarget *target = context->getRenderTarget(); 470 const GrRenderTarget *target = context->getRenderTarget();
471 SkASSERT(NULL != target); 471 SkASSERT(NULL != target);
472 472
473 // Suspect the dithering flag has no effect on these configs, otherwise 473 // Suspect the dithering flag has no effect on these configs, otherwise
474 // fall back on setting the appropriate state. 474 // fall back on setting the appropriate state.
475 if (target->config() == kRGBA_8888_GrPixelConfig || 475 if (target->config() == kRGBA_8888_GrPixelConfig ||
476 target->config() == kBGRA_8888_GrPixelConfig) { 476 target->config() == kBGRA_8888_GrPixelConfig) {
477 // The dither flag is set and the target is likely 477 // The dither flag is set and the target is likely
478 // not going to be dithered by the GPU. 478 // not going to be dithered by the GPU.
479 SkAutoTUnref<GrEffectRef> effect(GrDitherEffect::Create()); 479 SkAutoTUnref<GrEffect> effect(GrDitherEffect::Create());
480 if (NULL != effect.get()) { 480 if (NULL != effect.get()) {
481 grPaint->addColorEffect(effect); 481 grPaint->addColorEffect(effect);
482 grPaint->setDither(false); 482 grPaint->setDither(false);
483 } 483 }
484 } 484 }
485 } 485 }
486 #endif 486 #endif
487 } 487 }
488 488
489 /** 489 /**
(...skipping 18 matching lines...) Expand all
508 508
509 void SkPaint2GrPaintShader(GrContext* context, const SkPaint& skPaint, 509 void SkPaint2GrPaintShader(GrContext* context, const SkPaint& skPaint,
510 bool constantColor, GrPaint* grPaint) { 510 bool constantColor, GrPaint* grPaint) {
511 SkShader* shader = skPaint.getShader(); 511 SkShader* shader = skPaint.getShader();
512 if (NULL == shader) { 512 if (NULL == shader) {
513 SkPaint2GrPaintNoShader(context, skPaint, SkColor2GrColor(skPaint.getCol or()), 513 SkPaint2GrPaintNoShader(context, skPaint, SkColor2GrColor(skPaint.getCol or()),
514 constantColor, grPaint); 514 constantColor, grPaint);
515 return; 515 return;
516 } 516 }
517 517
518 // SkShader::asNewEffect() may do offscreen rendering. Save off the current RT, clip, and 518 GrColor paintColor = SkColor2GrColor(skPaint.getColor());
519 // matrix. We don't reset the matrix on the context because SkShader::asNewE ffect may use
520 // GrContext::getMatrix() to know the transformation from local coords to de vice space.
521 GrColor grColor = SkColor2GrColor(skPaint.getColor());
522 519
523 // Start a new block here in order to preserve our context state after calli ng 520 // Start a new block here in order to preserve our context state after calli ng
524 // asNewEffect(). Since these calls get passed back to the client, we don't really 521 // asNewEffect(). Since these calls get passed back to the client, we don't really
525 // want them messing around with the context. 522 // want them messing around with the context.
526 { 523 {
524 // SkShader::asNewEffect() may do offscreen rendering. Save off the curr ent RT, clip, and
525 // matrix. We don't reset the matrix on the context because SkShader::as NewEffect may use
526 // GrContext::getMatrix() to know the transformation from local coords t o device space.
527 GrContext::AutoRenderTarget art(context, NULL); 527 GrContext::AutoRenderTarget art(context, NULL);
528 GrContext::AutoClip ac(context, GrContext::AutoClip::kWideOpen_InitialCl ip); 528 GrContext::AutoClip ac(context, GrContext::AutoClip::kWideOpen_InitialCl ip);
529 AutoMatrix am(context); 529 AutoMatrix am(context);
530 530
531 // setup the shader as the first color effect on the paint 531 // Allow the shader to modify paintColor and also create an effect to be installed as
532 // the default grColor is the paint's color 532 // the first color effect on the GrPaint.
533 GrEffectRef* grEffect = NULL; 533 GrEffect* effect = NULL;
534 if (shader->asNewEffect(context, skPaint, NULL, &grColor, &grEffect) && NULL != grEffect) { 534 if (shader->asNewEffect(context, skPaint, NULL, &paintColor, &effect) && NULL != effect) {
535 SkAutoTUnref<GrEffectRef> effect(grEffect); 535 grPaint->addColorEffect(effect)->unref();
536 grPaint->addColorEffect(effect);
537 constantColor = false; 536 constantColor = false;
538 } 537 }
539 } 538 }
540 539
541 // The grcolor is automatically set when calling asneweffect. 540 // The grcolor is automatically set when calling asneweffect.
542 // If the shader can be seen as an effect it returns true and adds its effec t to the grpaint. 541 // If the shader can be seen as an effect it returns true and adds its effec t to the grpaint.
543 SkPaint2GrPaintNoShader(context, skPaint, grColor, constantColor, grPaint); 542 SkPaint2GrPaintNoShader(context, skPaint, paintColor, constantColor, grPaint );
544 } 543 }
OLDNEW
« no previous file with comments | « src/gpu/SkGpuDevice.cpp ('k') | src/gpu/effects/GrBezierEffect.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698